Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
General Sly386
Charybdis
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 330L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Matty2Strong
Baron Samedi
Level 90
God Stats
6W - 2L
1,798 SR
Queue Stats
633W - 654L
1,530 Elo+
Solo
Atlas
Atlas
MulkyMulk
Atlas
Level 158
God Stats
10W - 3L
1,610 SR
Queue Stats
183W - 60L
1,788 Elo+
Party 1
Surtr
Surtr
ZippyBadger
Surtr
Level 26
God Stats
62W - 18L
1,692 SR
Queue Stats
146W - 46L
1,732 Elo+
Party 1
Team Averages
Level 101
1,620 SR
1,610 Elo+

VS

Team Averages
Level 122
1,347 SR
1,507 Elo+
Nut
Nut
Dmaniac___
Nut
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Valar_Dohaeris21
Aphrodite
Level 106
God Stats
111W - 117L
1,539 SR
Queue Stats
340W - 328L
1,517 Elo+
Solo
Fenrir
Fenrir
XodeeTheBard
Fenrir
Level 120
God Stats
1W - 2L
1,126 SR
Queue Stats
104W - 125L
1,478 Elo+
Solo
Bacchus
Bacchus
foofooo
Bacchus
Level 157
God Stats
0W - 6L
1,068 SR
Queue Stats
728W - 783L
1,536 Elo+
Solo
Janus
Janus
mitsuko123
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 5
7,184
1,437
8,061
3,745
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
General Sly386
Charybdis
11
1 / 0 / 7
6,083
1,217
2,362
3,120
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Matty2Strong
Baron Samedi
11
1 / 1 / 6
5,959
1,192
3,086
3,570
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
MulkyMulk
Atlas
11
1 / 0 / 10
6,729
1,346
5,357
6,370
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 7
6,434
1,287
4,251
6,541
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

374

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,395
1,079
3,851
5,322
1,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
11
2 / 5 / 1
6,550
1,310
3,586
7,477
4,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
10
0 / 3 / 3
5,475
1,095
5,766
8,664
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
foofooo
Bacchus
8
0 / 0 / 0
3,432
686
0
0
0
Janus
11
1 / 1 / 2
6,291
1,258
7,331
2,880
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
11
Kills
3
3
Deaths
11
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
5
7.5
L
0
2
2
0.5
W
Charybdis
General Sly386
Charybdis
1
0
7
4.5
W
Baron Samedi
Matty2Strong
Baron Samedi
1
1
6
4
W
Atlas
MulkyMulk
Atlas
1
0
10
6
L
Aphrodite
2
5
1
0.5
L
Fenrir
0
3
3
0.5
W
3
2
7
3.25
L
Bacchus
foofooo
Bacchus
0
0
0
0
L
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
20,534
23,346
Taken
24,343
12,960
Mitigated
10,641
6,322
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,061
1,906
0
0
3,745
1,359
0
1,245
2,431
0
22,401
L
3,851
2,263
0
157
5,322
1,837
0
1,416
3,841
0
10,762
W
Charybdis
General Sly386
Charybdis
2,362
1,268
0
891
3,120
1,088
0
1,727
1,210
0
9,840
W
Baron Samedi
Matty2Strong
Baron Samedi
3,086
64
852
617
3,570
1,403
0
1,724
1,686
14,043
0
W
Atlas
MulkyMulk
Atlas
5,357
1,993
0
2,749
6,370
5,282
0
2,933
3,284
9,264
913
L
Aphrodite
3,586
251
2,623
1,360
7,477
4,006
0
2,600
4,752
8,884
0
L
Fenrir
5,766
740
0
718
8,664
3,689
0
3,094
5,445
0
8,555
W
4,251
1,569
0
1,213
6,541
3,828
0
2,592
3,818
181
8,868
L
Bacchus
foofooo
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Janus
7,331
727
0
0
2,880
1,109
0
1,231
1,649
34,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
27,143
107
Minions Killed
111
4
Camps Cleared
3
510,560
Distance Traveled
378,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,184
1,437
25
5
1
114,303
0
L
Nut
5,395
1,079
17
3
1
88,271
0
W
Charybdis
6,083
1,217
17
3
0
86,624
0
W
Baron Samedi
5,959
1,192
27
5
1
100,544
0
W
Atlas
6,729
1,346
18
4
2
101,847
0
L
Aphrodite
6,550
1,310
16
3
2
85,172
0
L
Fenrir
5,475
1,095
4
1
0
103,776
0
W
Surtr
6,434
1,287
20
4
0
107,242
0
L
Bacchus
3,432
686
0
0
0
0
0
L
Janus
6,291
1,258
74
15
0
101,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role