Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdmiralSiso
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,816 SR
Queue Stats
288W - 168L
1,557 Elo+
Party 1
Achilles
Achilles
AhsamRulz
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,470 Elo+
Party 1
Vulcan
Vulcan
Arceus321k
Vulcan
Level 123
God Stats
8W - 6L
1,622 SR
Queue Stats
48W - 42L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Crayonssvt
Hun Batz
Level 180
God Stats
4W - 5L
1,501 SR
Queue Stats
45W - 44L
1,565 Elo+
Solo
Hera
Hera
DutchDave93
Hera
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,394 Elo+
Party 1
Team Averages
Level 141
1,588 SR
1,505 Elo+

VS

Team Averages
Level 132
1,530 SR
1,564 Elo+
Nemesis
Nemesis
Aero96
Nemesis
Level 147
God Stats
8W - 10L
1,648 SR
Queue Stats
195W - 179L
1,540 Elo+
Solo
Janus
Janus
Anticosyl
Janus
Level 60
God Stats
4W - 5L
1,385 SR
Queue Stats
198W - 179L
1,565 Elo+
Solo
Tyr
Tyr
ExcuseYoouu
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,532 Elo+
Solo
Ra
Ra
McFaster09
Ra
Level 143
God Stats
12W - 8L
1,617 SR
Queue Stats
74W - 71L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
TuMadre007
Kumbhakarna
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 57L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdmiralSiso
Ah Muzen Cab
14
1 / 3 / 0
8,559
856
7,713
7,290
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
AhsamRulz
Achilles
13
0 / 1 / 0
7,824
782
6,103
10,549
11,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
Arceus321k
Vulcan
13
0 / 6 / 1
8,101
810
11,848
11,391
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Crayonssvt
Hun Batz
14
0 / 0 / 1
8,361
836
12,848
14,029
15,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
0 / 5 / 0
8,721
872
8,226
9,683
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aero96
Nemesis
15
3 / 0 / 6
9,298
930
6,827
9,644
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Anticosyl
Janus
16
3 / 0 / 4
9,486
949
12,125
8,882
3,573
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 1 / 9
8,837
884
8,928
16,349
17,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 0 / 7
9,618
962
15,013
7,948
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
TuMadre007
Kumbhakarna
15
3 / 0 / 6
9,725
973
4,859
17,201
19,395
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
15
15
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AdmiralSiso
Ah Muzen Cab
1
3
0
0.33
W
Nemesis
Aero96
Nemesis
3
0
6
6
L
Achilles
AhsamRulz
Achilles
0
1
0
0
W
Janus
Anticosyl
Janus
3
0
4
5
L
Vulcan
Arceus321k
Vulcan
0
6
1
0.08
L
Hun Batz
Crayonssvt
Hun Batz
0
0
1
0.5
L
0
5
0
0
W
2
1
9
6.5
W
4
0
7
7.5
W
Kumbhakarna
TuMadre007
Kumbhakarna
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
47,752
52,942
Taken
60,024
38,220
Mitigated
48,587
9,056
Healing
18,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AdmiralSiso
Ah Muzen Cab
7,713
1,895
0
873
7,290
2,942
0
3,800
3,300
0
28,753
W
Nemesis
Aero96
Nemesis
6,827
2,022
0
1,658
9,644
4,604
0
2,534
6,845
0
23,168
L
Achilles
AhsamRulz
Achilles
6,103
705
0
2,289
10,549
11,841
0
4,452
5,748
0
12,198
W
Janus
Anticosyl
Janus
12,125
513
0
1,542
8,882
3,573
0
4,328
4,359
41,498
1,324
L
Vulcan
Arceus321k
Vulcan
11,848
290
0
625
11,391
4,355
0
8,297
2,680
26,176
0
L
Hun Batz
Crayonssvt
Hun Batz
12,848
929
0
4,820
14,029
15,294
0
6,707
6,837
0
28,834
L
8,226
1,561
0
449
9,683
3,788
0
5,830
3,604
32,713
0
W
8,928
1,187
0
5,191
16,349
17,349
0
4,078
10,985
0
17,791
W
15,013
406
3,163
2,039
7,948
3,666
0
3,644
3,958
50,144
276
W
Kumbhakarna
TuMadre007
Kumbhakarna
4,859
232
0
4,636
17,201
19,395
0
4,398
11,862
11,106
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
46,964
224
Minions Killed
277
0
Camps Cleared
0
1,063,020
Distance Traveled
1,214,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,559
856
63
6
0
212,084
0
W
Nemesis
9,298
930
50
5
0
257,427
0
L
Achilles
7,824
782
10
1
0
224,390
0
W
Janus
9,486
949
88
9
0
230,480
0
L
Vulcan
8,101
810
39
4
0
197,323
0
L
Hun Batz
8,361
836
49
5
0
249,263
0
L
Hera
8,721
872
63
6
0
179,960
0
W
Tyr
8,837
884
21
2
0
242,842
0
W
Ra
9,618
962
92
9
0
238,617
0
W
Kumbhakarna
9,725
973
26
3
0
245,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role