Player Matchup

Arachne
Arachne
ANTONI1215
Arachne
Level 122
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 5L
1,679 Elo+
Party 1
Anubis
Anubis
Evve013
Anubis
Level 128
God Stats
50W - 47L
1,378 SR
Queue Stats
180W - 188L
1,388 Elo+
Solo
Ymir
Ymir
METALJAM
Ymir
Level 127
God Stats
2W - 4L
1,451 SR
Queue Stats
79W - 71L
1,538 Elo+
Solo
Artemis
Artemis
iTryKing12
Artemis
Level 129
God Stats
41W - 30L
1,597 SR
Queue Stats
729W - 711L
1,391 Elo+
Solo
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 125
God Stats
295W - 266L
1,555 SR
Queue Stats
357W - 344L
1,489 Elo+
Party 1
Team Averages
Level 126
1,449 SR
1,497 Elo+

VS

Team Averages
Level 139
1,412 SR
1,412 Elo+
Loki
Loki
ChocoMacho_00
Loki
Level 155
God Stats
16W - 16L
1,581 SR
Queue Stats
323W - 306L
1,430 Elo+
Solo
Nu Wa
Nu Wa
CoachSkrillA
Nu Wa
Level 158
God Stats
52W - 46L
1,261 SR
Queue Stats
170W - 172L
1,263 Elo+
Solo
Arachne
Arachne
DenyBrasil
Arachne
Level 173
God Stats
16W - 18L
1,483 SR
Queue Stats
306W - 300L
1,475 Elo+
Solo
Sol
Sol
PandaUmiSs94
Sol
Level 89
God Stats
5W - 2L
1,285 SR
Queue Stats
258W - 247L
1,447 Elo+
Solo
Medusa
Medusa
ShadyShutts
Medusa
Level 118
God Stats
12W - 13L
1,451 SR
Queue Stats
129W - 131L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANTONI1215
Arachne
12
1 / 3 / 0
6,879
430
3,438
15,993
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Evve013
Anubis
13
0 / 3 / 2
7,587
474
7,658
14,433
6,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
11
1 / 3 / 0
7,323
458
6,170
14,333
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
iTryKing12
Artemis
15
2 / 1 / 1
8,387
524
7,412
10,084
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
sbbhkk22
Cernunnos
12
0 / 1 / 1
6,635
415
1,837
13,387
4,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
8,257
516
4,498
9,779
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 3
8,400
525
14,534
3,948
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DenyBrasil
Arachne
13
3 / 1 / 4
8,224
514
6,424
10,763
7,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 1
8,766
548
10,447
8,476
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
14
2 / 3 / 2
8,477
530
9,551
10,743
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
10
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
ANTONI1215
Arachne
1
3
0
0.33
W
1
0
2
2
W
2
0
3
3.5
W
Arachne
DenyBrasil
Arachne
3
1
4
5
L
Anubis
Evve013
Anubis
0
3
2
0.33
L
Ymir
1
3
0
0.33
W
2
0
1
2.5
W
Medusa
2
3
2
1
L
Artemis
iTryKing12
Artemis
2
1
1
2.5
L
Cernunnos
sbbhkk22
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
45,454
68,230
Taken
43,709
33,873
Mitigated
20,127
20,265
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ANTONI1215
Arachne
3,438
2,825
0
4,268
15,993
5,713
0
3,099
12,894
0
53,486
W
4,498
307
0
3,929
9,779
3,805
430
846
8,933
0
84,218
W
14,534
5,208
0
957
3,948
1,218
592
2,135
1,813
74,475
0
W
Arachne
DenyBrasil
Arachne
6,424
5,244
0
2,752
10,763
7,831
0
5,897
4,866
0
33,876
L
Anubis
Evve013
Anubis
7,658
279
0
5,756
14,433
6,525
0
6,849
7,584
68,389
1,969
L
Ymir
6,170
847
549
2,304
14,333
12,565
0
6,940
7,393
37,346
0
W
10,447
1,362
0
4,859
8,476
3,109
2,735
3,590
4,886
52,060
8,871
W
Medusa
9,551
2,704
0
2,400
10,743
4,164
726
1,360
9,383
0
65,903
L
Artemis
iTryKing12
Artemis
7,412
3,720
0
2,977
10,084
4,338
1,036
1,062
9,022
0
80,939
L
Cernunnos
sbbhkk22
Cernunnos
1,837
207
0
4,411
13,387
4,732
0
7,198
6,189
0
39,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,811
Gold Earned
42,124
441
Minions Killed
467
0
Camps Cleared
0
1,343,649
Distance Traveled
1,513,272
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,879
430
80
5
0
331,575
1
W
Loki
8,257
516
114
7
0
330,879
0
W
Nu Wa
8,400
525
101
6
0
286,374
0
W
Arachne
8,224
514
67
4
0
294,767
0
L
Anubis
7,587
474
109
7
0
241,405
6
L
Ymir
7,323
458
48
3
0
297,330
1
W
Sol
8,766
548
99
6
0
285,416
0
W
Medusa
8,477
530
86
5
0
315,836
0
L
Artemis
8,387
524
149
9
0
278,639
7
L
Cernunnos
6,635
415
55
3
0
194,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role