Player Matchup

Fenrir
Fenrir
AmunRaElmisry
Fenrir
Level 160
God Stats
2W - 0L
1,666 SR
Queue Stats
154W - 145L
1,612 Elo+
Solo
Thor
Thor
Dark-_-lsHere
Thor
Level 155
God Stats
2W - 2L
1,527 SR
Queue Stats
40W - 42L
1,596 Elo+
Party 2
Anubis
Anubis
KANX_max
Anubis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,552 Elo+
Party 2
Hachiman
Hachiman
KingEatzU
Hachiman
Level 145
God Stats
1W - 2L
1,760 SR
Queue Stats
24W - 26L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowPanda2002
Baron Samedi
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
110W - 92L
1,599 Elo+
Solo
Team Averages
Level 132
1,551 SR
1,596 Elo+

VS

Team Averages
Level 131
1,786 SR
1,542 Elo+
Odin
Odin
Ali8n
Odin
Level 143
God Stats
2W - 1L
1,910 SR
Queue Stats
201W - 214L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DjUmutÇevik
Morgan Le Fay
Level 156
God Stats
13W - 2L
2,120 SR
Queue Stats
155W - 164L
1,491 Elo+
Solo
Artio
Artio
G4G_FlatsOW
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,654 Elo+
Party 1
Bacchus
Bacchus
MasterKush34
Bacchus
Level 197
God Stats
1W - 1L
1,900 SR
Queue Stats
36W - 40L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
MicroJohnson
Cabrakan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
6,314
1,052
3,663
6,538
5,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 2 / 9
6,747
1,125
9,061
6,320
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
KANX_max
Anubis
11
2 / 3 / 5
6,567
1,095
3,098
4,869
2,722
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
KingEatzU
Hachiman
13
2 / 0 / 11
6,768
1,128
8,296
3,497
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
ShadowPanda2002
Baron Samedi
12
4 / 1 / 8
6,984
1,164
5,628
3,249
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ali8n
Odin
11
2 / 2 / 1
5,565
928
2,299
7,106
5,783
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
DjUmutÇevik
Morgan Le Fay
11
2 / 3 / 3
5,860
977
8,870
6,718
2,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
0 / 3 / 1
5,169
862
659
6,753
4,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
MasterKush34
Bacchus
12
2 / 2 / 3
6,076
1,013
5,831
6,672
9,048
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
MicroJohnson
Cabrakan
10
0 / 3 / 3
5,516
919
1,749
6,859
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
13
Kills
6
6
Deaths
13
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
Ali8n
Odin
2
2
1
1.25
W
1
0
11
6.5
W
4
2
9
4.25
L
Morgan Le Fay
DjUmutÇevik
Morgan Le Fay
2
3
3
1.17
L
0
3
1
0.17
W
Anubis
KANX_max
Anubis
2
3
5
1.5
W
Hachiman
KingEatzU
Hachiman
2
0
11
7.5
L
Bacchus
MasterKush34
Bacchus
2
2
3
1.75
L
Cabrakan
MicroJohnson
Cabrakan
0
3
3
0.5
W
Baron Samedi
ShadowPanda2002
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
19,408
24,473
Taken
34,108
15,907
Mitigated
28,807
11,977
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ali8n
Odin
2,299
157
0
290
7,106
5,783
0
1,864
5,071
0
3,469
W
3,663
721
2,210
2,592
6,538
5,392
68
3,165
2,981
0
5,990
W
9,061
1,719
439
1,430
6,320
4,269
0
3,667
2,229
0
11,401
L
Morgan Le Fay
DjUmutÇevik
Morgan Le Fay
8,870
645
0
931
6,718
2,929
0
1,270
5,280
20,327
647
L
659
26
972
1,256
6,753
4,042
0
2,530
4,108
2,354
0
W
Anubis
KANX_max
Anubis
3,098
84
0
554
4,869
2,722
0
3,893
721
11,389
0
W
Hachiman
KingEatzU
Hachiman
8,296
5,298
202
462
3,497
1,605
1,080
2,553
744
0
17,621
L
Bacchus
MasterKush34
Bacchus
5,831
209
427
1,636
6,672
9,048
18
1,159
5,448
9,267
0
L
Cabrakan
MicroJohnson
Cabrakan
1,749
144
0
396
6,859
7,005
0
1,903
4,798
4,411
122
W
Baron Samedi
ShadowPanda2002
Baron Samedi
5,628
353
3,230
858
3,249
1,919
34
2,260
868
13,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
28,186
63
Minions Killed
35
0
Camps Cleared
0
614,378
Distance Traveled
590,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,565
928
4
1
0
133,064
0
W
Fenrir
6,314
1,052
9
2
0
133,860
0
W
Thor
6,747
1,125
9
2
0
124,449
0
L
Morgan Le Fay
5,860
977
16
3
0
126,457
0
L
Artio
5,169
862
4
1
0
72,451
0
W
Anubis
6,567
1,095
18
3
0
115,406
0
W
Hachiman
6,768
1,128
14
2
0
120,614
0
L
Bacchus
6,076
1,013
10
2
0
129,785
0
L
Cabrakan
5,516
919
1
0
0
128,574
0
W
Baron Samedi
6,984
1,164
13
2
0
120,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role