Player Matchup

Sol
Sol
Dracolich77
Sol
Level 133
God Stats
9W - 12L
1,372 SR
Queue Stats
283W - 287L
1,492 Elo+
Party 2
Hercules
Hercules
FuraxDu96
Hercules
Level 85
God Stats
7W - 7L
1,594 SR
Queue Stats
119W - 115L
1,469 Elo+
Party 2
Persephone
Persephone
G4peH0rn
Persephone
Level 77
God Stats
8W - 11L
1,472 SR
Queue Stats
60W - 55L
1,551 Elo+
Solo
Kali
Kali
illuminati147
Kali
Level 126
God Stats
2W - 4L
1,505 SR
Queue Stats
211W - 192L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
lawrence_wolfxX
Sun Wukong
Level 123
God Stats
65W - 34L
1,589 SR
Queue Stats
448W - 416L
1,500 Elo+
Solo
Team Averages
Level 109
1,506 SR
1,494 Elo+

VS

Team Averages
Level 123
1,451 SR
1,493 Elo+
Da Ji
Da Ji
FrostReave
Da Ji
Level 143
God Stats
11W - 22L
1,408 SR
Queue Stats
78W - 81L
1,500 Elo+
Solo
Medusa
Medusa
GozerTheGozerien
Medusa
Level 88
God Stats
12W - 18L
1,438 SR
Queue Stats
155W - 150L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
Level 222
God Stats
24W - 11L
1,589 SR
Queue Stats
222W - 209L
1,539 Elo+
Party 3
Cu Chulainn
Cu Chulainn
tennese
Cu Chulainn
Level 156
God Stats
1W - 3L
1,277 SR
Queue Stats
306W - 287L
1,502 Elo+
Party 1
Geb
Geb
whiterthanyou
Geb
Level 6
God Stats
2W - 2L
1,540 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,557
505
4,368
6,754
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
FuraxDu96
Hercules
9
0 / 1 / 1
5,286
481
3,527
9,244
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
G4peH0rn
Persephone
11
0 / 2 / 1
6,312
574
3,573
5,843
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
5,085
462
2,935
10,941
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
lawrence_wolfxX
Sun Wukong
11
2 / 3 / 0
6,454
587
6,148
13,184
8,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 0 / 2
6,443
586
5,095
9,035
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,198
563
6,296
6,314
2,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
13
1 / 0 / 4
7,234
658
6,819
6,838
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
tennese
Cu Chulainn
12
3 / 2 / 0
7,241
658
9,219
11,716
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 4
5,980
544
3,212
8,364
4,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Da Ji
4
0
2
5
L
Hercules
FuraxDu96
Hercules
0
1
1
0.5
L
Persephone
G4peH0rn
Persephone
0
2
1
0.25
W
2
1
1
2.5
W
Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
1
0
4
3
L
0
2
0
0
L
Sun Wukong
lawrence_wolfxX
Sun Wukong
2
3
0
0.67
W
Cu Chulainn
tennese
Cu Chulainn
3
2
0
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
30,641
45,966
Taken
42,267
24,091
Mitigated
22,375
11,947
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,368
1,313
118
1,647
6,754
1,757
0
829
5,925
32,959
4,094
W
Da Ji
5,095
1,351
0
4,546
9,035
3,452
0
884
8,151
0
47,008
L
Hercules
FuraxDu96
Hercules
3,527
973
0
2,669
9,244
7,191
0
1,817
7,427
0
13,819
L
Persephone
G4peH0rn
Persephone
3,573
154
0
1,516
5,843
1,695
0
490
5,347
54,311
0
W
6,296
2,543
0
2,632
6,314
2,771
0
2,306
4,008
0
53,269
W
Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
6,819
2,935
0
970
6,838
2,584
0
1,749
5,089
0
74,126
L
2,935
1,454
0
1,800
10,941
4,840
0
76
10,865
0
35,691
L
Sun Wukong
lawrence_wolfxX
Sun Wukong
6,148
2,137
0
4,197
13,184
8,608
0
0
13,184
0
48,209
W
Cu Chulainn
tennese
Cu Chulainn
9,219
1,888
0
2,237
11,716
8,573
0
0
11,716
0
55,372
W
3,212
568
0
2,434
8,364
4,995
0
2,942
5,422
17,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
33,096
344
Minions Killed
392
0
Camps Cleared
0
1,106,945
Distance Traveled
1,168,311
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,557
505
63
6
0
198,672
0
W
Da Ji
6,443
586
82
7
0
232,695
0
L
Hercules
5,286
481
19
2
0
234,785
0
L
Persephone
6,312
574
111
10
0
225,766
1
W
Medusa
6,198
563
95
9
0
227,842
0
W
Ah Muzen Cab
7,234
658
120
11
0
257,590
5
L
Kali
5,085
462
58
5
0
239,332
0
L
Sun Wukong
6,454
587
93
8
0
208,390
0
W
Cu Chulainn
7,241
658
80
7
0
213,311
0
W
Geb
5,980
544
15
1
0
236,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role