Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond V
ChickenManPhil
Surtr
Diamond V
Level 127
God Stats
1W - 3L
1,179 SR
Queue Stats
197W - 190L
1,869 MMR
Solo
Vulcan
Vulcan
Diamond V
FrEaKiNcRaZy
Vulcan
Diamond V
Level 200
God Stats
8W - 13L
1,561 SR
Queue Stats
184W - 173L
1,894 MMR
Party 2
Ares
Ares
Platinum II
JUGGERNAUT
Ares
Platinum II
Level 319
God Stats
2W - 2L
1,192 SR
Queue Stats
194W - 187L
1,843 MMR
Party 2
Bastet
Bastet
Platinum II
PavlovsBar
Bastet
Platinum II
Level 135
God Stats
1W - 4L
1,466 SR
Queue Stats
324W - 309L
1,868 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 209
1,380 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,598 SR
1,870 MMR
Geb
Geb
Gold I
DonHulio9
Geb
Gold I
Level 123
God Stats
2W - 0L
1,703 SR
Queue Stats
28W - 20L
1,866 MMR
Solo
Neith
Neith
Platinum III
HomelessHunter
Neith
Platinum III
Level 147
God Stats
1W - 2L
1,301 SR
Queue Stats
429W - 417L
1,857 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Jdeeara
Sun Wukong
Platinum II
Level 136
God Stats
33W - 21L
1,711 SR
Queue Stats
105W - 101L
1,867 MMR
Solo
Agni
Agni
Gold II
KiaMalifa
Agni
Gold II
Level 141
God Stats
2W - 0L
1,856 SR
Queue Stats
17W - 9L
1,748 MMR
Party 1
Serqet
Serqet
Platinum II
iTempted
Serqet
Platinum II
Level 170
God Stats
1W - 0L
1,421 SR
Queue Stats
34W - 15L
2,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 0 / 1
4,315
539
2,139
2,032
684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 1
4,866
608
5,143
10,159
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vulcan
10
1 / 1 / 0
5,500
688
1,978
3,228
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,457
557
2,535
4,927
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
PavlovsBar
Bastet
10
1 / 0 / 1
4,877
610
1,403
6,060
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorArachneThanatos

VS

Bans
LokiMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,359
545
1,247
4,956
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,632
579
1,669
2,125
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Jdeeara
Sun Wukong
8
0 / 1 / 0
4,582
573
4,558
7,777
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
9
1 / 1 / 2
4,785
598
1,884
2,890
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
iTempted
Serqet
9
2 / 0 / 1
4,610
576
2,472
5,419
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
3
3
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
1
0.5
L
0
1
1
0.5
W
0
0
2
1
L
Vulcan
1
1
0
1
W
0
0
0
0
L
0
1
1
0.5
W
Sun Wukong
Jdeeara
Sun Wukong
0
1
0
0
W
Agni
1
1
2
2
L
Bastet
PavlovsBar
Bastet
1
0
1
1.5
W
Serqet
iTempted
Serqet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,198
Damage
11,830
26,406
Taken
23,167
12,041
Mitigated
10,235
10,587
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,139
890
0
648
2,032
684
0
108
1,924
0
28,632
L
5,143
2,029
0
4,437
10,159
5,438
0
541
9,415
372
30,593
W
1,247
206
0
1,812
4,956
3,129
0
1,533
3,423
9,366
0
L
Vulcan
1,978
416
0
500
3,228
1,171
0
974
1,994
36,629
1,413
W
1,669
842
0
653
2,125
723
528
216
1,909
0
37,416
L
2,535
326
0
1,356
4,927
2,713
0
993
3,892
12,383
2,113
W
Sun Wukong
Jdeeara
Sun Wukong
4,558
619
0
2,799
7,777
3,633
0
611
6,667
0
33,619
W
Agni
1,884
156
0
820
2,890
817
0
1,064
1,741
24,658
0
L
Bastet
PavlovsBar
Bastet
1,403
263
0
3,646
6,060
2,035
0
185
5,835
0
36,701
W
Serqet
iTempted
Serqet
2,472
381
0
2,242
5,419
1,933
0
775
4,569
0
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
22,968
263
Minions Killed
238
0
Camps Cleared
0
809,468
Distance Traveled
865,028
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,315
539
53
7
0
119,260
0
L
Surtr
4,866
608
59
7
0
154,884
0
W
Geb
4,359
545
8
1
0
161,639
4
L
Vulcan
5,500
688
72
9
0
163,689
2
W
Neith
4,632
579
63
8
0
134,393
0
L
Ares
4,457
557
9
1
0
174,950
1
W
Sun Wukong
4,582
573
64
8
0
177,724
0
W
Agni
4,785
598
63
8
0
171,189
3
L
Bastet
4,877
610
70
9
0
196,685
0
W
Serqet
4,610
576
40
5
0
220,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role