Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mikëy
Danzaburou
Level 100
God Stats
1W - 2L
1,250 SR
Queue Stats
54W - 50L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
NightRider08
Sun Wukong
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,480 Elo+
Party 2
Cerberus
Cerberus
WaKe Mayhem
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,544 Elo+
Solo
Chronos
Chronos
elite1shadow
Chronos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,481 Elo+
Party 2
Team Averages
Level 110
1,450 SR
1,495 Elo+

VS

Team Averages
Level 108
1,500 SR
1,496 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kapzzit
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
Nosstallgia
Kuzenbo
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 24L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
SoftFeed
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 58L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 4
6,422
917
6,588
3,591
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mikëy
Danzaburou
12
2 / 0 / 5
7,485
1,069
4,553
3,486
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
NightRider08
Sun Wukong
13
3 / 0 / 5
7,194
1,028
4,509
5,832
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
WaKe Mayhem
Cerberus
11
0 / 1 / 6
6,732
962
2,865
6,707
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
elite1shadow
Chronos
12
1 / 1 / 4
6,665
952
3,762
3,737
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 2
5,838
834
4,896
6,402
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
5
0 / 0 / 0
4,946
707
94
784
462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
Kapzzit
Ares
11
0 / 2 / 3
6,188
884
4,028
7,676
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
Nosstallgia
Kuzenbo
11
0 / 1 / 2
5,452
779
3,726
4,090
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
SoftFeed
Heimdallr
13
2 / 2 / 1
6,349
907
5,191
6,302
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
8
Kills
3
3
Deaths
8
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
4
4
L
Hun Batz
 
Hun Batz
1
3
2
0.67
L
Hercules
 
Hercules
0
0
0
0
L
Ares
Kapzzit
Ares
0
2
3
0.75
W
Danzaburou
Mikëy
Danzaburou
2
0
5
4.5
W
Sun Wukong
NightRider08
Sun Wukong
3
0
5
5.5
L
Kuzenbo
Nosstallgia
Kuzenbo
0
1
2
1
L
Heimdallr
SoftFeed
Heimdallr
2
2
1
1.25
W
Cerberus
WaKe Mayhem
Cerberus
0
1
6
3
W
Chronos
elite1shadow
Chronos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,277
Damage
17,935
23,353
Taken
25,254
17,483
Mitigated
21,845
9,546
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,588
167
1,614
804
3,591
1,259
339
1,001
2,590
12,713
550
L
Hun Batz
 
Hun Batz
4,896
504
525
850
6,402
4,136
0
3,821
2,367
0
12,197
L
Hercules
 
Hercules
94
0
265
214
784
462
0
611
135
0
833
L
Ares
Kapzzit
Ares
4,028
83
0
635
7,676
9,508
0
3,028
4,431
5,605
0
W
Danzaburou
Mikëy
Danzaburou
4,553
1,478
0
694
3,486
2,812
298
1,774
1,712
0
12,326
W
Sun Wukong
NightRider08
Sun Wukong
4,509
454
683
1,425
5,832
5,371
80
1,586
4,246
0
11,124
L
Kuzenbo
Nosstallgia
Kuzenbo
3,726
1,066
1,121
839
4,090
4,427
0
2,226
1,755
5,467
0
L
Heimdallr
SoftFeed
Heimdallr
5,191
1,638
0
1,447
6,302
3,312
0
2,946
2,833
0
21,384
W
Cerberus
WaKe Mayhem
Cerberus
2,865
243
910
2,286
6,707
6,409
210
1,999
4,708
8,638
1,211
W
Chronos
elite1shadow
Chronos
3,762
1,477
543
587
3,737
1,632
1,551
1,394
2,343
13,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
28,773
109
Minions Killed
57
0
Camps Cleared
0
754,803
Distance Traveled
554,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,422
917
10
1
0
139,307
0
L
Hun Batz
5,838
834
14
2
0
112,292
0
L
Hercules
4,946
707
1
0
0
29,806
0
L
Ares
6,188
884
2
0
0
136,538
0
W
Danzaburou
7,485
1,069
31
4
0
147,759
0
W
Sun Wukong
7,194
1,028
18
3
0
174,856
0
L
Kuzenbo
5,452
779
7
1
0
147,750
0
L
Heimdallr
6,349
907
33
5
0
128,122
0
W
Cerberus
6,732
962
16
2
0
157,381
0
W
Chronos
6,665
952
34
5
0
135,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role