Player Matchup

Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond II
 
Ganesha
Diamond II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond III
 
Loki
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
InfiniteGz
Thoth
Diamond III
Level 98
God Stats
2W - 3L
1,567 SR
Queue Stats
137W - 119L
2,054 MMR
Solo
Rama
Rama
Diamond I
Stratography
Rama
Diamond I
Level 165
God Stats
47W - 47L
1,629 SR
Queue Stats
192W - 171L
2,304 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,539 SR
1,772 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,648 SR
2,267 MMR
Cliodhna
Cliodhna
Diamond II
Hirath
Cliodhna
Diamond II
Level 184
God Stats
1W - 3L
1,328 SR
Queue Stats
173W - 132L
2,307 MMR
Party 1
Fafnir
Fafnir
Platinum I
QueezyButtons45
Fafnir
Platinum I
Level 68
God Stats
5W - 3L
1,945 SR
Queue Stats
45W - 33L
2,181 MMR
Party 1
Anubis
Anubis
Diamond III
VendoEmpanadas
Anubis
Diamond III
Level 64
God Stats
2W - 1L
1,765 SR
Queue Stats
67W - 54L
2,200 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Verkher
Kukulkan
Diamond III
Level 155
God Stats
1W - 3L
1,700 SR
Queue Stats
185W - 170L
2,330 MMR
Solo
Thor
Thor
Diamond II
Ýeezus
Thor
Diamond II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
2,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 0
7,120
712
8,253
8,382
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
 
Ganesha
10
0 / 1 / 9
6,468
647
2,723
5,379
3,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
 
Loki
11
5 / 1 / 1
5,950
595
7,839
8,275
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
11
3 / 2 / 4
6,127
613
4,113
6,483
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
7,117
712
3,056
2,192
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SusanoCabrakanAresCamazotz

VS

Bans
BastetAo KuangSun WukongLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hirath
Cliodhna
11
1 / 3 / 0
5,702
570
3,818
9,359
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 2
5,514
551
1,642
4,094
3,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 9 / 0
4,895
490
2,627
11,829
4,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Verkher
Kukulkan
10
0 / 3 / 4
5,479
548
3,731
5,430
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Ýeezus
Thor
9
2 / 2 / 1
5,357
536
4,907
9,691
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
4
4
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
0
4
W
Ganesha
 
Ganesha
0
1
9
4.5
W
Loki
 
Loki
5
1
1
5.5
L
Cliodhna
Hirath
Cliodhna
1
3
0
0.33
W
Thoth
3
2
4
2.5
L
1
0
2
2
W
5
0
0
5
L
0
9
0
0
L
Kukulkan
Verkher
Kukulkan
0
3
4
0.67
L
Thor
Ýeezus
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,984
Damage
16,725
30,711
Taken
40,403
15,448
Mitigated
17,318
9,105
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,253
1,810
0
2,266
8,382
5,553
0
1,236
7,146
0
59,351
W
Ganesha
 
Ganesha
2,723
442
0
1,472
5,379
3,834
104
1,059
4,274
17,636
0
W
Loki
 
Loki
7,839
2,227
0
3,440
8,275
2,839
0
1,341
6,827
0
43,320
L
Cliodhna
Hirath
Cliodhna
3,818
737
0
1,708
9,359
3,588
0
172
9,187
0
37,728
W
Thoth
4,113
105
0
790
6,483
2,405
0
2,471
3,823
42,442
829
L
1,642
404
0
1,199
4,094
3,834
0
717
3,208
12,343
0
W
3,056
2,712
0
1,137
2,192
817
1,191
1,388
804
0
57,130
L
2,627
517
0
2,492
11,829
4,723
0
1,548
10,170
36,526
0
L
Kukulkan
Verkher
Kukulkan
3,731
262
0
707
5,430
2,031
0
441
4,989
34,066
946
L
Thor
Ýeezus
Thor
4,907
2,051
0
2,698
9,691
3,142
0
3,571
6,105
0
28,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
26,947
381
Minions Killed
270
0
Camps Cleared
0
1,027,733
Distance Traveled
979,380
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,120
712
97
10
0
201,291
2
W
Ganesha
6,468
647
2
0
0
209,754
6
W
Loki
5,950
595
62
6
0
226,715
0
L
Cliodhna
5,702
570
79
8
0
208,410
0
W
Thoth
6,127
613
84
8
0
190,563
0
L
Fafnir
5,514
551
16
2
0
211,400
0
W
Rama
7,117
712
136
14
0
199,410
0
L
Anubis
4,895
490
64
6
0
177,186
0
L
Kukulkan
5,479
548
55
6
0
190,334
2
L
Thor
5,357
536
56
6
0
192,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role