Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CaptainSkadi
Xbalanque
Level 207
God Stats
6W - 2L
1,827 SR
Queue Stats
99W - 27L
1,780 Elo+
Party 2
Thoth
Thoth
Ghostikovsky
Thoth
Level 186
God Stats
8W - 1L
1,688 SR
Queue Stats
374W - 124L
1,744 Elo+
Party 2
Hera
Hera
TuMadre007
Hera
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 75L
1,613 Elo+
Party 2
Team Averages
Level 195
1,603 SR
1,627 Elo+

VS

Team Averages
Level 160
1,601 SR
1,678 Elo+
Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
DaBreznsoiza
Maui
Level 255
God Stats
2W - 5L
1,294 SR
Queue Stats
95W - 92L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
Enkі
Nu Wa
Level 162
God Stats
10W - 2L
1,967 SR
Queue Stats
1,721W - 512L
1,941 Elo+
Party 1
Neith
Neith
Vаniѕh
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
Zetуr
Artemis
Level 151
God Stats
9W - 6L
1,746 SR
Queue Stats
471W - 145L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 2 / 6
5,485
1,097
5,894
4,965
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
 
Kuzenbo
10
2 / 0 / 6
5,143
1,029
1,578
1,769
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
CaptainSkadi
Xbalanque
10
0 / 2 / 6
4,921
984
2,326
6,414
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 0 / 3
5,248
1,050
3,520
2,801
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 3
5,573
1,115
4,235
1,659
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 0
4,942
988
2,607
6,119
3,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
4,709
942
1,915
7,947
4,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Enkі
Nu Wa
9
1 / 4 / 2
5,173
1,035
3,563
5,933
2,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vаniѕh
Neith
7
0 / 0 / 0
4,227
845
0
0
0
Artemis
Zetуr
Artemis
8
0 / 2 / 2
4,680
936
575
2,674
1,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
11
Kills
2
4
Deaths
11
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
6
3.5
W
Kuzenbo
 
Kuzenbo
2
0
6
5
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Xbalanque
CaptainSkadi
Xbalanque
0
2
6
1.5
L
0
3
0
0
L
Nu Wa
Enkі
Nu Wa
1
4
2
0.5
W
2
0
3
3.5
W
3
0
3
4.5
L
Neith
Vаniѕh
Neith
0
0
0
0
L
Artemis
Zetуr
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
8,660
17,608
Taken
22,673
7,744
Mitigated
11,756
1,855
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,894
1,994
0
367
4,965
2,382
0
906
4,059
0
12,841
W
Kuzenbo
 
Kuzenbo
1,578
642
0
452
1,769
1,628
0
658
1,111
6,608
0
L
Fenrir
 
Fenrir
2,607
1,160
0
1,111
6,119
3,359
0
2,929
3,052
0
8,696
W
Xbalanque
CaptainSkadi
Xbalanque
2,326
697
0
534
6,414
2,208
86
2,055
4,359
0
10,767
L
1,915
399
0
1,180
7,947
4,502
0
3,640
4,230
8,215
682
L
Nu Wa
Enkі
Nu Wa
3,563
1,053
115
926
5,933
2,807
0
2,214
3,640
12,913
0
W
3,520
222
0
140
2,801
950
58
983
1,818
13,077
0
W
4,235
931
0
362
1,659
576
90
694
965
16,626
0
L
Neith
Vаniѕh
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Zetуr
Artemis
575
83
0
56
2,674
1,088
0
220
2,418
0
1,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
23,731
102
Minions Killed
62
0
Camps Cleared
0
543,465
Distance Traveled
350,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,485
1,097
11
2
0
115,473
0
W
Kuzenbo
5,143
1,029
8
2
0
109,374
0
L
Fenrir
4,942
988
19
4
0
105,138
0
W
Xbalanque
4,921
984
23
5
0
109,159
0
L
Maui
4,709
942
18
4
0
100,389
0
L
Nu Wa
5,173
1,035
22
4
0
86,817
1
W
Thoth
5,248
1,050
23
5
0
109,783
0
W
Hera
5,573
1,115
37
7
0
99,676
0
L
Neith
4,227
845
0
0
0
0
0
L
Artemis
4,680
936
3
1
0
58,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role