Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EWANOIDE
Loki
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 76L
1,593 Elo+
Solo
Ymir
Ymir
GrupeFrait
Ymir
Level 147
God Stats
7W - 10L
1,188 SR
Queue Stats
129W - 133L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
Luckylogan2
Cernunnos
Level 158
God Stats
5W - 0L
1,719 SR
Queue Stats
40W - 49L
1,475 Elo+
Party 1
Scylla
Scylla
MarauderGuy
Scylla
Level 175
God Stats
4W - 4L
1,362 SR
Queue Stats
163W - 180L
1,514 Elo+
Party 1
Team Averages
Level 145
1,454 SR
1,525 Elo+

VS

Team Averages
Level 119
1,598 SR
1,497 Elo+
Awilix
Awilix
ANTDOG41
Awilix
Level 155
God Stats
36W - 40L
1,504 SR
Queue Stats
122W - 120L
1,493 Elo+
Solo
Sylvanus
Sylvanus
HLAG
Sylvanus
Level 120
God Stats
3W - 3L
1,692 SR
Queue Stats
13W - 11L
1,490 Elo+
Party 2
Bellona
Bellona
Instinktsss
Bellona
Level 106
God Stats
0W - 2L
1,544 SR
Queue Stats
140W - 130L
1,529 Elo+
Solo
Apollo
Apollo
Kemuh
Apollo
Level 114
God Stats
1W - 1L
1,752 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
loud_corner1
Kukulkan
Level 100
God Stats
5W - 8L
1,496 SR
Queue Stats
240W - 226L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 5
7,103
507
4,309
8,943
6,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
14
4 / 0 / 3
7,970
569
6,053
8,717
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 1
8,876
634
10,201
12,101
7,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Luckylogan2
Cernunnos
14
4 / 1 / 1
8,179
584
6,204
6,742
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
0 / 0 / 4
8,154
582
4,231
6,434
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ANTDOG41
Awilix
12
0 / 3 / 1
6,645
475
1,677
9,440
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
HLAG
Sylvanus
11
1 / 3 / 0
6,762
483
5,960
14,139
9,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Instinktsss
Bellona
12
2 / 3 / 0
7,378
527
9,823
15,319
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Kemuh
Apollo
13
0 / 2 / 1
7,600
543
3,027
6,876
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
loud_corner1
Kukulkan
13
0 / 1 / 0
7,619
544
5,983
5,027
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
Awilix
ANTDOG41
Awilix
0
3
1
0.17
W
Loki
4
0
3
5.5
W
3
2
1
1.75
L
Sylvanus
HLAG
Sylvanus
1
3
0
0.33
L
Bellona
Instinktsss
Bellona
2
3
0
0.67
L
Apollo
Kemuh
Apollo
0
2
1
0.25
W
Cernunnos
Luckylogan2
Cernunnos
4
1
1
4.5
W
Scylla
0
0
4
2
L
Kukulkan
loud_corner1
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,998
Damage
26,470
42,937
Taken
50,801
21,923
Mitigated
29,616
17,986
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,309
127
263
2,294
8,943
6,517
0
5,293
3,650
25,150
0
L
Awilix
ANTDOG41
Awilix
1,677
501
0
4,073
9,440
3,492
0
1,175
8,189
0
51,846
W
Loki
6,053
1,638
0
5,460
8,717
3,281
0
771
7,856
0
70,131
W
10,201
3,817
0
4,818
12,101
7,003
0
0
11,350
63,152
2,800
L
Sylvanus
HLAG
Sylvanus
5,960
1,410
2,349
5,438
14,139
9,724
0
5,275
8,552
27,922
0
L
Bellona
Instinktsss
Bellona
9,823
4,593
0
6,316
15,319
11,782
0
8,560
6,243
0
50,322
L
Apollo
Kemuh
Apollo
3,027
2,204
0
1,449
6,876
2,757
694
809
6,067
0
60,696
W
Cernunnos
Luckylogan2
Cernunnos
6,204
3,643
0
3,322
6,742
2,581
0
1,765
4,977
0
66,006
W
Scylla
4,231
255
0
1,829
6,434
2,541
0
3,794
2,640
80,737
1,518
L
Kukulkan
loud_corner1
Kukulkan
5,983
145
0
388
5,027
1,861
0
1,463
3,440
72,730
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
36,004
504
Minions Killed
425
0
Camps Cleared
0
1,456,488
Distance Traveled
1,404,508
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,103
507
32
2
0
298,385
0
L
Awilix
6,645
475
85
6
0
332,165
0
W
Loki
7,970
569
100
7
0
340,332
0
W
Ymir
8,876
634
118
8
0
234,083
4
L
Sylvanus
6,762
483
31
2
0
264,595
2
L
Bellona
7,378
527
86
6
0
285,991
3
L
Apollo
7,600
543
102
7
0
231,107
3
W
Cernunnos
8,179
584
113
8
0
279,092
7
W
Scylla
8,154
582
141
10
0
304,596
0
L
Kukulkan
7,619
544
121
9
0
290,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role