Player Matchup

Sol
Sol
Bondo748
Sol
Level 41
God Stats
12W - 7L
1,592 SR
Queue Stats
24W - 36L
1,307 Elo+
Solo
Ra
Ra
MikMommy
Ra
Level 13
God Stats
6W - 3L
1,707 SR
Queue Stats
37W - 19L
1,639 Elo+
Party 1
Set
Set
SiCK-Innocence
Set
Level 33
God Stats
2W - 3L
1,303 SR
Queue Stats
26W - 44L
1,214 Elo+
Solo
Surtr
Surtr
SirFeedsAl0t
Surtr
Level 17
God Stats
44W - 21L
2,060 SR
Queue Stats
47W - 24L
1,964 Elo+
Party 1
Shiva
Shiva
oGxCorruption
Shiva
Level 178
God Stats
16W - 15L
1,643 SR
Queue Stats
238W - 242L
1,616 Elo+
Party 1
Team Averages
Level 56
1,661 SR
1,548 Elo+

VS

Team Averages
Level 62
1,486 SR
1,354 Elo+
Ne Zha
Ne Zha
Cmensauce
Ne Zha
Level 28
God Stats
4W - 7L
1,322 SR
Queue Stats
103W - 106L
1,472 Elo+
Party 2
Chiron
Chiron
M0nkeyman695174
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,227 Elo+
Party 3
Maui
Maui
MythixalAngel
Maui
Level 13
God Stats
0W - 2L
1,221 SR
Queue Stats
18W - 24L
1,186 Elo+
Party 3
Sun Wukong
Sun Wukong
SiqoSucksAtLife
Sun Wukong
Level 39
God Stats
1W - 1L
1,802 SR
Queue Stats
22W - 34L
1,372 Elo+
Solo
Nu Wa
Nu Wa
lazymarshmello
Nu Wa
Level 183
God Stats
11W - 9L
1,584 SR
Queue Stats
233W - 193L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
6,049
504
5,064
8,240
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 0 / 5
7,148
596
5,530
5,289
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
5,034
420
1,319
5,246
2,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
9 / 0 / 2
8,557
713
9,818
10,074
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 3
7,461
622
7,618
11,403
9,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cmensauce
Ne Zha
11
2 / 4 / 0
6,084
507
6,066
12,285
4,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
4,977
415
4,296
7,915
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 2
5,173
431
1,069
6,353
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
SiqoSucksAtLife
Sun Wukong
11
4 / 3 / 0
7,225
602
6,124
9,465
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 2
5,799
483
5,176
6,379
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Ne Zha
Cmensauce
Ne Zha
2
4
0
0.5
L
0
4
1
0.13
W
2
0
5
4.5
L
0
2
2
0.5
W
0
4
1
0.13
L
Sun Wukong
SiqoSucksAtLife
Sun Wukong
4
3
0
1.33
W
9
0
2
10
L
0
4
2
0.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
22,731
40,252
Taken
42,397
21,761
Mitigated
18,763
17,523
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,064
1,691
0
2,762
8,240
2,176
1,231
941
7,299
34,954
879
L
Ne Zha
Cmensauce
Ne Zha
6,066
1,136
0
3,114
12,285
4,384
0
2,310
9,643
0
43,435
L
4,296
900
439
1,239
7,915
2,506
0
2,811
5,042
0
25,109
W
5,530
245
1,801
2,956
5,289
2,303
265
1,285
4,004
60,353
1,446
L
1,069
212
0
567
6,353
4,692
0
2,121
4,188
11,464
2,070
W
1,319
693
0
890
5,246
2,981
0
325
4,921
0
14,054
L
Sun Wukong
SiqoSucksAtLife
Sun Wukong
6,124
2,935
0
2,330
9,465
5,361
398
385
9,080
0
53,624
W
9,818
4,155
0
5,424
10,074
5,186
585
1,029
9,045
3,069
68,398
L
5,176
759
0
250
6,379
1,820
0
2,646
3,372
38,646
1,236
W
7,618
892
322
3,368
11,403
9,115
16
2,400
9,003
0
26,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
29,258
307
Minions Killed
282
0
Camps Cleared
0
1,188,367
Distance Traveled
1,141,174
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,049
504
49
4
0
214,266
0
L
Ne Zha
6,084
507
72
6
0
238,563
0
L
Chiron
4,977
415
36
3
0
273,288
0
W
Ra
7,148
596
108
9
0
270,711
2
L
Maui
5,173
431
18
2
0
214,466
1
W
Set
5,034
420
20
2
0
153,202
0
L
Sun Wukong
7,225
602
86
7
0
175,231
0
W
Surtr
8,557
713
120
10
0
271,916
0
L
Nu Wa
5,799
483
70
6
0
239,626
0
W
Shiva
7,461
622
10
1
0
278,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role