Player Matchup

Merlin
Merlin
Dogmatiq
Merlin
Level 129
God Stats
1W - 1L
1,764 SR
Queue Stats
91W - 91L
1,518 Elo+
Solo
Guan Yu
Guan Yu
J0llyJellyFish
Guan Yu
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 97L
1,487 Elo+
Party 1
Athena
Athena
cHeEsePuff860
Athena
Level 142
God Stats
2W - 2L
1,652 SR
Queue Stats
12W - 22L
1,426 Elo+
Party 1
Artemis
Artemis
goPCMR
Artemis
Level 116
God Stats
10W - 3L
1,728 SR
Queue Stats
29W - 32L
1,453 Elo+
Party 1
Awilix
Awilix
ibnlwaleed
Awilix
Level 128
God Stats
29W - 30L
1,456 SR
Queue Stats
594W - 552L
1,466 Elo+
Solo
Team Averages
Level 134
1,620 SR
1,470 Elo+

VS

Team Averages
Level 107
1,460 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Nydyou57
Bacchus
Level 91
God Stats
86W - 95L
1,619 SR
Queue Stats
780W - 769L
1,504 Elo+
Solo
Nu Wa
Nu Wa
ajajkapten
Nu Wa
Level 124
God Stats
1W - 1L
1,543 SR
Queue Stats
83W - 96L
1,480 Elo+
Solo
Surtr
Surtr
lolalien
Surtr
Level 121
God Stats
1W - 1L
1,196 SR
Queue Stats
10W - 11L
1,456 Elo+
Solo
Nemesis
Nemesis
xTNT_SA
Nemesis
Level 108
God Stats
4W - 2L
1,444 SR
Queue Stats
145W - 150L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dogmatiq
Merlin
12
0 / 4 / 1
6,895
460
3,340
10,380
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 4 / 1
7,243
483
7,614
15,768
14,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 0
6,545
436
3,652
12,255
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
goPCMR
Artemis
12
0 / 3 / 0
6,647
443
8,853
13,131
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
ibnlwaleed
Awilix
12
1 / 2 / 0
6,370
425
5,261
13,456
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 0 / 1
8,781
585
8,839
12,047
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Nydyou57
Bacchus
12
3 / 1 / 5
7,831
522
6,743
11,395
8,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
16
5 / 0 / 5
9,689
646
13,250
5,228
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
lolalien
Surtr
14
2 / 1 / 3
9,250
617
11,279
15,763
12,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
xTNT_SA
Nemesis
14
3 / 1 / 6
7,974
532
6,924
12,963
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
15
15
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
1
2.5
L
Merlin
Dogmatiq
Merlin
0
4
1
0.13
L
1
4
1
0.38
W
Bacchus
Nydyou57
Bacchus
3
1
5
5.5
W
Nu Wa
5
0
5
7.5
L
0
2
0
0
L
Artemis
goPCMR
Artemis
0
3
0
0
L
Awilix
ibnlwaleed
Awilix
1
2
0
0.5
W
Surtr
lolalien
Surtr
2
1
3
3.5
W
Nemesis
xTNT_SA
Nemesis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
47,035
64,990
Taken
57,396
40,189
Mitigated
32,636
16,770
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,839
6,421
0
3,888
12,047
4,916
2,601
871
11,176
0
64,944
L
Merlin
Dogmatiq
Merlin
3,340
91
0
1,500
10,380
4,102
0
5,578
4,802
51,646
0
L
7,614
2,033
0
2,495
15,768
14,531
0
3,236
12,532
0
48,955
W
Bacchus
Nydyou57
Bacchus
6,743
255
0
3,082
11,395
8,051
84
1,390
10,005
28,285
3,935
W
Nu Wa
13,250
1,875
0
500
5,228
1,933
1,088
1,423
3,805
92,904
1,262
L
3,652
1,075
157
2,425
12,255
11,133
0
5,131
7,124
22,762
0
L
Artemis
goPCMR
Artemis
8,853
3,900
0
4,279
13,131
5,190
0
1,740
11,391
0
50,484
L
Awilix
ibnlwaleed
Awilix
5,261
1,776
0
5,914
13,456
5,233
0
4,975
8,481
0
46,880
W
Surtr
lolalien
Surtr
11,279
4,979
0
4,016
15,763
12,158
100
1,438
14,325
1,686
68,407
W
Nemesis
xTNT_SA
Nemesis
6,924
2,635
0
5,539
12,963
5,578
0
1,870
11,093
0
59,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
43,525
388
Minions Killed
493
0
Camps Cleared
0
1,428,506
Distance Traveled
1,474,042
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,781
585
105
7
0
276,912
0
L
Merlin
6,895
460
96
6
0
286,722
1
L
Guan Yu
7,243
483
89
6
0
300,448
0
W
Bacchus
7,831
522
34
2
0
306,241
4
W
Nu Wa
9,689
646
158
11
0
269,492
0
L
Athena
6,545
436
38
3
0
292,603
0
L
Artemis
6,647
443
87
6
0
282,638
0
L
Awilix
6,370
425
78
5
0
266,095
0
W
Surtr
9,250
617
110
7
0
293,998
2
W
Nemesis
7,974
532
86
6
0
327,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role