Player Matchup

Martichoras
Martichoras
Delrocho
Martichoras
Level 157
God Stats
2W - 1L
1,480 SR
Queue Stats
12W - 8L
1,623 Elo+
Party 3
Lancelot
Lancelot
ILovePerks
Lancelot
Level 145
God Stats
4W - 6L
1,418 SR
Queue Stats
147W - 153L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Kynlaan
Cthulhu
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 48L
1,701 Elo+
Party 3
Horus
Horus
RawObsession
Horus
Level 186
God Stats
9W - 7L
1,767 SR
Queue Stats
258W - 309L
1,470 Elo+
Party 2
Thoth
Thoth
ViolëtMyers
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,568 Elo+
Party 2
Team Averages
Level 133
1,533 SR
1,580 Elo+

VS

Team Averages
Level 125
1,638 SR
1,590 Elo+
Zeus
Zeus
Grahh
Zeus
Level 140
God Stats
7W - 5L
1,695 SR
Queue Stats
187W - 143L
1,602 Elo+
Solo
Olorun
Olorun
LowRezBansAll
Olorun
Level 71
God Stats
63W - 69L
1,511 SR
Queue Stats
322W - 318L
1,586 Elo+
Solo
Ares
Ares
Razncain
Ares
Level 128
God Stats
2W - 2L
1,574 SR
Queue Stats
59W - 46L
1,602 Elo+
Party 1
Rama
Rama
iamthird
Rama
Level 129
God Stats
5W - 2L
1,857 SR
Queue Stats
112W - 90L
1,583 Elo+
Party 1
Nut
Nut
inmaninmin
Nut
Level 156
God Stats
1W - 2L
1,551 SR
Queue Stats
152W - 132L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Delrocho
Martichoras
14
0 / 1 / 1
7,899
564
6,177
6,641
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
ILovePerks
Lancelot
15
5 / 0 / 2
8,219
587
6,344
9,643
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kynlaan
Cthulhu
15
3 / 1 / 3
8,852
632
10,338
11,811
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 3
7,210
515
2,193
9,928
7,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 2
8,000
571
5,387
7,630
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Grahh
Zeus
14
1 / 2 / 1
8,077
577
6,911
7,185
2,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 0
7,811
558
6,625
13,673
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
11
0 / 1 / 2
6,390
456
3,641
10,673
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
14
0 / 0 / 1
7,519
537
3,485
6,753
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 2
7,384
527
6,141
9,821
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
5
5
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Delrocho
Martichoras
0
1
1
0.5
L
Zeus
Grahh
Zeus
1
2
1
0.75
W
Lancelot
ILovePerks
Lancelot
5
0
2
6
W
Cthulhu
Kynlaan
Cthulhu
3
1
3
4.5
L
2
5
0
0.4
W
1
0
3
2.5
L
Ares
0
1
2
1
W
2
3
2
1
L
Rama
0
0
1
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
26,803
45,653
Taken
48,105
26,689
Mitigated
22,569
19,168
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Delrocho
Martichoras
6,177
1,861
0
2,374
6,641
2,837
0
943
5,698
0
73,708
L
Zeus
Grahh
Zeus
6,911
663
0
2,504
7,185
2,322
0
1,966
5,219
75,971
1,550
W
Lancelot
ILovePerks
Lancelot
6,344
1,348
0
7,401
9,643
5,147
0
1,807
7,836
0
70,321
W
Cthulhu
Kynlaan
Cthulhu
10,338
1,169
0
3,070
11,811
8,327
0
6,496
5,315
60,707
807
L
6,625
4,513
0
5,647
13,673
5,426
0
8,382
4,403
55,832
2,460
W
2,193
1,025
980
4,404
9,928
7,388
0
4,176
5,752
0
14,775
L
Ares
3,641
47
0
3,148
10,673
7,741
0
2,113
8,560
18,242
0
W
5,387
218
0
939
7,630
2,990
0
3,539
4,091
68,265
1,083
L
Rama
3,485
2,870
0
4,225
6,753
2,921
0
0
6,753
0
72,021
L
6,141
3,528
0
3,957
9,821
4,159
0
2,119
7,615
0
73,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
37,181
513
Minions Killed
528
0
Camps Cleared
0
1,493,948
Distance Traveled
1,329,166
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,899
564
135
10
0
238,532
0
L
Zeus
8,077
577
148
11
0
261,470
1
W
Lancelot
8,219
587
98
7
0
378,971
2
W
Cthulhu
8,852
632
128
9
0
296,546
1
L
Olorun
7,811
558
106
8
0
214,978
4
W
Horus
7,210
515
22
2
0
307,473
5
L
Ares
6,390
456
27
2
0
299,990
1
W
Thoth
8,000
571
130
9
0
272,426
2
L
Rama
7,519
537
139
10
0
248,850
5
L
Nut
7,384
527
108
8
0
303,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role