Player Matchup

Vulcan
Vulcan
MaceMan09
Vulcan
Level 146
God Stats
17W - 12L
1,799 SR
Queue Stats
89W - 86L
1,675 Elo+
Party 1
Anhur
Anhur
SamSplatz
Anhur
Level 128
God Stats
1W - 1L
1,696 SR
Queue Stats
132W - 130L
1,563 Elo+
Solo
Bacchus
Bacchus
Th3 Grindfather
Bacchus
Level 148
God Stats
54W - 56L
1,575 SR
Queue Stats
349W - 355L
1,573 Elo+
Party 1
Team Averages
Level 141
1,690 SR
1,604 Elo+

VS

Team Averages
Level 152
1,366 SR
1,645 Elo+
Sol
Sol
IlSnowIl
Sol
Level 209
God Stats
8W - 7L
1,098 SR
Queue Stats
454W - 373L
1,674 Elo+
Solo
Awilix
Awilix
Jõrdan
Awilix
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,686 Elo+
Party 2
Cerberus
Cerberus
LucidUK
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MaceMan09
Vulcan
11
3 / 2 / 1
6,662
833
7,054
5,391
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
SamSplatz
Anhur
11
2 / 3 / 1
6,686
836
3,971
9,638
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 3 / 2
5,126
641
2,596
7,326
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 0
7,391
924
8,737
8,564
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
Jõrdan
Awilix
10
2 / 1 / 5
6,279
785
4,170
6,688
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
LucidUK
Cerberus
11
0 / 1 / 8
6,281
785
5,048
6,275
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
8
8
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
W
Awilix
Jõrdan
Awilix
2
1
5
4.5
W
Cerberus
LucidUK
Cerberus
0
1
8
4
L
Vulcan
MaceMan09
Vulcan
3
2
1
1.75
L
Anhur
SamSplatz
Anhur
2
3
1
0.83
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
17,955
22,355
Taken
21,527
10,132
Mitigated
9,208
2,667
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,737
4,597
0
3,620
8,564
2,570
1,335
2,605
5,852
33,054
3,826
W
Awilix
Jõrdan
Awilix
4,170
1,229
0
1,278
6,688
2,581
0
2,596
4,007
0
16,087
W
Cerberus
LucidUK
Cerberus
5,048
202
0
1,533
6,275
4,057
0
4,141
1,983
11,773
266
L
Vulcan
MaceMan09
Vulcan
7,054
368
0
688
5,391
2,095
236
2,314
2,953
19,407
0
L
Anhur
SamSplatz
Anhur
3,971
1,805
0
1,335
9,638
3,084
192
5,908
3,324
0
26,940
L
2,596
285
0
644
7,326
4,953
0
4,054
2,836
4,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,474
Gold Earned
19,951
90
Minions Killed
90
0
Camps Cleared
0
383,297
Distance Traveled
435,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,391
924
59
7
0
141,976
0
W
Awilix
6,279
785
20
3
0
138,903
0
W
Cerberus
6,281
785
11
1
0
154,914
0
L
Vulcan
6,662
833
31
4
0
152,066
0
L
Anhur
6,686
836
56
7
0
138,526
0
L
Bacchus
5,126
641
3
0
0
92,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role