Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Chunchunmaru557
Scylla
Level 124
God Stats
7W - 5L
1,598 SR
Queue Stats
180W - 218L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
Demonic Crimson
Gilgamesh
Level 181
God Stats
2W - 3L
1,393 SR
Queue Stats
173W - 173L
1,511 Elo+
Solo
Zeus
Zeus
EarthTurnip6023
Zeus
Level 180
God Stats
8W - 3L
1,715 SR
Queue Stats
341W - 375L
1,425 Elo+
Party 3
Ah Puch
Ah Puch
SheepBeep
Ah Puch
Level 125
God Stats
1W - 0L
1,390 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Team Averages
Level 154
1,519 SR
1,469 Elo+

VS

Team Averages
Level 135
1,594 SR
1,534 Elo+
Merlin
Merlin
Bagussy-
Merlin
Level 121
God Stats
1W - 1L
1,687 SR
Queue Stats
89W - 100L
1,507 Elo+
Party 2
Yemoja
Yemoja
Bertiotti
Yemoja
Level 157
God Stats
0W - 2L
1,288 SR
Queue Stats
17W - 26L
1,423 Elo+
Solo
Jing Wei
Jing Wei
HOOPPE29
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,636 Elo+
Solo
Geb
Geb
LillyBubbleBunny
Geb
Level 191
God Stats
0W - 1L
1,888 SR
Queue Stats
107W - 115L
1,558 Elo+
Party 2
Cernunnos
Cernunnos
Nattfodd
Cernunnos
Level 153
God Stats
3W - 3L
1,606 SR
Queue Stats
191W - 191L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 8
7,883
788
4,949
9,239
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 4
8,965
897
8,135
7,295
3,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Demonic Crimson
Gilgamesh
12
1 / 2 / 7
7,607
761
5,940
10,021
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 7
7,714
771
16,264
6,038
2,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
SheepBeep
Ah Puch
14
2 / 1 / 8
7,936
794
9,315
5,427
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bagussy-
Merlin
12
0 / 4 / 0
6,542
654
8,337
7,910
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Bertiotti
Yemoja
13
1 / 1 / 3
6,620
662
1,594
7,770
7,290
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
HOOPPE29
Jing Wei
13
1 / 3 / 2
6,999
700
5,464
10,645
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 3
7,207
721
5,237
8,303
8,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
Nattfodd
Cernunnos
12
1 / 3 / 3
6,888
689
5,326
12,563
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
12
Kills
3
4
Deaths
12
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
8
5
L
Merlin
Bagussy-
Merlin
0
4
0
0
L
Yemoja
Bertiotti
Yemoja
1
1
3
2.5
W
6
0
4
8
W
Gilgamesh
Demonic Crimson
Gilgamesh
1
2
7
2.25
W
2
0
7
5.5
L
Jing Wei
HOOPPE29
Jing Wei
1
3
2
0.67
L
0
1
3
1.5
L
Cernunnos
Nattfodd
Cernunnos
1
3
3
0.83
W
Ah Puch
SheepBeep
Ah Puch
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,603
Damage
25,958
38,020
Taken
47,191
21,233
Mitigated
32,361
20,435
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,949
40
9,681
6,419
9,239
4,471
196
3,553
5,686
10,247
1,791
L
Merlin
Bagussy-
Merlin
8,337
46
865
351
7,910
4,120
0
6,926
937
21,354
0
L
Yemoja
Bertiotti
Yemoja
1,594
262
11,305
2,249
7,770
7,290
0
6,431
1,271
4,230
76
W
8,135
903
827
1,010
7,295
3,206
821
3,986
3,309
22,222
0
W
Gilgamesh
Demonic Crimson
Gilgamesh
5,940
858
0
528
10,021
8,611
155
2,249
7,772
0
8,447
W
16,264
196
365
1,115
6,038
2,476
331
3,555
2,483
25,201
0
L
Jing Wei
HOOPPE29
Jing Wei
5,464
3,383
363
1,238
10,645
5,769
0
8,461
1,971
0
15,920
L
5,237
260
1,422
1,653
8,303
8,251
0
5,852
2,362
10,784
524
L
Cernunnos
Nattfodd
Cernunnos
5,326
2,279
307
1,712
12,563
6,931
0
10,730
1,750
0
16,948
W
Ah Puch
SheepBeep
Ah Puch
9,315
90
202
288
5,427
2,469
82
1,477
3,950
25,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
34,256
114
Minions Killed
143
0
Camps Cleared
0
990,978
Distance Traveled
863,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,883
788
18
2
0
235,471
0
L
Merlin
6,542
654
23
2
0
180,234
0
L
Yemoja
6,620
662
10
1
0
143,990
0
W
Scylla
8,965
897
36
4
0
181,434
0
W
Gilgamesh
7,607
761
8
1
0
156,810
0
W
Zeus
7,714
771
22
2
0
199,750
0
L
Jing Wei
6,999
700
53
5
0
195,227
0
L
Geb
7,207
721
11
1
0
189,713
0
L
Cernunnos
6,888
689
46
5
0
154,075
0
W
Ah Puch
7,936
794
30
3
0
217,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role