Player Matchup

Charon
Charon
Silver III
SheLoveTot
Charon
Silver III
Level 64
God Stats
49W - 31L
1,628 SR
Queue Stats
125W - 142L
1,007 MMR
Party 2
Sol
Sol
Silver III
Zippemm
Sol
Silver III
Level 126
God Stats
1W - 0L
1,249 SR
Queue Stats
126W - 141L
990 MMR
Party 2
Guan Yu
Guan Yu
Silver II
byohz
Guan Yu
Silver II
Level 67
God Stats
30W - 32L
1,517 SR
Queue Stats
290W - 349L
1,097 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,465 SR
1,031 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,506 SR
970 MMR
Achilles
Achilles
Bronze IV
AlphaDawg111
Achilles
Bronze IV
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 22L
960 MMR
Party 1
Surtr
Surtr
Bronze IV
Brochacho18
Surtr
Bronze IV
Level 34
God Stats
3W - 9L
1,222 SR
Queue Stats
6W - 26L
1,085 MMR
Party 1
Vulcan
Vulcan
Bronze II
GadgetManTy
Vulcan
Bronze II
Level 149
God Stats
10W - 19L
1,795 SR
Queue Stats
504W - 686L
864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SheLoveTot
Charon
16
1 / 0 / 3
10,384
649
14,197
22,641
19,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
17
3 / 0 / 2
11,697
731
18,116
16,538
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
byohz
Guan Yu
17
1 / 0 / 3
10,996
687
14,308
25,727
30,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BacchusCthulhuBaron SamediHou YiArachne

VS

Bans
AnhurDiscordiaHachimanKukulkanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphaDawg111
Achilles
15
0 / 1 / 0
9,164
573
11,855
22,715
31,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 0
9,396
587
17,331
23,273
17,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
15
0 / 2 / 0
9,745
609
18,745
7,774
3,804
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlphaDawg111
Achilles
0
1
0
0
L
0
2
0
0
L
Vulcan
0
2
0
0
W
Charon
SheLoveTot
Charon
1
0
3
2.5
W
Sol
3
0
2
4
W
Guan Yu
byohz
Guan Yu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
47,931
64,906
Taken
53,762
56,837
Mitigated
52,024
35,010
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlphaDawg111
Achilles
11,855
2,992
0
4,971
22,715
31,036
0
12,316
10,009
0
27,350
L
17,331
6,043
0
6,959
23,273
17,184
0
13,392
9,636
2,050
37,035
L
Vulcan
18,745
891
0
154
7,774
3,804
0
5,362
2,340
63,968
0
W
Charon
SheLoveTot
Charon
14,197
2,279
377
8,483
22,641
19,598
341
8,313
13,066
40,006
2,765
W
Sol
18,116
4,041
0
8,720
16,538
6,497
2,853
4,396
11,482
81,592
3,876
W
Guan Yu
byohz
Guan Yu
14,308
2,090
5,295
12,135
25,727
30,742
0
7,648
15,914
0
50,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
28,305
271
Minions Killed
167
0
Camps Cleared
0
956,093
Distance Traveled
935,794
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,164
573
26
2
0
305,196
0
L
Surtr
9,396
587
46
3
0
319,046
0
L
Vulcan
9,745
609
95
6
0
311,552
0
W
Charon
10,384
649
54
3
0
319,969
0
W
Sol
11,697
731
137
9
0
290,649
0
W
Guan Yu
10,996
687
80
5
0
345,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role