Player Matchup

Susano
Susano
 
Susano
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LakerGang555
Ares
Level 83
God Stats
0W - 4L
1,297 SR
Queue Stats
388W - 433L
1,427 Elo+
Solo
Bellona
Bellona
PirateCapn
Bellona
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 47L
1,509 Elo+
Solo
Fenrir
Fenrir
RadiumActivity
Fenrir
Level 147
God Stats
1W - 4L
1,308 SR
Queue Stats
261W - 213L
1,598 Elo+
Solo
Cthulhu
Cthulhu
TheFirstRaikage
Cthulhu
Level 159
God Stats
0W - 2L
1,237 SR
Queue Stats
54W - 44L
1,604 Elo+
Solo
Team Averages
Level 134
1,368 SR
1,528 Elo+

VS

Team Averages
Level 113
1,655 SR
1,547 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AlmightyBuDsTeR
Ah Puch
Level 83
God Stats
3W - 0L
1,812 SR
Queue Stats
54W - 40L
1,602 Elo+
Party 1
Bacchus
Bacchus
Beanboy995
Bacchus
Level 60
God Stats
11W - 3L
1,829 SR
Queue Stats
130W - 134L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
Ilitharius
Xbalanque
Level 156
God Stats
21W - 11L
1,632 SR
Queue Stats
943W - 743L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 2 / 3
7,476
680
7,890
7,552
4,287
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,828
712
2,360
11,519
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bellona
PirateCapn
Bellona
13
0 / 3 / 2
6,949
632
4,570
14,638
10,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 4
7,297
663
4,279
9,972
10,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 1 / 4
7,911
719
17,750
8,846
11,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 0 / 6
8,283
753
7,748
13,078
12,415
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
 
Cthulhu
14
0 / 2 / 10
8,092
736
10,072
11,446
14,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 9
7,734
703
8,924
5,345
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Beanboy995
Bacchus
13
1 / 1 / 10
8,150
741
6,519
9,327
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Ilitharius
Xbalanque
14
6 / 2 / 5
8,882
807
14,932
7,382
4,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
5
Kills
11
11
Deaths
5
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
3
1.75
W
Hercules
 
Hercules
3
0
6
6
W
Cthulhu
 
Cthulhu
0
2
10
2.5
W
1
0
9
5.5
W
Bacchus
Beanboy995
Bacchus
1
1
10
6
W
Xbalanque
Ilitharius
Xbalanque
6
2
5
4.25
L
1
4
1
0.38
L
Bellona
PirateCapn
Bellona
0
3
2
0.33
L
1
1
4
3
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
48,195
52,527
Taken
46,578
52,181
Mitigated
47,425
16,227
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,890
1,115
75
612
7,552
4,287
0
2,932
4,620
0
18,909
W
Hercules
 
Hercules
7,748
1,111
682
2,710
13,078
12,415
163
6,384
6,694
0
11,020
W
Cthulhu
 
Cthulhu
10,072
418
4,511
2,257
11,446
14,441
31
4,701
6,745
28,147
1,851
W
8,924
597
0
1,205
5,345
3,337
162
3,360
1,985
17,610
0
W
Bacchus
Beanboy995
Bacchus
6,519
317
242
1,369
9,327
12,725
0
3,028
6,299
9,099
0
W
Xbalanque
Ilitharius
Xbalanque
14,932
7,703
2,157
1,534
7,382
4,507
506
1,904
5,478
0
34,625
L
2,360
0
609
760
11,519
14,990
0
4,825
6,694
2,676
799
L
Bellona
PirateCapn
Bellona
4,570
1,200
415
3,500
14,638
10,986
0
7,588
7,050
0
9,484
L
4,279
824
2,405
3,141
9,972
10,688
0
3,908
6,064
0
6,677
L
17,750
145
2,539
2,171
8,846
11,230
0
4,909
3,937
45,094
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
41,141
105
Minions Killed
128
0
Camps Cleared
0
1,123,919
Distance Traveled
1,136,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,476
680
26
2
0
236,330
0
W
Hercules
8,283
753
10
1
0
221,583
0
W
Cthulhu
8,092
736
40
4
0
234,111
0
W
Ah Puch
7,734
703
15
1
0
212,770
0
W
Bacchus
8,150
741
3
0
0
254,086
0
W
Xbalanque
8,882
807
60
5
0
213,587
0
L
Ares
7,828
712
6
1
0
161,543
0
L
Bellona
6,949
632
9
1
0
222,820
0
L
Fenrir
7,297
663
11
1
0
255,948
0
L
Cthulhu
7,911
719
53
5
0
247,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role