Player Matchup

Set
Set
Baytuix
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 210L
1,559 Elo+
Solo
Bellona
Bellona
Gerrxonn
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Mr_Spritzer_
Ares
Level 85
God Stats
1W - 1L
1,512 SR
Queue Stats
22W - 18L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Veljo
Zhong Kui
Level 150
God Stats
0W - 3L
1,253 SR
Queue Stats
401W - 376L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
matija57
Ah Muzen Cab
Level 128
God Stats
2W - 5L
1,449 SR
Queue Stats
351W - 333L
1,480 Elo+
Party 2
Team Averages
Level 94
1,443 SR
1,511 Elo+

VS

Team Averages
Level 134
1,544 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
COCACOOLLQ
King Arthur
Level 103
God Stats
4W - 10L
1,237 SR
Queue Stats
296W - 265L
1,534 Elo+
Solo
Xbalanque
Xbalanque
Corterus
Xbalanque
Level 113
God Stats
6W - 0L
1,864 SR
Queue Stats
49W - 45L
1,489 Elo+
Solo
Anubis
Anubis
Stern20
Anubis
Level 108
God Stats
79W - 67L
1,539 SR
Queue Stats
195W - 195L
1,536 Elo+
Solo
Pele
Pele
myrdstom
Pele
Level 183
God Stats
21W - 21L
1,580 SR
Queue Stats
597W - 572L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
1 / 2 / 0
6,506
500
3,716
12,369
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
Gerrxonn
Bellona
9
0 / 3 / 0
5,120
394
2,362
8,499
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
5,368
413
2,334
10,165
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Veljo
Zhong Kui
13
1 / 2 / 1
6,898
531
8,466
9,383
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
matija57
Ah Muzen Cab
12
2 / 3 / 0
6,866
528
7,396
11,178
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 2
8,276
637
5,857
7,095
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
COCACOOLLQ
King Arthur
13
3 / 0 / 1
8,235
633
7,388
9,317
7,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Corterus
Xbalanque
12
3 / 2 / 1
7,432
572
8,419
8,477
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Stern20
Anubis
12
1 / 1 / 5
6,942
534
6,725
8,299
4,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
14
3 / 0 / 2
7,501
577
3,919
10,136
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
2
3
L
Set
1
2
0
0.5
W
King Arthur
COCACOOLLQ
King Arthur
3
0
1
3.5
W
Xbalanque
Corterus
Xbalanque
3
2
1
1.75
L
Bellona
Gerrxonn
Bellona
0
3
0
0
L
0
3
1
0.17
W
Anubis
Stern20
Anubis
1
1
5
3.5
L
Zhong Kui
Veljo
Zhong Kui
1
2
1
0.75
L
Ah Muzen Cab
matija57
Ah Muzen Cab
2
3
0
0.67
W
Pele
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
32,308
51,594
Taken
43,324
29,063
Mitigated
22,738
11,641
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,857
220
170
1,516
7,095
2,980
324
2,995
4,100
74,054
1,326
L
Set
3,716
1,455
0
1,221
12,369
5,886
0
2,696
9,551
0
64,814
W
King Arthur
COCACOOLLQ
King Arthur
7,388
617
0
830
9,317
7,676
618
1,224
8,093
0
54,499
W
Xbalanque
Corterus
Xbalanque
8,419
3,554
0
2,560
8,477
3,369
1,046
523
7,954
0
54,213
L
Bellona
Gerrxonn
Bellona
2,362
574
0
1,984
8,499
6,584
0
0
8,499
0
16,218
L
2,334
102
0
2,502
10,165
5,493
0
2,384
7,781
14,938
0
W
Anubis
Stern20
Anubis
6,725
409
0
2,675
8,299
4,232
555
3,123
5,176
52,826
204
L
Zhong Kui
Veljo
Zhong Kui
8,466
615
0
4,564
9,383
7,302
0
4,237
4,768
56,823
1,007
L
Ah Muzen Cab
matija57
Ah Muzen Cab
7,396
2,331
0
1,370
11,178
3,798
0
2,494
8,652
0
57,238
W
Pele
3,919
971
0
4,412
10,136
4,481
0
2,777
7,359
0
57,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
38,386
315
Minions Killed
506
0
Camps Cleared
0
1,208,369
Distance Traveled
1,350,680
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,276
637
145
11
0
272,545
2
L
Set
6,506
500
88
7
0
293,545
0
W
King Arthur
8,235
633
81
6
0
266,236
0
W
Xbalanque
7,432
572
105
8
0
260,845
0
L
Bellona
5,120
394
29
2
0
198,079
0
L
Ares
5,368
413
16
1
0
194,936
0
W
Anubis
6,942
534
76
6
0
247,019
0
L
Zhong Kui
6,898
531
94
7
0
264,287
0
L
Ah Muzen Cab
6,866
528
88
7
0
257,522
2
W
Pele
7,501
577
99
8
0
304,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role