Player Matchup

Jing Wei
Jing Wei
AsdrubalOL
Jing Wei
Level 140
God Stats
2W - 2L
1,551 SR
Queue Stats
27W - 16L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Dovahkiin953
Jormungandr
Level 103
God Stats
18W - 19L
1,585 SR
Queue Stats
27W - 27L
1,580 Elo+
Solo
Kali
Kali
d0minic92
Kali
Level 147
God Stats
2W - 1L
1,758 SR
Queue Stats
16W - 7L
1,658 Elo+
Solo
Team Averages
Level 130
1,631 SR
1,602 Elo+

VS

Team Averages
Level 80
1,455 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ISEEI_YUI
Hou Yi
Level 88
God Stats
3W - 5L
1,365 SR
Queue Stats
42W - 47L
1,430 Elo+
Solo
Ne Zha
Ne Zha
MarisolPlus
Ne Zha
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 88L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AsdrubalOL
Jing Wei
8
0 / 0 / 0
3,920
784
944
4,056
1,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Dovahkiin953
Jormungandr
3
0 / 0 / 0
3,372
674
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
8
0 / 2 / 0
3,894
779
2,502
3,488
1,639
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 2
4,300
860
1,286
1,594
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ISEEI_YUI
Hou Yi
9
2 / 0 / 0
4,816
963
1,998
1,972
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
8
0 / 0 / 2
4,377
875
2,121
2,202
1,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
2
1
L
Jing Wei
AsdrubalOL
Jing Wei
0
0
0
0
L
Jormungandr
Dovahkiin953
Jormungandr
0
0
0
0
W
Hou Yi
ISEEI_YUI
Hou Yi
2
0
0
2
W
Ne Zha
0
0
2
1
L
Kali
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,446
Damage
5,405
7,544
Taken
5,768
2,832
Mitigated
2,191
1,753
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,286
107
0
729
1,594
432
325
0
1,473
11,711
0
L
Jing Wei
AsdrubalOL
Jing Wei
944
863
0
889
4,056
1,193
0
333
3,657
0
11,529
L
Jormungandr
Dovahkiin953
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
ISEEI_YUI
Hou Yi
1,998
694
0
1,046
1,972
617
857
0
1,900
0
6,633
W
Ne Zha
2,121
557
0
529
2,202
1,142
130
30
2,092
0
12,255
L
Kali
2,502
517
0
864
3,488
1,639
0
863
2,453
0
9,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,186
Gold Earned
13,493
46
Minions Killed
62
0
Camps Cleared
0
193,558
Distance Traveled
298,015
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,300
860
24
5
0
94,955
0
L
Jing Wei
3,920
784
28
6
0
97,072
0
L
Jormungandr
3,372
674
0
0
0
370
0
W
Hou Yi
4,816
963
14
3
0
91,889
0
W
Ne Zha
4,377
875
24
5
0
111,171
3
L
Kali
3,894
779
18
4
0
96,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role