Player Matchup

Baron Samedi
Baron Samedi
MoldyvansZULU
Baron Samedi
Level 99
God Stats
2W - 3L
1,508 SR
Queue Stats
24W - 22L
1,590 Elo+
Party 1
Mercury
Mercury
Scougr
Mercury
Level 151
God Stats
6W - 6L
1,431 SR
Queue Stats
196W - 167L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
bonnnor
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
cancerousweeaboo
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
xnKE7
Jormungandr
Level 88
God Stats
2W - 1L
1,830 SR
Queue Stats
104W - 108L
1,521 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,557 Elo+

VS

Team Averages
Level 143
1,576 SR
1,531 Elo+
Neith
Neith
Choddy
Neith
Level 144
God Stats
7W - 4L
1,498 SR
Queue Stats
145W - 129L
1,549 Elo+
Solo
Bacchus
Bacchus
ImNaefwen
Bacchus
Level 155
God Stats
16W - 9L
1,635 SR
Queue Stats
26W - 25L
1,514 Elo+
Party 2
Medusa
Medusa
MajorThickMeat
Medusa
Level 125
God Stats
17W - 9L
1,622 SR
Queue Stats
93W - 78L
1,485 Elo+
Solo
Zeus
Zeus
Winning Kink
Zeus
Level 86
God Stats
26W - 19L
1,535 SR
Queue Stats
151W - 136L
1,528 Elo+
Solo
Ymir
Ymir
zakumonkeytv
Ymir
Level 204
God Stats
222W - 199L
1,589 SR
Queue Stats
228W - 210L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MoldyvansZULU
Baron Samedi
6
0 / 0 / 0
3,045
609
421
1,755
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Scougr
Mercury
5
1 / 0 / 0
3,063
613
685
3,227
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
bonnnor
Sun Wukong
2
0 / 1 / 0
2,602
520
187
2,071
1,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 0 / 0
2,596
519
466
1,197
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
xnKE7
Jormungandr
6
0 / 2 / 1
3,316
663
935
4,495
2,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Choddy
Neith
6
0 / 1 / 0
3,293
659
1,046
3,004
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ImNaefwen
Bacchus
5
0 / 0 / 1
3,676
735
1,235
1,570
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 0 / 0
3,572
714
2,689
2,653
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 0
3,610
722
905
997
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 1 / 0
3,851
770
1,334
3,269
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Choddy
Neith
0
1
0
0
W
Bacchus
ImNaefwen
Bacchus
0
0
1
0.5
W
1
0
0
1
L
Baron Samedi
MoldyvansZULU
Baron Samedi
0
0
0
0
L
Mercury
Scougr
Mercury
1
0
0
1
W
0
0
0
0
L
Sun Wukong
bonnnor
Sun Wukong
0
1
0
0
L
0
0
0
0
L
Jormungandr
xnKE7
Jormungandr
0
2
1
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,694
Damage
7,209
12,745
Taken
11,493
5,864
Mitigated
4,454
2,856
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Choddy
Neith
1,046
643
0
1,831
3,004
777
0
0
3,004
0
19,336
W
Bacchus
ImNaefwen
Bacchus
1,235
94
0
1,011
1,570
1,139
78
385
1,185
7,734
0
W
2,689
903
0
700
2,653
792
0
550
2,103
0
24,280
L
Baron Samedi
MoldyvansZULU
Baron Samedi
421
42
0
597
1,755
606
0
852
903
12,784
0
L
Mercury
Scougr
Mercury
685
464
0
400
3,227
1,018
0
53
3,174
0
11,586
W
905
0
0
0
997
289
0
421
576
20,912
0
L
Sun Wukong
bonnnor
Sun Wukong
187
46
0
412
2,071
1,099
0
1,083
988
0
3,388
L
466
403
0
482
1,197
298
0
296
901
0
4,737
L
Jormungandr
xnKE7
Jormungandr
935
354
0
965
4,495
2,843
0
1,184
3,311
11,709
0
W
1,334
719
0
895
3,269
1,457
32
0
3,206
15,247
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,622
Gold Earned
18,002
74
Minions Killed
146
0
Camps Cleared
0
370,777
Distance Traveled
483,582
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,293
659
37
7
0
100,273
0
W
Bacchus
3,676
735
10
2
0
98,305
0
W
Medusa
3,572
714
27
5
0
97,871
0
L
Baron Samedi
3,045
609
19
4
0
94,308
3
L
Mercury
3,063
613
24
5
0
109,587
0
W
Zeus
3,610
722
36
7
0
90,338
1
L
Sun Wukong
2,602
520
6
1
0
27,698
0
L
Jing Wei
2,596
519
7
1
0
43,342
0
L
Jormungandr
3,316
663
18
4
0
95,842
0
W
Ymir
3,851
770
36
7
0
96,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role