Player Matchup

Anhur
Anhur
Bronze III
ABearNamedJalen
Anhur
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
CTGLelouch
Cerberus
Bronze III
Level 158
God Stats
1W - 1L
1,277 SR
Queue Stats
18W - 15L
1,401 MMR
Party 1
Merlin
Merlin
Silver II
DinhoBFC
Merlin
Silver II
Level 109
God Stats
0W - 1L
1,503 SR
Queue Stats
38W - 45L
1,638 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Vanillashakezz
Ne Zha
Gold II
Level 167
God Stats
15W - 12L
1,617 SR
Queue Stats
243W - 245L
1,535 MMR
Solo
Athena
Athena
Gold III
adddyz
Athena
Gold III
Level 145
God Stats
6W - 4L
1,647 SR
Queue Stats
250W - 265L
1,537 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,509 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,509 SR
1,514 MMR
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
Kayosstv
Lancelot
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Eset
Eset
Gold I
Skilldrow
Eset
Gold I
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 284L
1,542 MMR
Solo
Ra
Ra
Gold I
TriIIe
Ra
Gold I
Level 153
God Stats
2W - 2L
1,543 SR
Queue Stats
88W - 90L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,339
489
3,059
10,404
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
CTGLelouch
Cerberus
13
0 / 0 / 0
6,949
463
6,990
14,392
9,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
DinhoBFC
Merlin
13
1 / 6 / 1
7,634
509
9,947
12,997
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 2 / 2
6,421
428
5,204
9,014
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
adddyz
Athena
9
1 / 1 / 2
6,508
434
1,950
8,751
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AgniAchillesNeith

VS

Bans
SusanoKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 1 / 2
9,981
665
5,356
9,661
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
 
Jormungandr
17
1 / 0 / 1
9,853
657
8,802
13,751
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Kayosstv
Lancelot
15
2 / 0 / 5
8,067
538
6,749
10,739
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eset
15
3 / 2 / 6
9,283
619
10,034
11,427
5,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ra
15
5 / 1 / 2
9,024
602
8,121
9,664
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
2
2
W
Jormungandr
 
Jormungandr
1
0
1
1.5
L
2
3
0
0.67
L
Cerberus
CTGLelouch
Cerberus
0
0
0
0
L
Merlin
DinhoBFC
Merlin
1
6
1
0.25
W
Lancelot
Kayosstv
Lancelot
2
0
5
4.5
W
Eset
3
2
6
3
W
Ra
5
1
2
6
L
0
2
2
0.5
L
Athena
adddyz
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
39,062
55,558
Taken
55,242
28,213
Mitigated
26,085
17,495
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,356
3,514
0
3,780
9,661
3,279
4,390
497
9,164
0
97,627
W
Jormungandr
 
Jormungandr
8,802
3,012
0
5,905
13,751
7,465
592
6,816
6,827
90,850
2,962
L
3,059
1,697
0
3,053
10,404
3,301
0
3,684
6,720
0
54,969
L
Cerberus
CTGLelouch
Cerberus
6,990
382
0
5,612
14,392
9,763
0
8,709
5,011
49,599
1,006
L
Merlin
DinhoBFC
Merlin
9,947
475
0
2,795
12,997
4,409
0
8,101
4,844
65,050
2,333
W
Lancelot
Kayosstv
Lancelot
6,749
1,317
0
2,349
10,739
6,256
486
1,824
8,807
0
65,403
W
Eset
10,034
1,604
424
1,749
11,427
5,473
839
3,534
7,568
57,682
0
W
Ra
8,121
469
1,444
3,462
9,664
3,612
331
4,811
4,336
65,826
0
L
5,204
403
0
3,722
9,014
3,728
0
3,025
5,970
0
42,302
L
Athena
adddyz
Athena
1,950
885
0
2,313
8,751
7,012
0
2,567
6,184
15,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
46,208
444
Minions Killed
603
0
Camps Cleared
0
1,374,489
Distance Traveled
1,584,786
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,981
665
178
12
0
307,218
4
W
Jormungandr
9,853
657
159
11
0
298,925
0
L
Anhur
7,339
489
92
6
0
285,244
3
L
Cerberus
6,949
463
128
9
0
271,018
0
L
Merlin
7,634
509
138
9
0
271,590
2
W
Lancelot
8,067
538
83
6
0
386,122
2
W
Eset
9,283
619
55
4
0
288,112
0
W
Ra
9,024
602
128
9
0
304,409
0
L
Ne Zha
6,421
428
69
5
0
276,035
0
L
Athena
6,508
434
17
1
0
270,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role