Player Matchup

Chaac
Chaac
Atomic_Owie
Chaac
Level 158
God Stats
6W - 14L
1,483 SR
Queue Stats
271W - 253L
1,539 Elo+
Solo
Skadi
Skadi
Kiaušininis
Skadi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,588 Elo+
Party 2
Ymir
Ymir
Kunkule
Ymir
Level 159
God Stats
1W - 2L
1,697 SR
Queue Stats
63W - 49L
1,627 Elo+
Party 2
Awilix
Awilix
Terpentinis
Awilix
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 47L
1,575 Elo+
Party 2
Chang'e
Chang'e
ThugOG
Chang'e
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,482 Elo+
Solo
Team Averages
Level 150
1,536 SR
1,562 Elo+

VS

Team Averages
Level 141
1,675 SR
1,522 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Av0nt
Poseidon
Level 145
God Stats
38W - 31L
1,651 SR
Queue Stats
570W - 563L
1,489 Elo+
Party 1
Kali
Kali
BlackAngel1258
Kali
Level 158
God Stats
17W - 7L
1,705 SR
Queue Stats
347W - 330L
1,494 Elo+
Party 1
Mulan
Mulan
MarriedWhistler
Mulan
Level 123
God Stats
32W - 20L
1,633 SR
Queue Stats
81W - 69L
1,562 Elo+
Solo
Janus
Janus
mattat
Janus
Level 119
God Stats
3W - 3L
1,887 SR
Queue Stats
233W - 205L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,448
645
3,323
5,375
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 0
6,554
655
3,766
4,562
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
Kunkule
Ymir
8
0 / 2 / 1
5,274
527
3,764
10,590
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
10
0 / 4 / 1
5,135
514
5,296
11,193
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ThugOG
Chang'e
9
0 / 0 / 0
4,783
478
1,200
3,338
922
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 2
6,139
614
5,115
5,971
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Av0nt
Poseidon
12
3 / 0 / 0
6,830
683
2,537
5,925
1,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 3
5,897
590
4,738
11,988
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 5
5,444
544
3,795
6,302
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
mattat
Janus
11
2 / 0 / 4
6,411
641
4,423
2,550
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
2
2
L
0
1
0
0
W
Poseidon
Av0nt
Poseidon
3
0
0
3
W
2
0
3
3.5
L
2
1
0
2
L
Ymir
Kunkule
Ymir
0
2
1
0.25
W
0
1
5
2.5
L
Awilix
0
4
1
0.13
L
Chang'e
ThugOG
Chang'e
0
0
0
0
W
Janus
mattat
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
20,608
35,058
Taken
32,736
18,396
Mitigated
14,486
7,080
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,115
2,440
0
2,257
5,971
2,470
0
617
5,354
0
43,518
L
3,323
281
0
2,132
5,375
3,824
0
1,911
3,464
0
47,528
W
Poseidon
Av0nt
Poseidon
2,537
656
0
3,120
5,925
1,431
0
210
5,247
47,554
0
W
4,738
3,030
0
5,085
11,988
5,778
0
503
11,485
0
49,038
L
3,766
1,447
0
270
4,562
1,532
42
646
3,874
0
51,653
L
Ymir
Kunkule
Ymir
3,764
1,678
0
2,024
10,590
7,385
0
1,747
8,709
14,028
929
W
3,795
502
0
2,292
6,302
3,771
318
2,029
4,273
0
21,107
L
Awilix
5,296
2,829
0
620
11,193
4,733
0
1,339
9,744
0
39,232
L
Chang'e
ThugOG
Chang'e
1,200
121
400
1,634
3,338
922
0
816
2,462
26,359
0
W
Janus
mattat
Janus
4,423
806
0
1,110
2,550
1,036
558
1,572
978
43,149
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
30,721
321
Minions Killed
373
0
Camps Cleared
0
1,039,266
Distance Traveled
1,075,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,139
614
75
8
0
195,979
0
L
Chaac
6,448
645
91
9
0
207,535
0
W
Poseidon
6,830
683
111
11
0
205,111
0
W
Kali
5,897
590
71
7
0
262,230
0
L
Skadi
6,554
655
101
10
0
202,350
0
L
Ymir
5,274
527
17
2
0
212,002
1
W
Mulan
5,444
544
28
3
0
196,304
0
L
Awilix
5,135
514
65
7
0
234,087
0
L
Chang'e
4,783
478
47
5
0
183,292
0
W
Janus
6,411
641
88
9
0
216,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role