Player Matchup

Khepri
Khepri
GienahCygni
Khepri
Level 84
God Stats
15W - 11L
1,624 SR
Queue Stats
48W - 53L
1,396 Elo+
Party 3
Hel
Hel
IcePrincessJ
Hel
Level 122
God Stats
2W - 0L
1,754 SR
Queue Stats
135W - 125L
1,445 Elo+
Solo
Anubis
Anubis
MegaLaDawng
Anubis
Level 67
God Stats
23W - 26L
1,743 SR
Queue Stats
346W - 306L
1,555 Elo+
Party 2
Thanatos
Thanatos
SlipperyMo2
Thanatos
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 142L
1,580 Elo+
Party 2
Charybdis
Charybdis
illusion2600
Charybdis
Level 149
God Stats
22W - 15L
1,498 SR
Queue Stats
66W - 67L
1,434 Elo+
Party 3
Team Averages
Level 97
1,624 SR
1,482 Elo+

VS

Team Averages
Level 70
1,399 SR
1,412 Elo+
Osiris
Osiris
BloodyThebes
Osiris
Level 133
God Stats
53W - 44L
1,543 SR
Queue Stats
355W - 347L
1,493 Elo+
Solo
Hachiman
Hachiman
Bog dog7943
Hachiman
Level 78
God Stats
4W - 6L
1,489 SR
Queue Stats
307W - 323L
1,445 Elo+
Solo
Nu Wa
Nu Wa
ek-Soulstealer
Nu Wa
Level 66
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 1
Zhong Kui
Zhong Kui
eksoulphantom
Zhong Kui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
warp1014
Thor
Level 21
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 0 / 3
5,457
546
1,100
3,083
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
5,407
541
4,262
6,332
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
12
6 / 2 / 1
7,213
721
7,214
8,130
3,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SlipperyMo2
Thanatos
9
3 / 4 / 0
5,468
547
3,736
8,311
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
illusion2600
Charybdis
10
1 / 2 / 0
5,850
585
4,027
8,514
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
3 / 3 / 2
5,948
595
6,765
9,649
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Bog dog7943
Hachiman
10
2 / 0 / 0
5,410
541
2,924
4,945
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
4,627
463
5,384
5,019
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
eksoulphantom
Zhong Kui
8
1 / 4 / 0
4,866
487
2,446
8,054
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
11
1 / 1 / 2
5,604
560
4,135
9,189
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
10
Kills
8
9
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
3
2
1.33
L
Hachiman
Bog dog7943
Hachiman
2
0
0
2
W
Khepri
0
0
3
1.5
W
0
1
0
0
W
Anubis
6
2
1
3.25
W
Thanatos
SlipperyMo2
Thanatos
3
4
0
0.75
L
1
2
1
0.75
L
Zhong Kui
eksoulphantom
Zhong Kui
1
4
0
0.25
W
Charybdis
illusion2600
Charybdis
1
2
0
0.5
L
Thor
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
21,654
34,370
Taken
36,856
13,439
Mitigated
20,309
14,646
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,765
1,295
0
2,986
9,649
8,836
6
2,004
7,645
252
32,549
L
Hachiman
Bog dog7943
Hachiman
2,924
1,188
0
1,101
4,945
1,418
0
954
3,991
0
24,912
W
Khepri
1,100
104
358
669
3,083
1,894
0
905
1,975
10,536
0
W
4,262
570
432
3,403
6,332
1,781
0
2,759
3,196
39,957
1,314
W
Anubis
7,214
1,096
0
3,093
8,130
3,784
671
2,137
5,638
43,552
1,235
W
Thanatos
SlipperyMo2
Thanatos
3,736
1,334
0
3,317
8,311
3,045
14
1,044
6,936
0
25,397
L
5,384
1,198
0
750
5,019
1,524
0
2,370
2,649
19,139
0
L
Zhong Kui
eksoulphantom
Zhong Kui
2,446
608
0
449
8,054
4,916
84
4,555
3,499
17,403
0
W
Charybdis
illusion2600
Charybdis
4,027
1,993
0
3,374
8,514
2,935
0
435
7,653
0
42,411
L
Thor
4,135
1,232
0
400
9,189
3,615
0
2,693
6,496
0
40,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
26,455
277
Minions Killed
194
0
Camps Cleared
0
975,462
Distance Traveled
957,032
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,948
595
48
5
0
170,369
0
L
Hachiman
5,410
541
36
4
0
198,308
2
W
Khepri
5,457
546
20
2
0
222,745
4
W
Hel
5,407
541
66
7
0
190,567
3
W
Anubis
7,213
721
74
7
0
158,087
2
W
Thanatos
5,468
547
46
5
0
218,559
0
L
Nu Wa
4,627
463
17
2
0
190,125
0
L
Zhong Kui
4,866
487
19
2
0
203,713
0
W
Charybdis
5,850
585
71
7
0
185,504
0
L
Thor
5,604
560
74
7
0
194,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role