Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jbanzz
Cthulhu
Level 12
God Stats
4W - 4L
1,510 SR
Queue Stats
5W - 5L
1,242 Elo+
Party 1
Anhur
Anhur
Telethesia
Anhur
Level 21
God Stats
2W - 0L
1,210 SR
Queue Stats
5W - 5L
1,242 Elo+
Party 1
Team Averages
Level 26
1,407 SR
1,328 Elo+

VS

Team Averages
Level 67
1,498 SR
1,476 Elo+
Nut
Nut
Akarahira
Nut
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
Dank_Smoke101
Cerberus
Level 107
God Stats
22W - 15L
1,493 SR
Queue Stats
376W - 382L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
UpcastAnimal887
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 9
7,448
828
4,734
6,451
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jbanzz
Cthulhu
12
1 / 0 / 10
7,275
808
7,677
11,255
8,935
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
10 / 1 / 2
9,005
1,001
12,079
10,337
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,883
654
6,427
8,164
2,528
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Dank_Smoke101
Cerberus
10
1 / 4 / 0
6,303
700
5,539
14,232
8,017
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
UpcastAnimal887
Baron Samedi
10
0 / 5 / 1
6,235
693
5,726
7,309
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
9
6.5
L
0
4
1
0.13
L
Cerberus
Dank_Smoke101
Cerberus
1
4
0
0.25
W
Cthulhu
Jbanzz
Cthulhu
1
0
10
6
W
Anhur
10
1
2
11
L
Baron Samedi
UpcastAnimal887
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
17,692
28,043
Taken
29,705
15,471
Mitigated
14,184
13,398
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,734
376
5,480
3,430
6,451
2,573
743
3,160
3,291
17,170
1,343
L
6,427
3,540
0
543
8,164
2,528
0
3,037
5,127
0
14,781
L
Cerberus
Dank_Smoke101
Cerberus
5,539
234
0
4,742
14,232
8,017
0
5,059
9,167
19,669
0
W
Cthulhu
Jbanzz
Cthulhu
7,677
886
233
1,901
11,255
8,935
301
5,463
5,792
18,207
1,726
W
Anhur
12,079
7,734
0
2,354
10,337
3,963
1,804
2,427
7,910
0
40,247
L
Baron Samedi
UpcastAnimal887
Baron Samedi
5,726
403
269
811
7,309
3,639
0
3,048
4,256
19,506
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,728
Gold Earned
18,421
117
Minions Killed
83
0
Camps Cleared
0
523,102
Distance Traveled
442,782
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,448
828
36
4
0
180,684
2
L
Nut
5,883
654
20
2
0
134,754
0
L
Cerberus
6,303
700
33
4
0
168,824
0
W
Cthulhu
7,275
808
19
2
0
175,617
0
W
Anhur
9,005
1,001
62
7
0
166,801
0
L
Baron Samedi
6,235
693
30
3
0
139,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role