Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AyoBeegle
Poseidon
Level 102
God Stats
3W - 1L
1,596 SR
Queue Stats
80W - 75L
1,589 Elo+
Solo
Cthulhu
Cthulhu
DarthSvodka
Cthulhu
Level 133
God Stats
1W - 1L
1,369 SR
Queue Stats
213W - 196L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Rōnın
Cernunnos
Level 175
God Stats
2W - 1L
1,883 SR
Queue Stats
69W - 74L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
a2725b
Baron Samedi
Level 164
God Stats
7W - 8L
1,398 SR
Queue Stats
143W - 163L
1,524 Elo+
Party 1
Team Averages
Level 140
1,549 SR
1,525 Elo+

VS

Team Averages
Level 144
1,530 SR
1,469 Elo+
Lancelot
Lancelot
Absolotus
Lancelot
Level 163
God Stats
14W - 17L
1,639 SR
Queue Stats
166W - 164L
1,513 Elo+
Solo
Izanami
Izanami
AnnyyD
Izanami
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ElMegas
Zhong Kui
Level 209
God Stats
5W - 10L
1,515 SR
Queue Stats
109W - 116L
1,449 Elo+
Solo
Hercules
Hercules
Sahaerys
Hercules
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 82L
1,348 Elo+
Solo
Sol
Sol
cucuruchoJR
Sol
Level 142
God Stats
3W - 5L
1,494 SR
Queue Stats
210W - 206L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 3
6,699
957
4,208
6,051
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
AyoBeegle
Poseidon
12
1 / 1 / 3
7,055
1,008
7,027
5,200
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
DarthSvodka
Cthulhu
11
0 / 1 / 2
6,396
914
4,560
9,811
8,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Rōnın
Cernunnos
14
2 / 0 / 1
7,590
1,084
4,857
4,938
2,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
a2725b
Baron Samedi
12
2 / 1 / 2
7,101
1,014
4,157
4,388
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Absolotus
Lancelot
13
1 / 2 / 0
6,904
986
5,547
6,309
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
AnnyyD
Izanami
10
0 / 1 / 0
5,953
850
562
1,644
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
ElMegas
Zhong Kui
12
0 / 1 / 2
6,534
933
6,509
6,786
4,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sahaerys
Hercules
12
1 / 2 / 2
6,653
950
4,509
10,763
10,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 0 / 0
7,493
1,070
8,160
6,097
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
4
4
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
3
2.5
L
Lancelot
Absolotus
Lancelot
1
2
0
0.5
L
Izanami
AnnyyD
Izanami
0
1
0
0
W
Poseidon
AyoBeegle
Poseidon
1
1
3
2.5
W
Cthulhu
DarthSvodka
Cthulhu
0
1
2
1
L
Zhong Kui
ElMegas
Zhong Kui
0
1
2
1
W
Cernunnos
Rōnın
Cernunnos
2
0
1
2.5
L
Hercules
Sahaerys
Hercules
1
2
2
1
W
Baron Samedi
a2725b
Baron Samedi
2
1
2
3
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
25,287
30,388
Taken
31,599
19,882
Mitigated
20,553
11,324
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,208
1,235
0
1,589
6,051
4,800
0
3,211
2,840
51
9,668
L
Lancelot
Absolotus
Lancelot
5,547
879
0
449
6,309
2,876
0
2,182
3,867
0
19,566
L
Izanami
AnnyyD
Izanami
562
299
0
13
1,644
563
0
898
606
0
2,452
W
Poseidon
AyoBeegle
Poseidon
7,027
1,164
0
1,617
5,200
2,007
386
1,685
3,515
18,072
417
W
Cthulhu
DarthSvodka
Cthulhu
4,560
652
0
2,664
9,811
8,711
60
5,011
4,800
15,052
0
L
Zhong Kui
ElMegas
Zhong Kui
6,509
648
468
2,255
6,786
4,628
0
2,680
3,886
19,966
0
W
Cernunnos
Rōnın
Cernunnos
4,857
2,840
0
2,392
4,938
2,211
0
2,687
2,251
0
29,302
L
Hercules
Sahaerys
Hercules
4,509
1,077
0
3,724
10,763
10,023
0
6,343
3,792
0
10,426
W
Baron Samedi
a2725b
Baron Samedi
4,157
241
1,330
1,732
4,388
2,153
0
1,921
2,467
13,303
1,292
L
8,160
3,140
0
2,723
6,097
2,463
0
2,224
3,704
30,802
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
33,537
165
Minions Killed
156
0
Camps Cleared
0
769,536
Distance Traveled
720,188
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,699
957
17
2
0
163,798
4
L
Lancelot
6,904
986
34
5
0
181,424
0
L
Izanami
5,953
850
5
1
0
76,592
0
W
Poseidon
7,055
1,008
32
5
0
163,882
0
W
Cthulhu
6,396
914
24
3
0
156,279
0
L
Zhong Kui
6,534
933
32
5
0
146,247
0
W
Cernunnos
7,590
1,084
67
10
0
156,645
0
L
Hercules
6,653
950
15
2
0
168,640
0
W
Baron Samedi
7,101
1,014
25
4
0
128,932
0
L
Sol
7,493
1,070
70
10
0
147,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role