Player Matchup

Fenrir
Fenrir
DemonicFenrir
Fenrir
Level 156
God Stats
11W - 7L
1,602 SR
Queue Stats
111W - 83L
1,596 Elo+
Solo
Agni
Agni
NeithBabyDaddy
Agni
Level 127
God Stats
9W - 6L
1,655 SR
Queue Stats
46W - 41L
1,583 Elo+
Solo
Rama
Rama
rmboo
Rama
Level 61
God Stats
2W - 0L
1,524 SR
Queue Stats
12W - 30L
1,296 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,492 Elo+

VS

Team Averages
Level 86
1,451 SR
1,597 Elo+
Cerberus
Cerberus
HarmbeAdam
Cerberus
Level 100
God Stats
0W - 1L
1,235 SR
Queue Stats
36W - 30L
1,588 Elo+
Party 1
Chaac
Chaac
ODSTPIO
Chaac
Level 89
God Stats
2W - 2L
1,619 SR
Queue Stats
20W - 16L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
TeeyMaster
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
10,256
733
10,664
13,761
10,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 0 / 4
11,331
809
15,707
13,755
5,830
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rama
rmboo
Rama
15
3 / 1 / 5
9,985
713
6,628
11,943
4,362
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HarmbeAdam
Cerberus
14
2 / 3 / 0
9,172
655
9,156
14,309
10,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ODSTPIO
Chaac
15
0 / 2 / 1
8,457
604
12,726
15,087
18,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TeeyMaster
Kukulkan
15
0 / 5 / 1
8,935
638
9,392
10,157
5,403
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Cerberus
HarmbeAdam
Cerberus
2
3
0
0.67
W
5
0
4
7
L
Chaac
ODSTPIO
Chaac
0
2
1
0.25
L
Kukulkan
TeeyMaster
Kukulkan
0
5
1
0.1
W
Rama
rmboo
Rama
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,999
Damage
31,274
39,459
Taken
39,553
20,343
Mitigated
35,233
10,941
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,664
1,657
0
3,015
13,761
10,151
528
6,568
6,280
0
44,113
L
Cerberus
HarmbeAdam
Cerberus
9,156
212
0
2,875
14,309
10,886
0
6,484
7,545
25,687
2,208
W
15,707
1,559
57
7,265
13,755
5,830
387
4,491
8,382
73,235
0
L
Chaac
ODSTPIO
Chaac
12,726
983
0
3,533
15,087
18,944
0
6,332
8,553
0
28,586
L
Kukulkan
TeeyMaster
Kukulkan
9,392
622
128
945
10,157
5,403
0
2,972
6,861
49,840
1,373
W
Rama
rmboo
Rama
6,628
5,211
0
604
11,943
4,362
767
5,656
5,485
0
15,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
26,564
201
Minions Killed
182
0
Camps Cleared
0
791,336
Distance Traveled
774,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,256
733
62
4
0
285,770
0
L
Cerberus
9,172
655
67
5
0
234,612
0
W
Agni
11,331
809
112
8
0
262,754
0
L
Chaac
8,457
604
17
1
0
295,994
0
L
Kukulkan
8,935
638
98
7
0
244,275
0
W
Rama
9,985
713
27
2
0
242,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role