Player Matchup

Cerberus
Cerberus
Bronze V
Darknomed420
Cerberus
Bronze V
Level 156
God Stats
6W - 11L
1,386 SR
Queue Stats
92W - 183L
116 MMR
Solo
Bellona
Bellona
Silver II
DoItTwice
Bellona
Silver II
Level 185
God Stats
3W - 6L
1,491 SR
Queue Stats
75W - 97L
1,148 MMR
Party 1
Chang'e
Chang'e
Gold V
TeamOnTheBackDo
Chang'e
Gold V
Level 273
God Stats
1W - 6L
1,264 SR
Queue Stats
336W - 349L
1,204 MMR
Solo
Neith
Neith
Bronze III
TextbookSeeker
Neith
Bronze III
Level 83
God Stats
5W - 13L
1,481 SR
Queue Stats
9W - 26L
1,225 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
TheOnlyPaydro
Nu Wa
Silver IV
Level 126
God Stats
62W - 64L
1,461 SR
Queue Stats
101W - 121L
833 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 165
1,417 SR
905 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,602 SR
904 MMR
Jormungandr
Jormungandr
Silver IV
ElGueySebo
Jormungandr
Silver IV
Level 122
God Stats
20W - 12L
1,584 SR
Queue Stats
90W - 122L
876 MMR
Solo
Medusa
Medusa
Bronze II
GlAzEdxDoNuT 54
Medusa
Bronze II
Level 107
God Stats
15W - 14L
1,446 SR
Queue Stats
78W - 111L
351 MMR
Solo
Bacchus
Bacchus
Silver II
TG Chaotics
Bacchus
Silver II
Level 128
God Stats
9W - 1L
1,802 SR
Queue Stats
68W - 75L
919 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
mommarhonda281
Gilgamesh
Gold IV
Level 155
God Stats
11W - 9L
1,656 SR
Queue Stats
277W - 284L
1,252 MMR
Solo
Agni
Agni
Silver I
playboyeedior
Agni
Silver I
Level 148
God Stats
39W - 28L
1,522 SR
Queue Stats
139W - 143L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darknomed420
Cerberus
12
0 / 6 / 0
7,502
375
6,378
29,522
13,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
DoItTwice
Bellona
17
2 / 4 / 1
9,643
482
7,905
20,315
12,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 3
9,949
497
13,971
20,200
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 6 / 1
9,213
461
7,669
15,322
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
8,715
436
5,355
10,664
2,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ArachneAthenaAwilix

VS

Bans
Ao KuangBastetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElGueySebo
Jormungandr
18
7 / 2 / 10
12,808
640
12,576
20,746
17,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 1 / 11
11,557
578
12,655
13,168
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TG Chaotics
Bacchus
16
6 / 0 / 9
11,892
595
11,241
19,132
22,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
mommarhonda281
Gilgamesh
16
2 / 3 / 14
10,470
524
13,021
18,892
10,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
10 / 3 / 3
12,340
617
20,089
14,818
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
27
27
Deaths
9
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Darknomed420
Cerberus
0
6
0
0
L
Bellona
DoItTwice
Bellona
2
4
1
0.63
W
Jormungandr
ElGueySebo
Jormungandr
7
2
10
6
W
2
1
11
7.5
W
Bacchus
TG Chaotics
Bacchus
6
0
9
10.5
L
3
8
3
0.56
L
1
6
1
0.25
L
1
3
2
0.67
W
Gilgamesh
mommarhonda281
Gilgamesh
2
3
14
3
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
69,582
96,023
Taken
86,756
41,482
Mitigated
62,748
23,762
Healing
26,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Darknomed420
Cerberus
6,378
558
129
7,258
29,522
13,481
258
11,764
17,758
39,137
0
L
Bellona
DoItTwice
Bellona
7,905
1,145
0
3,857
20,315
12,555
0
7,758
12,557
0
94,082
W
Jormungandr
ElGueySebo
Jormungandr
12,576
1,582
0
7,017
20,746
17,527
1,957
5,866
14,880
86,365
4,523
W
12,655
5,685
0
7,579
13,168
6,255
4,503
3,811
9,357
0
91,508
W
Bacchus
TG Chaotics
Bacchus
11,241
1,230
0
5,960
19,132
22,000
935
6,458
12,674
40,251
4,356
L
13,971
519
1,004
4,221
20,200
7,565
0
9,994
10,206
64,614
1,020
L
7,669
1,902
0
3,885
15,322
4,903
231
5,188
10,134
0
65,444
L
5,355
921
0
3,408
10,664
2,978
0
8,097
2,567
37,379
1,041
W
Gilgamesh
mommarhonda281
Gilgamesh
13,021
5,594
0
1,097
18,892
10,230
907
6,067
12,825
0
71,738
W
20,089
2,232
0
5,090
14,818
6,736
3,350
6,083
8,735
108,478
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
59,067
470
Minions Killed
530
0
Camps Cleared
0
1,675,812
Distance Traveled
2,023,568
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,502
375
66
3
0
361,909
0
L
Bellona
9,643
482
149
7
0
439,957
0
W
Jormungandr
12,808
640
131
7
0
357,611
0
W
Medusa
11,557
578
109
5
0
407,712
6
W
Bacchus
11,892
595
56
3
0
453,803
1
L
Chang'e
9,949
497
107
5
0
368,262
1
L
Neith
9,213
461
93
5
0
290,818
0
L
Nu Wa
8,715
436
55
3
0
214,866
3
W
Gilgamesh
10,470
524
81
4
0
432,728
1
W
Agni
12,340
617
153
8
0
371,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role