Player Matchup

Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Ferco169
Ao Kuang
Gold I
Level 156
God Stats
66W - 51L
1,455 SR
Queue Stats
518W - 515L
1,456 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
L3aybi1
Cu Chulainn
Gold III
Level 126
God Stats
24W - 12L
1,621 SR
Queue Stats
524W - 516L
1,465 MMR
Solo
Skadi
Skadi
Gold IV
Muffiinnzz
Skadi
Gold IV
Level 127
God Stats
4W - 1L
1,621 SR
Queue Stats
97W - 101L
1,449 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Refuse_Monkey
Sylvanus
Bronze III
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,540 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,521 SR
1,458 MMR
Ares
Ares
Bronze V
C-sizzle52
Ares
Bronze V
Level 112
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 7L
1,440 MMR
Solo
Merlin
Merlin
Gold III
Strixxx2020
Merlin
Gold III
Level 128
God Stats
0W - 2L
1,537 SR
Queue Stats
150W - 151L
1,487 MMR
Party 1
Fenrir
Fenrir
Bronze V
TheGodTilin
Fenrir
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,431 MMR
Solo
Medusa
Medusa
Gold IV
Trisectrix
Medusa
Gold IV
Level 121
God Stats
58W - 43L
1,573 SR
Queue Stats
154W - 172L
1,487 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
i11Danzo
Erlang Shen
Gold IV
Level 83
God Stats
2W - 5L
1,375 SR
Queue Stats
394W - 405L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 0 / 1
6,022
753
2,956
4,833
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Ferco169
Ao Kuang
10
1 / 0 / 0
5,238
655
1,682
8,471
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
L3aybi1
Cu Chulainn
11
4 / 0 / 0
6,418
802
5,603
5,706
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
9
3 / 0 / 1
5,046
631
5,328
5,538
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Refuse_Monkey
Sylvanus
9
1 / 1 / 3
5,468
684
3,407
7,611
4,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ne ZhaAthenaOsirisThanatos

VS

Bans
KaliThorBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,427
553
3,023
7,956
5,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
11
0 / 0 / 0
5,254
657
3,001
5,519
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 2 / 0
4,141
518
1,818
5,756
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Trisectrix
Medusa
7
1 / 3 / 0
4,263
533
4,624
6,758
1,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
i11Danzo
Erlang Shen
6
0 / 3 / 0
4,009
501
2,304
7,010
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
1
0.5
L
0
1
1
0.5
W
Ao Kuang
Ferco169
Ao Kuang
1
0
0
1
W
Cu Chulainn
L3aybi1
Cu Chulainn
4
0
0
4
W
Skadi
3
0
1
3.5
W
Sylvanus
Refuse_Monkey
Sylvanus
1
1
3
2.5
L
Merlin
0
0
0
0
L
Fenrir
0
2
0
0
L
Medusa
Trisectrix
Medusa
1
3
0
0.33
L
Erlang Shen
i11Danzo
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
14,770
32,159
Taken
32,999
14,890
Mitigated
16,513
18,207
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,956
982
70
2,629
4,833
1,534
0
2,988
1,845
41,546
1,112
L
3,023
131
105
2,430
7,956
5,658
0
2,710
5,246
16,576
0
W
Ao Kuang
Ferco169
Ao Kuang
1,682
549
0
6,879
8,471
2,680
0
147
8,324
36,249
976
W
Cu Chulainn
L3aybi1
Cu Chulainn
5,603
1,136
0
3,566
5,706
4,619
0
0
5,274
152
41,725
W
Skadi
5,328
2,170
0
1,272
5,538
1,956
531
733
4,805
0
39,261
W
Sylvanus
Refuse_Monkey
Sylvanus
3,407
1,451
1,621
2,170
7,611
4,101
129
2,156
5,455
15,757
0
L
Merlin
3,001
40
0
2,000
5,519
2,007
0
2,549
2,738
42,312
0
L
Fenrir
1,818
318
0
1,537
5,756
2,405
0
925
4,705
0
20,460
L
Medusa
Trisectrix
Medusa
4,624
1,887
0
1,878
6,758
1,914
0
1,189
5,569
0
28,242
L
Erlang Shen
i11Danzo
Erlang Shen
2,304
1,175
0
2,223
7,010
4,529
0
310
6,062
0
18,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
22,094
313
Minions Killed
214
0
Camps Cleared
0
807,309
Distance Traveled
843,695
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,022
753
87
11
0
167,344
4
L
Ares
4,427
553
19
2
0
182,722
2
W
Ao Kuang
5,238
655
69
9
0
182,446
1
W
Cu Chulainn
6,418
802
75
9
0
151,987
1
W
Skadi
5,046
631
47
6
0
158,807
0
W
Sylvanus
5,468
684
35
4
0
146,725
2
L
Merlin
5,254
657
83
10
0
178,887
0
L
Fenrir
4,141
518
41
5
0
177,657
0
L
Medusa
4,263
533
43
5
0
171,745
0
L
Erlang Shen
4,009
501
28
4
0
132,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role