Player Matchup

Bake Kujira
Bake Kujira
AceShorty187
Bake Kujira
Level 59
God Stats
1W - 1L
1,571 SR
Queue Stats
89W - 81L
1,468 Elo+
Solo
Hun Batz
Hun Batz
SI1VER GORI11A
Hun Batz
Level 86
God Stats
1W - 4L
1,505 SR
Queue Stats
85W - 70L
1,568 Elo+
Solo
Izanami
Izanami
Sindaryqtpie
Izanami
Level 68
God Stats
15W - 19L
1,354 SR
Queue Stats
227W - 198L
1,554 Elo+
Solo
Nu Wa
Nu Wa
TheOneRynite
Nu Wa
Level 101
God Stats
8W - 15L
1,351 SR
Queue Stats
182W - 235L
1,455 Elo+
Party 1
Osiris
Osiris
mArVeLoUs26-_-
Osiris
Level 88
God Stats
2W - 5L
1,433 SR
Queue Stats
228W - 301L
1,481 Elo+
Party 1
Team Averages
Level 80
1,443 SR
1,505 Elo+

VS

Team Averages
Level 117
1,457 SR
1,472 Elo+
Horus
Horus
Gonzapolis5427
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,561 Elo+
Party 2
Olorun
Olorun
Klvtzy
Olorun
Level 124
God Stats
2W - 1L
1,277 SR
Queue Stats
72W - 77L
1,451 Elo+
Party 2
Surtr
Surtr
OG_LINXSTER
Surtr
Level 129
God Stats
15W - 12L
1,489 SR
Queue Stats
620W - 595L
1,526 Elo+
Solo
Ravana
Ravana
ShorteScarab
Ravana
Level 118
God Stats
11W - 8L
1,457 SR
Queue Stats
131W - 141L
1,409 Elo+
Party 2
Baba Yaga
Baba Yaga
vLudicrously
Baba Yaga
Level 87
God Stats
26W - 20L
1,563 SR
Queue Stats
159W - 169L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AceShorty187
Bake Kujira
13
1 / 4 / 1
8,138
509
5,436
16,269
15,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
15
1 / 3 / 1
8,294
518
3,924
15,008
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Sindaryqtpie
Izanami
15
1 / 4 / 2
8,752
547
14,187
13,857
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
7,432
465
10,101
9,748
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 2
9,281
580
8,838
16,417
17,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
8,346
522
7,677
12,989
11,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
Klvtzy
Olorun
17
9 / 2 / 0
10,796
675
16,064
14,020
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 5 / 2
8,004
500
8,298
17,282
9,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
5 / 1 / 1
9,059
566
8,832
8,428
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
vLudicrously
Baba Yaga
17
3 / 0 / 3
9,645
603
10,583
8,228
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
18
18
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
AceShorty187
Bake Kujira
1
4
1
0.38
W
0
0
9
4.5
W
Olorun
Klvtzy
Olorun
9
2
0
4.5
W
1
5
2
0.4
L
Hun Batz
1
3
1
0.5
W
Ravana
5
1
1
5.5
L
Izanami
Sindaryqtpie
Izanami
1
4
2
0.5
L
1
5
2
0.4
L
4
2
2
2.5
W
Baba Yaga
vLudicrously
Baba Yaga
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,486
Damage
51,454
71,299
Taken
60,947
48,607
Mitigated
35,832
16,624
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
AceShorty187
Bake Kujira
5,436
3,435
0
1,579
16,269
15,198
0
7,342
8,927
34,179
0
W
7,677
3,018
959
6,487
12,989
11,950
0
5,147
7,325
0
21,992
W
Olorun
Klvtzy
Olorun
16,064
10,044
360
6,991
14,020
6,200
2,520
1,487
12,309
98,455
5,631
W
8,298
3,338
0
2,572
17,282
9,807
0
1,753
15,319
1,789
52,384
L
Hun Batz
3,924
993
0
2,723
15,008
6,137
0
3,363
11,645
0
89,722
W
Ravana
8,832
2,326
0
3,709
8,428
4,132
188
900
7,432
0
58,682
L
Izanami
Sindaryqtpie
Izanami
14,187
9,539
0
4,911
13,857
5,886
0
7,763
6,094
0
89,072
L
10,101
1,860
0
811
9,748
3,565
0
4,960
4,788
43,998
0
L
8,838
3,267
0
6,600
16,417
17,821
512
2,825
13,592
0
71,463
W
Baba Yaga
vLudicrously
Baba Yaga
10,583
965
0
2,672
8,228
3,743
276
4,753
3,025
83,001
3,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
45,850
545
Minions Killed
511
0
Camps Cleared
0
1,508,507
Distance Traveled
1,636,919
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,138
509
47
3
0
337,112
0
W
Horus
8,346
522
18
1
0
359,740
5
W
Olorun
10,796
675
161
10
0
292,368
0
W
Surtr
8,004
500
77
5
0
300,930
2
L
Hun Batz
8,294
518
117
7
0
348,772
1
W
Ravana
9,059
566
83
5
0
363,798
2
L
Izanami
8,752
547
154
10
0
262,334
0
L
Nu Wa
7,432
465
89
6
0
275,341
0
L
Osiris
9,281
580
138
9
0
284,948
0
W
Baba Yaga
9,645
603
172
11
0
320,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role