Player Matchup

Thor
Thor
AntonioNolimits
Thor
Level 109
God Stats
6W - 3L
1,291 SR
Queue Stats
114W - 91L
1,504 Elo+
Party 1
Charon
Charon
NefariousMoist
Charon
Level 109
God Stats
3W - 4L
1,447 SR
Queue Stats
96W - 94L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
Trytüs
Zhong Kui
Level 132
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 94L
1,474 Elo+
Party 1
Bastet
Bastet
VelloWello
Bastet
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 180L
1,443 Elo+
Solo
Anhur
Anhur
edge1234
Anhur
Level 68
God Stats
2W - 1L
1,444 SR
Queue Stats
162W - 165L
1,425 Elo+
Party 2
Team Averages
Level 113
1,436 SR
1,464 Elo+

VS

Team Averages
Level 116
1,425 SR
1,357 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
FrontlineFire
Hachiman
Level 128
God Stats
0W - 2L
1,401 SR
Queue Stats
5W - 7L
1,484 Elo+
Solo
Cabrakan
Cabrakan
RisingShift
Cabrakan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 3
Nike
Nike
Smegg--Head--
Nike
Level 96
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 9L
1,121 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,525
593
5,125
5,871
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 4
5,798
527
3,647
7,690
4,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Trytüs
Zhong Kui
13
8 / 0 / 1
8,204
746
8,727
9,444
6,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
VelloWello
Bastet
11
4 / 1 / 0
6,527
593
4,536
6,644
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
edge1234
Anhur
9
0 / 2 / 5
5,271
479
2,499
8,072
2,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 0
6,717
611
5,142
4,694
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
9
3 / 5 / 0
5,254
478
1,896
11,423
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
FrontlineFire
Hachiman
10
1 / 2 / 1
5,488
499
6,486
7,584
2,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RisingShift
Cabrakan
9
0 / 3 / 1
4,966
451
3,169
8,606
5,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 8 / 0
5,139
467
2,706
11,929
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
5
5
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
Thanatos
 
Thanatos
3
5
0
0.6
W
5
0
6
8
L
Hachiman
FrontlineFire
Hachiman
1
2
1
0.75
W
1
2
4
1.5
L
Cabrakan
RisingShift
Cabrakan
0
3
1
0.17
L
0
8
0
0
W
Zhong Kui
Trytüs
Zhong Kui
8
0
1
8.5
W
Bastet
VelloWello
Bastet
4
1
0
4
W
Anhur
edge1234
Anhur
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
19,399
37,721
Taken
44,236
18,391
Mitigated
19,782
14,435
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,142
240
0
1,027
4,694
1,530
0
0
4,694
49,101
1,991
L
Thanatos
 
Thanatos
1,896
359
0
7,576
11,423
3,946
0
1,189
10,234
0
25,912
W
5,125
892
0
675
5,871
2,255
0
1,643
4,174
0
32,679
L
Hachiman
FrontlineFire
Hachiman
6,486
3,331
0
3,398
7,584
2,561
0
1,277
6,307
0
47,589
W
3,647
694
0
1,716
7,690
4,864
0
1,389
6,257
18,401
0
L
Cabrakan
RisingShift
Cabrakan
3,169
748
24
1,445
8,606
5,631
39
1,750
6,856
18,224
1,241
L
2,706
738
0
878
11,929
6,114
0
7,977
3,952
0
29,539
W
Zhong Kui
Trytüs
Zhong Kui
8,727
2,297
0
7,326
9,444
6,243
451
0
9,023
63,642
3,899
W
Bastet
VelloWello
Bastet
4,536
1,059
0
1,396
6,644
2,200
0
1,890
4,456
0
38,775
W
Anhur
edge1234
Anhur
2,499
1,058
0
3,322
8,072
2,829
0
2,872
5,150
0
32,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
27,564
307
Minions Killed
312
0
Camps Cleared
0
1,073,734
Distance Traveled
1,050,130
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,717
611
110
10
0
212,447
0
L
Thanatos
5,254
478
50
5
0
239,849
2
W
Thor
6,525
593
48
4
0
233,812
0
L
Hachiman
5,488
499
66
6
0
188,433
0
W
Charon
5,798
527
22
2
0
209,531
1
L
Cabrakan
4,966
451
33
3
0
208,416
0
L
Nike
5,139
467
53
5
0
200,985
0
W
Zhong Kui
8,204
746
102
9
0
173,643
0
W
Bastet
6,527
593
71
6
0
238,461
1
W
Anhur
5,271
479
64
6
0
218,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role