Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ColoBby
Sylvanus
Level 159
God Stats
8W - 2L
1,720 SR
Queue Stats
598W - 599L
1,541 Elo+
Party 3
Surtr
Surtr
CosmaVed
Surtr
Level 129
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 10L
1,567 Elo+
Party 2
Chang'e
Chang'e
Solemnly
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,501 Elo+
Party 2
Mercury
Mercury
iSaaxter
Mercury
Level 145
God Stats
4W - 1L
1,650 SR
Queue Stats
231W - 172L
1,522 Elo+
Solo
Team Averages
Level 134
1,614 SR
1,526 Elo+

VS

Team Averages
Level 117
1,521 SR
1,547 Elo+
Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DLop1
Ymir
Level 125
God Stats
12W - 10L
1,474 SR
Queue Stats
76W - 63L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
RizzaParkss
Sun Wukong
Level 148
God Stats
0W - 1L
1,662 SR
Queue Stats
25W - 17L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
SIR BEEFLOAF
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
coneno23
Heimdallr
Level 98
God Stats
2W - 1L
1,470 SR
Queue Stats
167W - 129L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 3
8,922
595
7,667
5,166
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ColoBby
Sylvanus
12
3 / 1 / 5
7,814
521
8,934
12,152
10,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
CosmaVed
Surtr
14
0 / 1 / 1
8,033
536
4,167
10,469
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Solemnly
Chang'e
13
4 / 0 / 4
8,210
547
7,658
9,142
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
iSaaxter
Mercury
16
5 / 0 / 4
8,508
567
8,360
10,632
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 1 / 0
7,227
482
3,362
12,854
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
DLop1
Ymir
10
0 / 7 / 1
6,471
431
6,706
14,553
7,082
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
RizzaParkss
Sun Wukong
15
1 / 0 / 1
9,489
633
6,262
11,269
9,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 1
5,852
390
6,881
10,730
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
coneno23
Heimdallr
16
0 / 1 / 0
8,863
591
1,716
9,381
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
2
2
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
3
3.5
L
Thanatos
 
Thanatos
1
1
0
1
W
Sylvanus
ColoBby
Sylvanus
3
1
5
5.5
W
Surtr
CosmaVed
Surtr
0
1
1
0.5
L
Ymir
DLop1
Ymir
0
7
1
0.07
L
Sun Wukong
RizzaParkss
Sun Wukong
1
0
1
1.5
L
0
6
1
0.08
W
Chang'e
Solemnly
Chang'e
4
0
4
6
L
Heimdallr
coneno23
Heimdallr
0
1
0
0
W
Mercury
iSaaxter
Mercury
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
24,927
47,561
Taken
58,787
28,746
Mitigated
31,300
17,728
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,667
1,861
0
739
5,166
2,285
564
992
4,174
0
89,342
L
Thanatos
 
Thanatos
3,362
547
0
9,392
12,854
6,098
0
1,769
11,041
0
63,058
W
Sylvanus
ColoBby
Sylvanus
8,934
1,930
1,516
4,821
12,152
10,549
90
5,586
6,566
31,297
3,592
W
Surtr
CosmaVed
Surtr
4,167
1,472
0
3,899
10,469
7,437
0
595
9,874
2,603
60,102
L
Ymir
DLop1
Ymir
6,706
1,367
0
2,465
14,553
7,082
0
6,879
7,674
40,402
0
L
Sun Wukong
RizzaParkss
Sun Wukong
6,262
1,230
0
4,327
11,269
9,083
0
2,108
8,502
0
84,271
L
6,881
2,618
0
956
10,730
5,107
0
4,892
5,838
25,034
668
W
Chang'e
Solemnly
Chang'e
7,658
1,141
1,456
4,597
9,142
3,523
624
4,573
4,569
62,457
1,488
L
Heimdallr
coneno23
Heimdallr
1,716
388
0
4,253
9,381
3,930
335
653
8,728
0
84,591
W
Mercury
iSaaxter
Mercury
8,360
4,060
0
700
10,632
4,952
0
1,837
8,795
0
91,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,487
Gold Earned
37,902
524
Minions Killed
497
0
Camps Cleared
0
1,634,013
Distance Traveled
1,499,067
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,922
595
136
9
0
358,486
5
L
Thanatos
7,227
482
90
6
0
328,971
6
W
Sylvanus
7,814
521
39
3
0
295,689
4
W
Surtr
8,033
536
123
8
0
307,517
0
L
Ymir
6,471
431
62
4
0
301,630
3
L
Sun Wukong
9,489
633
150
10
0
300,492
2
L
Nu Wa
5,852
390
37
2
0
267,630
0
W
Chang'e
8,210
547
101
7
0
297,810
0
L
Heimdallr
8,863
591
158
11
0
300,344
3
W
Mercury
8,508
567
125
8
0
374,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role