Player Matchup

Ne Zha
Ne Zha
CoolBoyGkno
Ne Zha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 195L
1,496 Elo+
Solo
Artio
Artio
D1nkinator
Artio
Level 118
God Stats
2W - 4L
1,604 SR
Queue Stats
35W - 34L
1,518 Elo+
Solo
Artemis
Artemis
Jokerr4469
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,460 Elo+
Solo
Chang'e
Chang'e
YungSkeeter96
Chang'e
Level 145
God Stats
20W - 22L
1,512 SR
Queue Stats
528W - 531L
1,442 Elo+
Solo
Danzaburou
Danzaburou
pfeiff17
Danzaburou
Level 359
God Stats
14W - 19L
1,489 SR
Queue Stats
1,296W - 1,263L
1,494 Elo+
Solo
Team Averages
Level 148
1,521 SR
1,482 Elo+

VS

Team Averages
Level 142
1,538 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Arachnophobiaa
Arachne
Level 123
God Stats
87W - 78L
1,504 SR
Queue Stats
145W - 138L
1,466 Elo+
Party 2
Cerberus
Cerberus
JohnJeway117
Cerberus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,437 Elo+
Solo
Loki
Loki
Jwedd
Loki
Level 146
God Stats
2W - 0L
1,767 SR
Queue Stats
50W - 57L
1,453 Elo+
Party 1
Anubis
Anubis
MamasaurusRex
Anubis
Level 109
God Stats
78W - 67L
1,418 SR
Queue Stats
134W - 121L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 6 / 1
5,760
443
3,616
15,021
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artio
12
0 / 3 / 0
6,715
517
5,587
11,096
8,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Jokerr4469
Artemis
9
0 / 5 / 1
5,522
425
4,853
11,497
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
11
2 / 4 / 0
6,834
526
6,595
12,432
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
pfeiff17
Danzaburou
9
1 / 5 / 0
6,290
484
4,167
13,325
8,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
7 / 1 / 3
7,999
615
10,088
8,551
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 1 / 5
8,040
618
8,444
12,549
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JohnJeway117
Cerberus
13
1 / 0 / 12
8,110
624
7,931
11,724
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Jwedd
Loki
13
7 / 0 / 2
7,922
609
9,400
10,355
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 4
7,090
545
6,211
8,398
4,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
23
23
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
3
8.5
W
7
1
5
9.5
L
Ne Zha
0
6
1
0.08
L
Artio
0
3
0
0
W
Cerberus
JohnJeway117
Cerberus
1
0
12
7
L
Artemis
Jokerr4469
Artemis
0
5
1
0.1
W
Loki
Jwedd
Loki
7
0
2
8
W
1
1
4
3
L
Chang'e
2
4
0
0.5
L
Danzaburou
pfeiff17
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
42,074
63,371
Taken
51,577
30,377
Mitigated
27,172
19,466
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,088
2,661
0
1,854
8,551
3,189
0
51
8,500
0
56,294
W
8,444
5,011
0
6,290
12,549
5,406
0
1,293
11,256
0
61,498
L
Ne Zha
3,616
734
0
4,890
15,021
5,255
0
2,443
12,578
0
41,915
L
Artio
5,587
593
55
4,175
11,096
8,826
0
1,534
9,562
44,869
2,138
W
Cerberus
JohnJeway117
Cerberus
7,931
795
0
5,678
11,724
9,903
95
2,215
9,509
37,060
470
L
Artemis
Jokerr4469
Artemis
4,853
2,607
0
2,558
11,497
4,162
0
876
10,621
0
30,708
W
Loki
Jwedd
Loki
9,400
2,977
0
960
10,355
4,175
0
4,566
5,789
0
49,206
W
6,211
795
0
3,504
8,398
4,499
34
4,223
4,175
55,629
1,374
L
Chang'e
6,595
83
240
3,761
12,432
3,586
0
5,579
6,853
44,926
833
L
Danzaburou
pfeiff17
Danzaburou
4,167
597
772
3,015
13,325
8,548
0
3,174
10,151
1,004
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
39,161
316
Minions Killed
428
0
Camps Cleared
0
1,189,245
Distance Traveled
1,352,463
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,999
615
94
7
0
292,049
0
W
Arachne
8,040
618
84
6
0
282,756
0
L
Ne Zha
5,760
443
66
5
0
244,966
0
L
Artio
6,715
517
69
5
0
238,937
0
W
Cerberus
8,110
624
77
6
0
267,112
2
L
Artemis
5,522
425
62
5
0
218,396
1
W
Loki
7,922
609
77
6
0
281,235
0
W
Anubis
7,090
545
96
7
0
229,311
3
L
Chang'e
6,834
526
90
7
0
250,542
0
L
Danzaburou
6,290
484
29
2
0
236,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role