Player Matchup

Kukulkan
Kukulkan
AFatWaStEdNiNjA
Kukulkan
Level 21
God Stats
2W - 1L
1,740 SR
Queue Stats
12W - 12L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
WulfasRavio
Danzaburou
Level 58
God Stats
9W - 4L
1,774 SR
Queue Stats
38W - 31L
1,453 Elo+
Party 2
Geb
Geb
aceles
Geb
Level 5
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 2
Team Averages
Level 28
1,769 SR
1,441 Elo+

VS

Team Averages
Level 87
1,436 SR
1,452 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KYAPAROTTO_
Cerberus
Level 11
God Stats
4W - 2L
1,307 SR
Queue Stats
11W - 10L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 4 / 0
10,891
641
5,004
14,101
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
WulfasRavio
Danzaburou
15
1 / 3 / 1
10,582
622
10,271
15,640
7,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
aceles
Geb
17
1 / 0 / 2
11,027
649
9,093
16,032
17,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 0 / 3
13,146
773
15,627
12,608
5,859
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
18
6 / 3 / 1
13,002
765
23,498
25,286
17,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
KYAPAROTTO_
Cerberus
3
0 / 0 / 0
8,254
486
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
W
Shiva
 
Shiva
6
3
1
2.17
L
Kukulkan
1
4
0
0.25
W
Cerberus
KYAPAROTTO_
Cerberus
0
0
0
0
L
Danzaburou
WulfasRavio
Danzaburou
1
3
1
0.5
L
Geb
aceles
Geb
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,368
Damage
39,125
45,773
Taken
37,894
29,746
Mitigated
23,002
4,446
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,627
1,887
0
6,981
12,608
5,859
1,584
4,624
7,982
87,551
3,242
W
Shiva
 
Shiva
23,498
2,759
0
5,958
25,286
17,143
762
8,406
16,834
535
64,670
L
Kukulkan
5,004
902
0
488
14,101
5,262
0
4,209
9,837
40,082
284
W
Cerberus
KYAPAROTTO_
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
WulfasRavio
Danzaburou
10,271
3,836
0
3,708
15,640
7,008
0
6,050
9,561
0
46,971
L
Geb
aceles
Geb
9,093
1,097
0
250
16,032
17,476
0
5,787
10,149
26,637
2,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
34,402
176
Minions Killed
196
0
Camps Cleared
0
963,369
Distance Traveled
629,661
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,146
773
114
7
0
317,831
7
W
Shiva
13,002
765
82
5
0
311,830
1
L
Kukulkan
10,891
641
91
5
0
293,095
0
W
Cerberus
8,254
486
0
0
0
0
0
L
Danzaburou
10,582
622
68
4
0
307,387
0
L
Geb
11,027
649
17
1
0
362,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role