Player Matchup

Mulan
Mulan
 
Mulan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Deuslouvado
Chiron
Level 109
God Stats
9W - 6L
1,907 SR
Queue Stats
195W - 191L
1,502 Elo+
Party 3
Merlin
Merlin
P0WER GUlD0
Merlin
Level 148
God Stats
5W - 2L
1,602 SR
Queue Stats
112W - 108L
1,539 Elo+
Solo
Mercury
Mercury
SrShoogun
Mercury
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 85L
1,117 Elo+
Party 1
Eset
Eset
Vinyper
Eset
Level 156
God Stats
3W - 6L
1,243 SR
Queue Stats
193W - 201L
1,496 Elo+
Party 3
Team Averages
Level 94
1,550 SR
1,431 Elo+

VS

Team Averages
Level 61
1,593 SR
1,493 Elo+
Sobek
Sobek
Darompwn
Sobek
Level 67
God Stats
18W - 12L
1,671 SR
Queue Stats
128W - 117L
1,513 Elo+
Party 2
Thanatos
Thanatos
Faape
Thanatos
Level 129
God Stats
1W - 2L
1,791 SR
Queue Stats
123W - 112L
1,455 Elo+
Solo
Anhur
Anhur
FoiQuase
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Jujuzinh4
Kukulkan
Level 4
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
guizingam3s
Amaterasu
Level 44
God Stats
2W - 5L
1,727 SR
Queue Stats
93W - 102L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
10 / 1 / 1
10,608
663
19,232
17,090
14,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chiron
14
5 / 2 / 4
8,584
537
10,697
11,000
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
15
1 / 0 / 2
9,051
566
3,427
3,062
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
SrShoogun
Mercury
14
1 / 2 / 5
7,852
491
4,539
10,391
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
Vinyper
Eset
14
2 / 2 / 7
8,647
540
9,668
9,050
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darompwn
Sobek
10
0 / 3 / 3
6,933
433
2,240
16,823
14,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Faape
Thanatos
15
3 / 3 / 2
8,103
506
8,730
16,729
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
FoiQuase
Anhur
13
3 / 6 / 1
7,761
485
10,017
15,787
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jujuzinh4
Kukulkan
11
0 / 2 / 0
7,325
458
406
5,510
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
guizingam3s
Amaterasu
14
1 / 5 / 1
8,251
516
6,097
18,808
18,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
7
7
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
1
10.5
L
Sobek
Darompwn
Sobek
0
3
3
0.5
W
Chiron
5
2
4
3.5
L
Thanatos
Faape
Thanatos
3
3
2
1.33
L
Anhur
FoiQuase
Anhur
3
6
1
0.58
L
Kukulkan
Jujuzinh4
Kukulkan
0
2
0
0
W
Merlin
1
0
2
2
W
Mercury
SrShoogun
Mercury
1
2
5
1.75
W
Eset
Vinyper
Eset
2
2
7
2.75
L
Amaterasu
guizingam3s
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,563
Damage
27,490
50,593
Taken
73,657
27,921
Mitigated
50,069
11,705
Healing
29,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,232
3,698
0
4,457
17,090
14,216
136
689
16,401
0
76,174
L
Sobek
Darompwn
Sobek
2,240
210
0
3,393
16,823
14,496
0
4,835
11,988
16,914
1,138
W
Chiron
10,697
4,130
424
2,522
11,000
3,139
275
752
10,248
0
52,982
L
Thanatos
Faape
Thanatos
8,730
3,035
0
14,882
16,729
8,064
0
1,832
14,897
0
78,344
L
Anhur
FoiQuase
Anhur
10,017
6,322
0
4,649
15,787
6,799
18
1,614
14,173
0
54,312
L
Kukulkan
Jujuzinh4
Kukulkan
406
97
0
622
5,510
2,453
0
3,500
2,010
36,634
1,995
W
Merlin
3,427
0
0
208
3,062
1,402
585
233
2,829
69,051
0
W
Mercury
SrShoogun
Mercury
4,539
2,650
0
551
10,391
4,574
0
214
10,177
0
74,410
W
Eset
Vinyper
Eset
9,668
1,338
1,182
2,361
9,050
4,590
0
1,194
7,856
43,294
587
L
Amaterasu
guizingam3s
Amaterasu
6,097
4,210
0
5,565
18,808
18,257
369
1,110
17,698
0
66,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
38,373
450
Minions Killed
422
0
Camps Cleared
0
1,555,141
Distance Traveled
1,461,952
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,608
663
105
7
0
281,223
5
L
Sobek
6,933
433
20
1
0
319,094
5
W
Chiron
8,584
537
72
5
0
290,582
5
L
Thanatos
8,103
506
127
8
0
356,741
1
L
Anhur
7,761
485
78
5
0
248,892
3
L
Kukulkan
7,325
458
88
6
0
225,599
0
W
Merlin
9,051
566
129
8
0
319,768
4
W
Mercury
7,852
491
89
6
0
362,573
0
W
Eset
8,647
540
55
3
0
300,995
5
L
Amaterasu
8,251
516
109
7
0
311,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role