Player Matchup

Thanatos
Thanatos
Silver II
KILLZE3
Thanatos
Silver II
Level 87
God Stats
0W - 2L
1,278 SR
Queue Stats
85W - 87L
1,215 MMR
Solo
Cerberus
Cerberus
Silver I
MrPeanutbutter4
Cerberus
Silver I
Level 156
God Stats
21W - 24L
1,511 SR
Queue Stats
214W - 228L
1,259 MMR
Solo
Achilles
Achilles
Silver I
XoGHOSTR1DERoX
Achilles
Silver I
Level 213
God Stats
1W - 3L
1,291 SR
Queue Stats
263W - 269L
1,189 MMR
Solo
Poseidon
Poseidon
Silver II
Yisus Cries N
Poseidon
Silver II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,229 MMR
Solo
Anhur
Anhur
Silver II
plshold
Anhur
Silver II
Level 89
God Stats
6W - 9L
1,655 SR
Queue Stats
218W - 230L
1,178 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,447 SR
1,214 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,534 SR
1,282 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
EdDragonOfChaos
Neith
Silver I
Level 155
God Stats
1W - 3L
1,189 SR
Queue Stats
60W - 76L
1,166 MMR
Solo
Mulan
Mulan
Gold V
MoldPlusMildew
Mulan
Gold V
Level 102
God Stats
2W - 1L
1,850 SR
Queue Stats
22W - 27L
1,268 MMR
Party 1
Loki
Loki
Gold V
UIGokugooff
Loki
Gold V
Level 116
God Stats
7W - 6L
1,630 SR
Queue Stats
23W - 27L
1,295 MMR
Party 1
Olorun
Olorun
Gold V
YouABotBeFr
Olorun
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 191L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KILLZE3
Thanatos
9
1 / 5 / 2
5,960
397
3,281
12,196
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
14
1 / 3 / 0
7,427
495
7,536
17,010
17,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
12
0 / 2 / 1
7,010
467
4,196
14,257
13,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Yisus Cries N
Poseidon
9
0 / 4 / 1
5,767
384
5,230
7,638
2,835
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
plshold
Anhur
8
0 / 2 / 1
5,592
373
4,547
6,515
1,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
BastetCharybdisBacchusAphroditeThor

VS

Bans
VulcanAwilixKukulkanDa JiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 7
8,329
555
3,941
10,927
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 3
9,139
609
7,171
6,517
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
2 / 1 / 3
10,195
680
12,256
13,618
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 1 / 3
8,791
586
5,531
10,838
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
17
3 / 0 / 5
9,849
657
9,305
8,155
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
16
16
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
7
5.5
W
2
1
3
3.5
L
Thanatos
KILLZE3
Thanatos
1
5
2
0.4
W
2
1
3
3.5
L
Cerberus
1
3
0
0.33
W
7
1
3
8.5
L
Achilles
0
2
1
0.25
L
Poseidon
Yisus Cries N
Poseidon
0
4
1
0.13
W
Olorun
3
0
5
5.5
L
Anhur
plshold
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
38,204
57,616
Taken
50,055
40,849
Mitigated
28,565
20,639
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,941
972
0
2,496
10,927
10,200
28
2,317
8,610
26,906
1,251
W
7,171
2,860
0
2,617
6,517
2,221
1,882
0
6,517
0
75,312
L
Thanatos
KILLZE3
Thanatos
3,281
717
0
7,437
12,196
4,845
0
3,328
8,868
0
30,716
W
12,256
2,060
0
4,403
13,618
8,467
310
5,657
6,934
0
80,848
L
Cerberus
7,536
353
0
6,679
17,010
17,238
0
1,016
15,994
62,278
1,899
W
5,531
1,465
0
5,095
10,838
3,877
371
1,614
9,224
0
60,652
L
Achilles
4,196
1,171
0
3,630
14,257
13,961
156
2,805
11,452
0
37,440
L
Poseidon
Yisus Cries N
Poseidon
5,230
1,217
0
369
7,638
2,835
0
4,670
2,968
34,990
1,844
W
Olorun
9,305
4,346
416
3,865
8,155
3,800
973
2,189
5,966
73,290
13,599
L
Anhur
plshold
Anhur
4,547
2,681
0
2,524
6,515
1,970
240
396
6,119
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
46,303
367
Minions Killed
524
0
Camps Cleared
0
1,111,357
Distance Traveled
1,409,150
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,329
555
41
3
0
280,815
7
W
Neith
9,139
609
133
9
0
245,819
0
L
Thanatos
5,960
397
57
4
0
227,557
1
W
Mulan
10,195
680
130
9
0
279,698
2
L
Cerberus
7,427
495
143
10
0
250,039
0
W
Loki
8,791
586
91
6
0
325,116
0
L
Achilles
7,010
467
58
4
0
286,206
2
L
Poseidon
5,767
384
61
4
0
196,833
0
W
Olorun
9,849
657
129
9
0
277,702
2
L
Anhur
5,592
373
48
3
0
150,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role