Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ThatBoy2Dirty
Jing Wei
Level 171
God Stats
5W - 9L
1,500 SR
Queue Stats
216W - 211L
1,517 Elo+
Solo
Ix Chel
Ix Chel
XxS1NFULxX
Ix Chel
Level 103
God Stats
50W - 44L
1,543 SR
Queue Stats
574W - 552L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tDOVAKINGt
Cu Chulainn
Level 123
God Stats
2W - 1L
1,547 SR
Queue Stats
205W - 200L
1,534 Elo+
Solo
Geb
Geb
xTheBearded1
Geb
Level 160
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 6L
1,393 Elo+
Solo
Team Averages
Level 133
1,539 SR
1,492 Elo+

VS

Team Averages
Level 84
1,573 SR
1,518 Elo+
Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DeeplnThought
Poseidon
Level 117
God Stats
5W - 6L
1,546 SR
Queue Stats
127W - 107L
1,546 Elo+
Solo
Fenrir
Fenrir
HollowedRising
Fenrir
Level 35
God Stats
2W - 3L
1,733 SR
Queue Stats
21W - 36L
1,446 Elo+
Solo
Osiris
Osiris
k rools feet
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,488 Elo+
Solo
Izanami
Izanami
kainaluboy808
Izanami
Level 144
God Stats
79W - 78L
1,584 SR
Queue Stats
1,227W - 1,187L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 1 / 0
3,360
672
709
3,498
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
ThatBoy2Dirty
Jing Wei
6
0 / 0 / 0
3,240
648
472
2,287
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
XxS1NFULxX
Ix Chel
6
0 / 0 / 1
3,345
669
1,803
1,777
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
tDOVAKINGt
Cu Chulainn
7
1 / 0 / 0
4,410
882
992
2,036
1,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,487
697
492
3,104
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,053
611
1,587
3,010
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
DeeplnThought
Poseidon
1
0 / 0 / 0
2,421
484
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
3,298
660
1,735
5,061
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
3
0 / 1 / 0
2,721
544
795
2,584
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
7
0 / 0 / 0
3,494
699
1,041
1,812
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
1
0
1
L
Bacchus
 
Bacchus
0
0
0
0
L
Poseidon
DeeplnThought
Poseidon
0
0
0
0
L
1
1
0
1
W
Jing Wei
ThatBoy2Dirty
Jing Wei
0
0
0
0
W
Ix Chel
XxS1NFULxX
Ix Chel
0
0
1
0.5
L
Osiris
0
1
0
0
L
Izanami
0
0
0
0
W
Cu Chulainn
tDOVAKINGt
Cu Chulainn
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,468
Damage
5,158
12,702
Taken
12,467
4,934
Mitigated
5,702
6,740
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
709
45
0
2,146
3,498
1,049
0
753
2,745
0
13,751
L
Bacchus
 
Bacchus
1,587
263
0
1,244
3,010
2,437
0
440
2,490
6,522
0
L
Poseidon
DeeplnThought
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
1,735
493
0
1,273
5,061
1,817
0
1,286
3,599
0
14,086
W
Jing Wei
ThatBoy2Dirty
Jing Wei
472
370
0
1,473
2,287
612
0
526
1,761
0
19,144
W
Ix Chel
XxS1NFULxX
Ix Chel
1,803
274
270
422
1,777
510
0
81
1,696
11,748
0
L
Osiris
795
363
0
926
2,584
980
0
0
2,584
0
7,382
L
Izanami
1,041
997
0
948
1,812
468
0
313
1,499
0
25,504
W
Cu Chulainn
tDOVAKINGt
Cu Chulainn
992
318
0
959
2,036
1,030
93
0
2,036
0
25,319
W
492
23
0
1,470
3,104
1,733
0
227
2,877
9,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,842
Gold Earned
14,987
154
Minions Killed
100
0
Camps Cleared
0
513,399
Distance Traveled
353,064
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,360
672
35
7
0
119,154
0
L
Bacchus
3,053
611
11
2
0
112,100
2
L
Poseidon
2,421
484
0
0
0
279
0
L
Fenrir
3,298
660
33
7
0
102,296
0
W
Jing Wei
3,240
648
39
8
0
90,091
0
W
Ix Chel
3,345
669
18
4
0
100,601
3
L
Osiris
2,721
544
11
2
0
46,434
0
L
Izanami
3,494
699
45
9
0
91,955
0
W
Cu Chulainn
4,410
882
49
10
0
94,069
0
W
Geb
3,487
697
13
3
0
109,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role