Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
DefBolo
Hercules
Silver II
Level 143
God Stats
3W - 0L
1,719 SR
Queue Stats
59W - 50L
1,477 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
GamerJeans
Tsukuyomi
Gold II
Level 133
God Stats
28W - 27L
1,618 SR
Queue Stats
129W - 143L
1,524 MMR
Solo
Charybdis
Charybdis
Gold IV
KovacsT
Charybdis
Gold IV
Level 139
God Stats
26W - 19L
1,639 SR
Queue Stats
147W - 149L
1,513 MMR
Solo
Artio
Artio
Gold III
rogglezzx
Artio
Gold III
Level 185
God Stats
13W - 7L
1,878 SR
Queue Stats
323W - 317L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,671 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,473 SR
1,510 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
BobaCheatQc
Cliodhna
Gold III
Level 149
God Stats
127W - 108L
1,576 SR
Queue Stats
172W - 163L
1,526 MMR
Solo
Janus
Janus
Bronze III
Pickles213104
Janus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
bromatoisinsane
Jormungandr
Gold IV
Level 77
God Stats
0W - 2L
1,287 SR
Queue Stats
52W - 51L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
6 / 0 / 2
7,025
703
4,536
3,292
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DefBolo
Hercules
10
1 / 0 / 3
6,070
607
4,009
5,929
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
GamerJeans
Tsukuyomi
13
2 / 0 / 5
6,665
667
2,710
4,841
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
KovacsT
Charybdis
12
3 / 0 / 0
6,259
626
2,889
5,646
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
rogglezzx
Artio
11
4 / 2 / 1
6,473
647
7,071
9,990
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosAgniSkadiCthulhuAthena

VS

Bans
LokiBellonaZeusArachneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 0
5,235
524
4,952
5,706
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
 
Sobek
4
0 / 1 / 0
4,252
425
844
3,397
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
BobaCheatQc
Cliodhna
12
0 / 0 / 1
5,881
588
2,977
6,015
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 12 / 0
3,818
382
694
9,084
1,935
Jormungandr
bromatoisinsane
Jormungandr
10
2 / 3 / 0
5,969
597
5,706
10,315
6,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
2
7
L
Medusa
 
Medusa
0
1
0
0
L
Sobek
 
Sobek
0
1
0
0
L
Cliodhna
BobaCheatQc
Cliodhna
0
0
1
0.5
W
Hercules
DefBolo
Hercules
1
0
3
2.5
W
Tsukuyomi
GamerJeans
Tsukuyomi
2
0
5
4.5
W
Charybdis
KovacsT
Charybdis
3
0
0
3
L
0
12
0
0
L
Jormungandr
bromatoisinsane
Jormungandr
2
3
0
0.67
W
Artio
rogglezzx
Artio
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
15,173
29,698
Taken
34,517
17,974
Mitigated
14,236
14,890
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,536
569
413
1,999
3,292
1,238
56
321
2,971
52,313
1,138
L
Medusa
 
Medusa
4,952
1,507
0
1,287
5,706
2,048
0
0
5,706
0
42,350
L
Sobek
 
Sobek
844
0
0
1,269
3,397
1,783
0
0
3,397
3,904
1,062
L
Cliodhna
BobaCheatQc
Cliodhna
2,977
318
0
1,819
6,015
2,157
0
1,402
4,392
0
51,097
W
Hercules
DefBolo
Hercules
4,009
911
0
2,357
5,929
4,115
0
400
5,529
0
12,720
W
Tsukuyomi
GamerJeans
Tsukuyomi
2,710
733
0
3,516
4,841
2,040
0
443
4,398
0
58,195
W
Charybdis
KovacsT
Charybdis
2,889
1,638
0
3,185
5,646
2,119
128
539
5,107
0
61,223
L
694
448
0
49
9,084
1,935
0
4,039
4,639
3,943
12
L
Jormungandr
bromatoisinsane
Jormungandr
5,706
1,992
0
2,279
10,315
6,313
0
4,741
4,892
43,051
0
W
Artio
rogglezzx
Artio
7,071
1,467
32
3,388
9,990
8,462
0
5,417
4,573
40,141
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
25,155
398
Minions Killed
267
0
Camps Cleared
0
1,055,107
Distance Traveled
895,912
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,025
703
98
10
0
222,974
1
L
Medusa
5,235
524
74
7
0
206,661
0
L
Sobek
4,252
425
9
1
0
74,207
0
L
Cliodhna
5,881
588
103
10
0
250,234
0
W
Hercules
6,070
607
7
1
0
191,010
1
W
Tsukuyomi
6,665
667
105
11
0
250,631
0
W
Charybdis
6,259
626
119
12
0
172,411
1
L
Janus
3,818
382
1
0
0
180,798
0
L
Jormungandr
5,969
597
80
8
0
184,012
0
W
Artio
6,473
647
69
7
0
218,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role