Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Acerola_Kandy
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,436 Elo+
Party 2
Ganesha
Ganesha
biznickwastaken
Ganesha
Level 117
God Stats
0W - 1L
1,269 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 2
Team Averages
Level 129
1,423 SR
1,460 Elo+

VS

Team Averages
Level 59
1,480 SR
1,549 Elo+
Agni
Agni
RAMBO305
Agni
Level 127
God Stats
7W - 4L
1,657 SR
Queue Stats
62W - 48L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
nifty02
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
setosky35792
Cthulhu
Level 21
God Stats
11W - 6L
1,282 SR
Queue Stats
34W - 24L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 2 / 0
6,129
557
1,038
3,236
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 1
7,337
667
4,838
10,670
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
7,144
649
3,813
15,457
12,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
6 / 2 / 6
10,001
909
9,244
6,855
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
nifty02
Sun Wukong
14
5 / 0 / 8
9,569
870
5,096
6,093
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
setosky35792
Cthulhu
14
3 / 0 / 9
9,155
832
10,731
9,983
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
L
0
7
1
0.07
W
Agni
6
2
6
4.5
L
1
5
0
0.2
W
Sun Wukong
nifty02
Sun Wukong
5
0
8
9
W
Cthulhu
setosky35792
Cthulhu
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,689
Damage
25,071
29,363
Taken
22,931
17,147
Mitigated
15,111
4,037
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,038
325
0
609
3,236
899
150
796
2,187
0
6,600
L
4,838
1,560
0
821
10,670
4,029
260
7,348
2,701
19,186
0
W
Agni
9,244
748
0
212
6,855
2,537
1,129
2,638
4,217
58,079
1,330
L
3,813
167
0
2,607
15,457
12,219
0
9,376
4,955
23,965
0
W
Sun Wukong
nifty02
Sun Wukong
5,096
872
0
2,626
6,093
4,918
578
2,809
3,284
0
20,243
W
Cthulhu
setosky35792
Cthulhu
10,731
220
168
0
9,983
7,656
503
3,229
6,754
34,703
1,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,610
Gold Earned
28,725
76
Minions Killed
192
0
Camps Cleared
0
480,089
Distance Traveled
674,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,129
557
17
2
0
80,398
0
L
Nu Wa
7,337
667
51
5
0
179,836
0
W
Agni
10,001
909
94
9
0
210,813
0
L
Ganesha
7,144
649
8
1
0
219,855
0
W
Sun Wukong
9,569
870
30
3
0
222,495
0
W
Cthulhu
9,155
832
68
6
0
241,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role