Player Matchup

Agni
Agni
Silver III
Edgarfgh89
Agni
Silver III
Level 137
God Stats
4W - 6L
1,486 SR
Queue Stats
54W - 79L
1,111 MMR
Solo
Sobek
Sobek
Silver IV
Ez LuNaTiK
Sobek
Silver IV
Level 107
God Stats
23W - 26L
1,433 SR
Queue Stats
89W - 134L
976 MMR
Party 1
Thor
Thor
Silver II
XgT joint
Thor
Silver II
Level 47
God Stats
3W - 7L
1,392 SR
Queue Stats
50W - 94L
1,055 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,437 SR
1,047 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,441 SR
1,139 MMR
Kukulkan
Kukulkan
Bronze III
Ducaditos
Kukulkan
Bronze III
Level 87
God Stats
0W - 3L
1,482 SR
Queue Stats
3W - 9L
1,193 MMR
Party 2
Bacchus
Bacchus
Silver IV
Pizza_Regina91
Bacchus
Silver IV
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 84L
820 MMR
Solo
Neith
Neith
Bronze III
XAXO357
Neith
Bronze III
Level 52
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 3L
1,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,319
737
11,439
8,125
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
16
3 / 0 / 9
10,362
740
10,961
17,602
25,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
15
4 / 0 / 5
9,460
676
5,580
9,264
6,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ThothLokiAchillesShivaKuzenbo

VS

Bans
ScyllaGilgameshHeimdallrCthulhuXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ducaditos
Kukulkan
15
0 / 6 / 1
8,882
634
11,711
10,478
4,482
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 0
8,336
595
9,635
13,480
17,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
XAXO357
Neith
14
0 / 3 / 1
8,226
588
7,427
9,226
3,873
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ducaditos
Kukulkan
0
6
1
0.08
W
5
1
6
8
W
Sobek
3
0
9
7.5
L
1
3
0
0.33
L
Neith
XAXO357
Neith
0
3
1
0.17
W
Thor
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
28,773
34,991
Taken
33,184
36,457
Mitigated
25,504
10,066
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ducaditos
Kukulkan
11,711
1,070
281
340
10,478
4,482
0
6,653
3,465
54,306
0
W
11,439
926
32
2,451
8,125
3,962
23
4,990
3,106
48,404
0
W
Sobek
10,961
604
166
6,464
17,602
25,849
0
8,413
9,131
30,114
4,705
L
9,635
715
0
1,036
13,480
17,149
0
6,644
6,191
28,693
1,051
L
Neith
XAXO357
Neith
7,427
3,234
153
2,120
9,226
3,873
0
6,804
2,066
0
21,520
W
Thor
5,580
973
0
953
9,264
6,646
0
7,620
1,557
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
25,444
174
Minions Killed
170
0
Camps Cleared
0
823,294
Distance Traveled
733,007
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,882
634
102
7
0
229,084
5
W
Agni
10,319
737
75
5
0
278,900
2
W
Sobek
10,362
740
73
5
0
269,079
1
L
Bacchus
8,336
595
35
3
0
271,331
0
L
Neith
8,226
588
33
2
0
232,592
5
W
Thor
9,460
676
26
2
0
275,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role