Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
RushThenCrush
Nu Wa
Level 129
God Stats
187W - 223L
1,484 SR
Queue Stats
371W - 481L
1,468 Elo+
Party 3
Erlang Shen
Erlang Shen
Rydex13
Erlang Shen
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 37L
1,469 Elo+
Party 2
Hun Batz
Hun Batz
TheRealNemxsis
Hun Batz
Level 161
God Stats
2W - 0L
1,709 SR
Queue Stats
29W - 29L
1,469 Elo+
Party 2
Chaac
Chaac
tha_answer9
Chaac
Level 140
God Stats
24W - 30L
1,518 SR
Queue Stats
355W - 448L
1,467 Elo+
Party 3
Team Averages
Level 123
1,542 SR
1,475 Elo+

VS

Team Averages
Level 123
1,537 SR
1,588 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Symppis
Hou Yi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,713 Elo+
Solo
Loki
Loki
Tutejadodecasa
Loki
Level 149
God Stats
18W - 11L
1,706 SR
Queue Stats
58W - 20L
1,749 Elo+
Solo
Raijin
Raijin
coldneedles
Raijin
Level 126
God Stats
2W - 4L
1,545 SR
Queue Stats
204W - 181L
1,493 Elo+
Party 1
King Arthur
King Arthur
vogatlol
King Arthur
Level 124
God Stats
2W - 4L
1,432 SR
Queue Stats
206W - 187L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 3
7,665
639
8,493
9,726
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 1
7,037
586
4,785
4,836
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Rydex13
Erlang Shen
13
3 / 1 / 1
8,278
690
7,806
12,516
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
13
3 / 1 / 1
7,108
592
3,183
7,957
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 1 / 1
6,253
521
6,654
8,400
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 2
6,843
570
6,708
8,807
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Symppis
Hou Yi
10
1 / 1 / 0
4,955
413
2,401
6,837
2,326
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
4 / 2 / 1
6,871
573
6,115
9,956
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
0 / 0 / 1
5,336
445
3,830
8,154
3,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
vogatlol
King Arthur
11
0 / 4 / 1
5,671
473
6,047
13,476
8,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
7
7
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
3
0.83
L
Morgan Le Fay
 
Morgan Le Fay
2
2
2
1.5
W
1
1
1
1.5
W
Erlang Shen
Rydex13
Erlang Shen
3
1
1
3.5
L
Hou Yi
Symppis
Hou Yi
1
1
0
1
W
Hun Batz
3
1
1
3.5
L
4
2
1
2.25
L
Raijin
0
0
1
0.5
W
1
1
1
1.5
L
King Arthur
vogatlol
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,921
Damage
25,101
43,435
Taken
47,230
22,722
Mitigated
20,979
14,660
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,493
795
0
2,400
9,726
3,286
0
5,224
4,502
56,610
910
L
Morgan Le Fay
 
Morgan Le Fay
6,708
217
0
1,207
8,807
3,370
0
5,729
2,676
50,989
2,069
W
4,785
1,135
0
1,232
4,836
1,903
304
1,155
3,681
66,500
0
W
Erlang Shen
Rydex13
Erlang Shen
7,806
4,176
0
7,976
12,516
8,306
858
302
12,214
0
64,731
L
Hou Yi
Symppis
Hou Yi
2,401
1,198
0
3,783
6,837
2,326
0
1,805
5,032
0
27,664
W
Hun Batz
3,183
814
0
1,088
7,957
3,394
0
1,419
6,538
0
59,759
L
6,115
1,540
0
5,892
9,956
3,791
0
2,628
7,123
0
54,403
L
Raijin
3,830
348
0
3,427
8,154
3,082
0
2,188
5,966
46,231
0
W
6,654
648
0
1,964
8,400
5,833
0
2,203
6,197
0
34,673
L
King Arthur
vogatlol
King Arthur
6,047
548
0
2,717
13,476
8,410
0
287
13,189
0
40,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
29,676
454
Minions Killed
363
0
Camps Cleared
0
1,266,309
Distance Traveled
1,184,380
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,665
639
100
8
0
236,142
1
L
Morgan Le Fay
6,843
570
90
8
0
217,762
0
W
Nu Wa
7,037
586
116
10
0
236,558
0
W
Erlang Shen
8,278
690
108
9
0
242,989
0
L
Hou Yi
4,955
413
47
4
0
220,088
0
W
Hun Batz
7,108
592
93
8
0
277,110
0
L
Loki
6,871
573
100
8
0
290,144
1
L
Raijin
5,336
445
64
5
0
224,762
2
W
Chaac
6,253
521
37
3
0
273,510
4
L
King Arthur
5,671
473
62
5
0
231,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role