Player Matchup

Chronos
Chronos
Gold II
DrippyKiddxd
Chronos
Gold II
Level 127
God Stats
17W - 13L
1,589 SR
Queue Stats
197W - 179L
1,638 MMR
Party 2
Xing Tian
Xing Tian
Gold V
Fellul
Xing Tian
Gold V
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 59L
1,540 MMR
Party 2
Izanami
Izanami
Gold V
scrublordxDDDDD
Izanami
Gold V
Level 128
God Stats
4W - 3L
1,906 SR
Queue Stats
247W - 241L
1,469 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,665 SR
1,549 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,500 SR
1,508 MMR
Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
TheWiseOne345
Hera
Bronze III
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrippyKiddxd
Chronos
11
0 / 7 / 0
7,632
587
5,015
13,883
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Fellul
Xing Tian
11
0 / 3 / 0
7,268
559
5,126
15,982
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
7,805
600
3,925
12,953
3,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetAchillesNe ZhaOdinGeb

VS

Bans
AresVulcanHorusScyllaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
9 / 1 / 5
10,335
795
17,035
12,732
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
 
Cthulhu
15
2 / 0 / 13
10,003
769
10,054
13,023
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 11
10,068
774
11,588
5,976
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
1
5
11.5
W
Cthulhu
 
Cthulhu
2
0
13
8.5
L
Chronos
DrippyKiddxd
Chronos
0
7
0
0
L
Xing Tian
Fellul
Xing Tian
0
3
0
0
W
4
0
11
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
38,677
42,818
Taken
31,731
20,030
Mitigated
20,191
3,812
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
17,035
3,152
0
1,967
12,732
7,420
208
4,103
7,504
0
46,571
W
Cthulhu
 
Cthulhu
10,054
528
220
7,342
13,023
10,066
175
2,582
10,285
39,849
3,340
L
Chronos
DrippyKiddxd
Chronos
5,015
1,476
0
1,262
13,883
4,517
0
7,572
5,498
20,809
1,877
L
Xing Tian
Fellul
Xing Tian
5,126
213
0
1,260
15,982
11,681
0
7,010
7,072
13,559
0
W
11,588
2,711
80
2,895
5,976
2,705
1,346
2,652
3,116
41,044
554
L
3,925
2,187
0
1,290
12,953
3,832
0
4,730
7,353
0
28,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
30,406
113
Minions Killed
190
0
Camps Cleared
0
606,772
Distance Traveled
788,736
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,335
795
47
4
0
280,310
0
W
Cthulhu
10,003
769
73
6
0
261,703
2
L
Chronos
7,632
587
43
3
0
205,196
0
L
Xing Tian
7,268
559
9
1
0
195,344
0
W
Hera
10,068
774
70
5
0
246,723
0
L
Izanami
7,805
600
61
5
0
206,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role