Player Matchup

Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ImNaefwen
Bacchus
Level 155
God Stats
16W - 9L
1,658 SR
Queue Stats
26W - 25L
1,530 Elo+
Party 2
Ishtar
Ishtar
Scougr
Ishtar
Level 151
God Stats
1W - 3L
1,243 SR
Queue Stats
196W - 167L
1,556 Elo+
Solo
Ra
Ra
temp-605210
Ra
Level 190
God Stats
4W - 11L
1,582 SR
Queue Stats
422W - 424L
1,461 Elo+
Solo
Ymir
Ymir
zakumonkeytv
Ymir
Level 204
God Stats
222W - 199L
1,598 SR
Queue Stats
228W - 210L
1,591 Elo+
Party 2
Team Averages
Level 168
1,516 SR
1,528 Elo+

VS

Team Averages
Level 109
1,622 SR
1,563 Elo+
Thanatos
Thanatos
BabyPlller4
Thanatos
Level 152
God Stats
5W - 6L
1,540 SR
Queue Stats
332W - 329L
1,545 Elo+
Solo
Neith
Neith
GeenTewe
Neith
Level 27
God Stats
5W - 1L
1,757 SR
Queue Stats
58W - 49L
1,568 Elo+
Party 1
Lancelot
Lancelot
LeaderOfTurtles
Lancelot
Level 119
God Stats
6W - 4L
1,380 SR
Queue Stats
296W - 301L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
Mig17112
Baron Samedi
Level 156
God Stats
8W - 3L
1,697 SR
Queue Stats
403W - 384L
1,555 Elo+
Solo
Bacchus
Bacchus
mimolopido328
Bacchus
Level 89
God Stats
3W - 3L
1,735 SR
Queue Stats
94W - 90L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 4 / 0
5,412
541
4,026
11,075
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ImNaefwen
Bacchus
8
1 / 3 / 1
5,148
515
4,173
8,372
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Scougr
Ishtar
9
3 / 4 / 0
5,089
509
4,685
7,387
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,550
555
1,989
4,735
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,086
609
6,267
8,051
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BabyPlller4
Thanatos
11
2 / 2 / 0
6,367
637
4,379
11,359
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
GeenTewe
Neith
11
3 / 2 / 1
6,398
640
4,679
5,901
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
11
4 / 2 / 3
5,851
585
6,665
8,196
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mig17112
Baron Samedi
12
2 / 0 / 2
6,290
629
4,933
4,012
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
10
3 / 1 / 4
6,146
615
4,392
7,693
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
14
14
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
W
Thanatos
BabyPlller4
Thanatos
2
2
0
1
W
Neith
GeenTewe
Neith
3
2
1
1.75
L
Bacchus
ImNaefwen
Bacchus
1
3
1
0.5
W
Lancelot
4
2
3
2.75
W
Baron Samedi
Mig17112
Baron Samedi
2
0
2
3
L
Ishtar
Scougr
Ishtar
3
4
0
0.75
W
Bacchus
3
1
4
5
L
0
1
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
25,048
39,620
Taken
37,161
18,027
Mitigated
19,721
14,838
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,026
2,715
0
4,715
11,075
3,916
0
2,198
8,877
0
37,878
W
Thanatos
BabyPlller4
Thanatos
4,379
1,017
0
8,784
11,359
4,475
0
6,566
4,793
0
37,950
W
Neith
GeenTewe
Neith
4,679
1,563
0
1,820
5,901
2,374
449
442
5,459
0
50,588
L
Bacchus
ImNaefwen
Bacchus
4,173
433
0
2,068
8,372
5,726
0
2,694
5,678
17,065
0
W
Lancelot
6,665
1,788
0
4,199
8,196
3,698
0
1,294
6,843
0
42,300
W
Baron Samedi
Mig17112
Baron Samedi
4,933
461
70
1,308
4,012
2,166
0
1,574
2,438
49,676
1,562
L
Ishtar
Scougr
Ishtar
4,685
3,245
0
1,894
7,387
2,514
0
976
6,411
0
27,462
W
Bacchus
4,392
703
0
3,076
7,693
7,008
0
2,292
5,329
18,066
1,225
L
1,989
46
511
2,206
4,735
1,795
0
3,329
1,406
45,200
0
L
6,267
2,688
0
3,444
8,051
4,076
0
0
8,051
36,410
3,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
31,052
281
Minions Killed
363
0
Camps Cleared
0
966,501
Distance Traveled
1,039,454
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,412
541
58
6
0
204,667
0
W
Thanatos
6,367
637
75
8
0
191,708
0
W
Neith
6,398
640
88
9
0
191,527
0
L
Bacchus
5,148
515
17
2
0
196,398
2
W
Lancelot
5,851
585
69
7
0
253,063
0
W
Baron Samedi
6,290
629
98
10
0
203,420
3
L
Ishtar
5,089
509
53
5
0
169,257
0
W
Bacchus
6,146
615
33
3
0
199,736
1
L
Ra
5,550
555
91
9
0
219,580
1
L
Ymir
6,086
609
62
6
0
176,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role