Player Matchup

Tsukuyomi
Tsukuyomi
Carboneoz
Tsukuyomi
Level 60
God Stats
3W - 0L
1,560 SR
Queue Stats
29W - 31L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
Droyka
Kukulkan
Level 49
God Stats
2W - 1L
1,433 SR
Queue Stats
22W - 26L
1,382 Elo+
Party 2
Anhur
Anhur
Dw0o
Anhur
Level 24
God Stats
4W - 3L
1,428 SR
Queue Stats
27W - 32L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
NefariousMoist
Baron Samedi
Level 109
God Stats
2W - 0L
1,389 SR
Queue Stats
96W - 94L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
posto_ambiguo162
Erlang Shen
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
494W - 504L
1,434 Elo+
Solo
Team Averages
Level 77
1,462 SR
1,416 Elo+

VS

Team Averages
Level 62
1,393 SR
1,357 Elo+
Medusa
Medusa
Boorzik_71
Medusa
Level 107
God Stats
169W - 192L
1,455 SR
Queue Stats
517W - 500L
1,447 Elo+
Solo
Charon
Charon
FREYASTICK
Charon
Level 34
God Stats
4W - 10L
1,298 SR
Queue Stats
20W - 49L
1,276 Elo+
Party 1
Izanami
Izanami
Ludo-T93
Izanami
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 46L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
VisualTrippy
Baron Samedi
Level 32
God Stats
0W - 3L
1,220 SR
Queue Stats
9W - 20L
1,355 Elo+
Solo
Loki
Loki
marsleno
Loki
Level 104
God Stats
205W - 191L
1,493 SR
Queue Stats
246W - 242L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carboneoz
Tsukuyomi
11
3 / 1 / 1
6,028
603
2,250
8,043
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Droyka
Kukulkan
11
3 / 0 / 1
6,059
606
3,984
4,279
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Dw0o
Anhur
9
1 / 1 / 3
5,008
501
4,221
5,793
1,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NefariousMoist
Baron Samedi
9
1 / 0 / 2
5,725
573
3,707
6,626
4,976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
posto_ambiguo162
Erlang Shen
11
1 / 0 / 2
6,019
602
2,828
7,185
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boorzik_71
Medusa
9
2 / 1 / 0
5,410
541
4,252
6,562
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
FREYASTICK
Charon
8
0 / 3 / 2
5,268
527
3,250
7,786
5,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Ludo-T93
Izanami
9
0 / 3 / 0
5,161
516
2,751
5,362
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
VisualTrippy
Baron Samedi
5
0 / 2 / 0
4,142
414
1,366
3,907
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
4
0 / 0 / 0
3,712
371
540
1,293
272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Boorzik_71
Medusa
2
1
0
2
W
Tsukuyomi
Carboneoz
Tsukuyomi
3
1
1
3.5
W
Kukulkan
Droyka
Kukulkan
3
0
1
3.5
W
Anhur
Dw0o
Anhur
1
1
3
2.5
L
Charon
FREYASTICK
Charon
0
3
2
0.33
L
Izanami
Ludo-T93
Izanami
0
3
0
0
W
Baron Samedi
NefariousMoist
Baron Samedi
1
0
2
2
L
Baron Samedi
VisualTrippy
Baron Samedi
0
2
0
0
L
Loki
0
0
0
0
W
Erlang Shen
posto_ambiguo162
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,990
Damage
12,159
31,926
Taken
24,910
16,594
Mitigated
11,185
14,692
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Boorzik_71
Medusa
4,252
1,165
0
2,119
6,562
2,141
350
2,024
4,538
0
30,227
W
Tsukuyomi
Carboneoz
Tsukuyomi
2,250
614
0
4,720
8,043
2,815
0
364
7,583
0
45,836
W
Kukulkan
Droyka
Kukulkan
3,984
656
0
980
4,279
1,458
890
1,131
3,028
36,729
1,050
W
Anhur
Dw0o
Anhur
4,221
2,440
0
1,804
5,793
1,835
506
1,356
4,437
0
25,041
L
Charon
FREYASTICK
Charon
3,250
973
96
749
7,786
5,443
46
2,672
5,114
13,836
0
L
Izanami
Ludo-T93
Izanami
2,751
1,677
0
964
5,362
1,791
324
1,132
4,230
0
30,411
W
Baron Samedi
NefariousMoist
Baron Samedi
3,707
431
672
2,834
6,626
4,976
11
1,549
5,077
20,216
0
L
Baron Samedi
VisualTrippy
Baron Samedi
1,366
50
0
1,072
3,907
1,538
0
1,863
2,044
10,791
498
L
Loki
540
272
0
806
1,293
272
0
0
1,293
0
4,986
W
Erlang Shen
posto_ambiguo162
Erlang Shen
2,828
1,144
0
3,682
7,185
5,510
0
0
7,185
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
23,693
261
Minions Killed
146
0
Camps Cleared
0
951,244
Distance Traveled
684,057
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,410
541
51
5
0
177,950
0
W
Tsukuyomi
6,028
603
75
8
0
208,210
0
W
Kukulkan
6,059
606
68
7
0
192,674
0
W
Anhur
5,008
501
45
5
0
185,206
0
L
Charon
5,268
527
16
2
0
163,840
0
L
Izanami
5,161
516
45
5
0
181,858
0
W
Baron Samedi
5,725
573
27
3
0
185,699
4
L
Baron Samedi
4,142
414
23
2
0
109,601
0
L
Loki
3,712
371
11
1
0
50,808
0
W
Erlang Shen
6,019
602
46
5
0
179,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role