Player Matchup

Ra
Ra
Brunisho
Ra
Level 64
God Stats
1W - 0L
1,281 SR
Queue Stats
10W - 14L
1,466 Elo+
Party 1
Thanatos
Thanatos
HLucifer
Thanatos
Level 166
God Stats
3W - 2L
1,395 SR
Queue Stats
681W - 473L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
MrCheese456
Gilgamesh
Level 169
God Stats
1W - 1L
1,406 SR
Queue Stats
39W - 72L
1,434 Elo+
Party 1
Fafnir
Fafnir
PITCHUQUINHO
Fafnir
Level 83
God Stats
4W - 2L
1,263 SR
Queue Stats
451W - 468L
1,597 Elo+
Solo
Merlin
Merlin
lamotodecande
Merlin
Level 60
God Stats
1W - 1L
1,307 SR
Queue Stats
16W - 44L
1,310 Elo+
Party 1
Team Averages
Level 108
1,330 SR
1,479 Elo+

VS

Team Averages
Level 102
1,580 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ConnorkenwayARG
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 52L
1,586 Elo+
Solo
Tiamat
Tiamat
Mörtadela
Tiamat
Level 150
God Stats
3W - 1L
1,756 SR
Queue Stats
74W - 48L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
NaTaN-RN
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,167 Elo+
Solo
Ymir
Ymir
Wickëd
Ymir
Level 118
God Stats
1W - 1L
1,643 SR
Queue Stats
103W - 29L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,457
940
8,033
4,501
1,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HLucifer
Thanatos
14
5 / 0 / 5
8,559
951
7,072
5,637
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
MrCheese456
Gilgamesh
13
2 / 0 / 8
7,893
877
8,276
9,588
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Fafnir
13
1 / 1 / 6
7,764
863
3,141
7,300
8,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 10
7,824
869
3,304
4,631
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 1
5,784
643
2,538
6,525
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
1 / 5 / 0
6,215
691
7,231
11,113
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Mörtadela
Tiamat
15
0 / 1 / 1
6,757
751
7,804
5,706
2,781
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
NaTaN-RN
Ne Zha
1
0 / 0 / 0
2,284
254
0
0
0
Ymir
Wickëd
Ymir
13
0 / 2 / 0
6,984
776
2,763
8,683
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
12
Kills
1
1
Deaths
12
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
W
3
0
8
7
L
Sylvanus
1
5
0
0.2
W
Thanatos
HLucifer
Thanatos
5
0
5
7.5
W
Gilgamesh
MrCheese456
Gilgamesh
2
0
8
6
L
Tiamat
Mörtadela
Tiamat
0
1
1
0.5
L
Ne Zha
NaTaN-RN
Ne Zha
0
0
0
0
W
Fafnir
1
1
6
4
L
Ymir
Wickëd
Ymir
0
2
0
0
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
20,336
31,657
Taken
32,027
23,172
Mitigated
19,440
17,445
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,538
164
343
570
6,525
2,588
0
2,228
4,010
8,131
240
W
8,033
686
3,419
1,309
4,501
1,904
242
2,816
1,550
25,666
753
L
Sylvanus
7,231
958
554
2,521
11,113
6,181
0
4,476
6,152
11,778
753
W
Thanatos
HLucifer
Thanatos
7,072
1,196
1,445
5,298
5,637
4,066
665
2,731
2,651
0
12,951
W
Gilgamesh
MrCheese456
Gilgamesh
8,276
2,239
728
1,393
9,588
7,200
1,220
4,454
4,790
0
15,120
L
Tiamat
Mörtadela
Tiamat
7,804
532
171
1,037
5,706
2,781
0
3,439
2,047
19,297
0
L
Ne Zha
NaTaN-RN
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
3,141
290
0
2,121
7,300
8,104
62
4,576
2,098
8,986
0
L
Ymir
Wickëd
Ymir
2,763
300
542
1,285
8,683
7,890
0
3,364
4,937
7,894
0
W
3,304
596
919
813
4,631
1,898
1,375
3,895
507
10,561
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
28,024
115
Minions Killed
67
0
Camps Cleared
0
937,850
Distance Traveled
619,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,784
643
9
1
0
141,980
0
W
Ra
8,457
940
38
4
0
215,783
0
L
Sylvanus
6,215
691
16
2
0
154,706
0
W
Thanatos
8,559
951
16
2
0
200,000
0
W
Gilgamesh
7,893
877
13
1
0
229,025
0
L
Tiamat
6,757
751
22
2
0
185,738
0
L
Ne Zha
2,284
254
0
0
0
0
0
W
Fafnir
7,764
863
22
2
0
117,074
0
L
Ymir
6,984
776
20
2
0
137,043
0
W
Merlin
7,824
869
26
3
0
175,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role