Player Matchup

Baron Samedi
Baron Samedi
Chronicm
Baron Samedi
Level 11
God Stats
1W - 3L
1,397 SR
Queue Stats
4W - 5L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
Minder18
Sun Wukong
Level 89
God Stats
3W - 4L
1,545 SR
Queue Stats
58W - 65L
1,431 Elo+
Party 1
Medusa
Medusa
Slaughter512
Medusa
Level 157
God Stats
1W - 4L
1,559 SR
Queue Stats
24W - 35L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
WannabeRonin
Ao Kuang
Level 157
God Stats
14W - 17L
1,360 SR
Queue Stats
163W - 170L
1,458 Elo+
Solo
Charon
Charon
hartley94TV
Charon
Level 27
God Stats
3W - 2L
1,633 SR
Queue Stats
45W - 48L
1,437 Elo+
Party 1
Team Averages
Level 88
1,499 SR
1,430 Elo+

VS

Team Averages
Level 115
1,530 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FearlessGhost5
Hera
Level 94
God Stats
90W - 75L
1,500 SR
Queue Stats
578W - 594L
1,480 Elo+
Party 2
Kali
Kali
RehoundHighgrate
Kali
Level 88
God Stats
16W - 14L
1,500 SR
Queue Stats
377W - 374L
1,497 Elo+
Party 2
Artemis
Artemis
linternaverde11
Artemis
Level 143
God Stats
3W - 5L
1,520 SR
Queue Stats
917W - 910L
1,431 Elo+
Solo
Chaac
Chaac
parham103
Chaac
Level 128
God Stats
7W - 11L
1,629 SR
Queue Stats
103W - 106L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chronicm
Baron Samedi
12
5 / 6 / 2
7,620
508
5,783
11,959
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Minder18
Sun Wukong
12
1 / 0 / 1
6,966
464
5,204
11,130
6,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
7
1 / 1 / 2
5,324
355
2,124
5,751
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
WannabeRonin
Ao Kuang
14
6 / 0 / 2
8,417
561
8,552
12,728
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
11
2 / 1 / 4
6,957
464
5,705
11,668
9,187
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 0
6,952
463
9,940
7,952
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 5 / 1
8,923
595
9,306
9,246
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
7,171
478
3,108
13,002
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 5 / 1
7,089
473
6,063
12,029
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
parham103
Chaac
13
0 / 2 / 0
7,786
519
8,383
9,121
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
8
8
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
0
1
L
Baron Samedi
Chronicm
Baron Samedi
5
6
2
1
W
6
5
1
1.3
L
Sun Wukong
Minder18
Sun Wukong
1
0
1
1.5
W
1
2
1
0.75
L
Medusa
1
1
2
2
L
Ao Kuang
WannabeRonin
Ao Kuang
6
0
2
7
L
Charon
2
1
4
4
W
0
5
1
0.1
W
Chaac
parham103
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
36,800
53,236
Taken
51,350
29,604
Mitigated
23,463
14,724
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,940
3,404
0
3,195
7,952
2,631
1,512
2,550
5,402
43,040
2,833
L
Baron Samedi
Chronicm
Baron Samedi
5,783
440
435
1,813
11,959
5,907
22
7,986
3,935
41,883
0
W
9,306
3,043
0
1,875
9,246
3,666
976
5,711
3,535
54,439
2,262
L
Sun Wukong
Minder18
Sun Wukong
5,204
1,079
0
2,405
11,130
6,893
0
1,480
8,868
0
37,697
W
3,108
1,266
0
4,521
13,002
5,469
0
3,889
9,113
0
54,261
L
Medusa
2,124
580
0
913
5,751
1,779
0
2,512
3,239
0
23,841
L
Ao Kuang
WannabeRonin
Ao Kuang
8,552
2,720
0
6,478
12,728
5,838
0
2,150
10,446
58,593
7,598
L
Charon
5,705
1,185
293
2,387
11,668
9,187
0
4,659
7,009
22,480
0
W
6,063
2,046
0
2,650
12,029
4,656
796
5,536
6,493
0
46,142
W
Chaac
parham103
Chaac
8,383
1,427
0
3,082
9,121
7,041
0
2,034
7,087
0
55,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
37,921
273
Minions Killed
362
0
Camps Cleared
0
1,251,045
Distance Traveled
1,394,220
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,952
463
57
4
0
255,700
0
L
Baron Samedi
7,620
508
68
5
0
275,091
0
W
Hera
8,923
595
89
6
0
285,118
0
L
Sun Wukong
6,966
464
53
4
0
272,444
0
W
Kali
7,171
478
72
5
0
352,065
0
L
Medusa
5,324
355
31
2
0
123,037
1
L
Ao Kuang
8,417
561
98
7
0
294,075
0
L
Charon
6,957
464
23
2
0
286,398
0
W
Artemis
7,089
473
69
5
0
235,690
0
W
Chaac
7,786
519
75
5
0
265,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role