Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gugusila
Nike
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,469 Elo+
Solo
Janus
Janus
Syahoran
Janus
Level 161
God Stats
1W - 0L
1,246 SR
Queue Stats
100W - 134L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
centinent1
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eEscobarx
Cu Chulainn
Level 58
God Stats
4W - 2L
1,487 SR
Queue Stats
212W - 222L
1,447 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,488 Elo+

VS

Team Averages
Level 128
1,436 SR
1,436 Elo+
Persephone
Persephone
 
Persephone
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ayanokōōji
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Fenrir
Fenrir
ElianyRuffy
Fenrir
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
49W - 65L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fonsecaMONSTER
Morgan Le Fay
Level 128
God Stats
8W - 4L
1,414 SR
Queue Stats
295W - 339L
1,404 Elo+
Solo
Odin
Odin
novanik
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 1 / 6
8,365
1,046
3,361
5,806
2,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
13
0 / 1 / 9
7,309
914
2,830
11,643
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Syahoran
Janus
13
1 / 3 / 6
7,590
949
6,894
4,802
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
centinent1
Zhong Kui
13
3 / 1 / 6
7,986
998
6,849
6,178
5,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
eEscobarx
Cu Chulainn
12
2 / 2 / 7
7,677
960
2,817
6,598
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 1 / 5
6,734
842
7,023
4,186
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Ayanokōōji
Ao Kuang
1
0 / 0 / 0
2,060
258
0
0
0
Fenrir
11
2 / 3 / 3
6,249
781
1,817
6,310
2,973
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
fonsecaMONSTER
Morgan Le Fay
15
3 / 2 / 4
7,229
904
8,799
5,655
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
novanik
Odin
13
1 / 3 / 6
6,804
851
4,335
8,215
7,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
9
Kills
8
8
Deaths
9
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
6
6
L
Persephone
 
Persephone
2
1
5
4.5
L
Ao Kuang
Ayanokōōji
Ao Kuang
0
0
0
0
L
Fenrir
2
3
3
1.17
W
Nike
0
1
9
4.5
W
Janus
Syahoran
Janus
1
3
6
1.33
W
Zhong Kui
centinent1
Zhong Kui
3
1
6
6
W
Cu Chulainn
eEscobarx
Cu Chulainn
2
2
7
2.75
L
Morgan Le Fay
fonsecaMONSTER
Morgan Le Fay
3
2
4
2.5
L
Odin
novanik
Odin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,751
Damage
21,974
35,027
Taken
24,366
22,813
Mitigated
14,553
12,034
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,361
1,138
1,037
2,294
5,806
2,456
1,876
3,385
2,421
0
14,353
L
Persephone
 
Persephone
7,023
224
350
1,520
4,186
1,597
0
1,636
2,385
16,272
0
L
Ao Kuang
Ayanokōōji
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
1,817
75
445
976
6,310
2,973
0
3,696
2,450
0
1,959
W
Nike
2,830
199
297
3,012
11,643
5,925
446
3,257
8,386
0
8,137
W
Janus
Syahoran
Janus
6,894
41
732
270
4,802
2,002
373
2,776
2,026
18,356
0
W
Zhong Kui
centinent1
Zhong Kui
6,849
895
902
1,780
6,178
5,857
1,687
3,288
2,890
17,421
260
W
Cu Chulainn
eEscobarx
Cu Chulainn
2,817
250
746
964
6,598
6,573
59
3,266
3,332
0
9,214
L
Morgan Le Fay
fonsecaMONSTER
Morgan Le Fay
8,799
314
908
753
5,655
2,557
0
3,160
2,248
24,876
0
L
Odin
novanik
Odin
4,335
370
126
1,517
8,215
7,426
0
4,666
3,217
150
9,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
29,076
116
Minions Killed
65
0
Camps Cleared
0
840,423
Distance Traveled
594,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,365
1,046
23
3
0
159,902
0
L
Persephone
6,734
842
12
2
0
144,996
0
L
Ao Kuang
2,060
258
0
0
0
0
0
L
Fenrir
6,249
781
1
0
0
158,816
0
W
Nike
7,309
914
5
1
0
169,822
0
W
Janus
7,590
949
31
4
0
168,314
0
W
Zhong Kui
7,986
998
36
5
0
166,272
0
W
Cu Chulainn
7,677
960
21
3
0
176,113
0
L
Morgan Le Fay
7,229
904
33
4
0
134,702
0
L
Odin
6,804
851
19
2
0
155,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role