Player Matchup

Surtr
Surtr
Gold IV
Jetstardust54
Surtr
Gold IV
Level 119
God Stats
3W - 5L
1,568 SR
Queue Stats
226W - 248L
1,526 MMR
Solo
Scylla
Scylla
Gold II
M-U-B-A-R-I-K
Scylla
Gold II
Level 100
God Stats
16W - 16L
1,578 SR
Queue Stats
482W - 499L
1,537 MMR
Solo
Rama
Rama
Bronze III
MLGHayez
Rama
Bronze III
Level 59
God Stats
0W - 1L
1,490 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
SpudJacksonn
Ganesha
Gold V
Level 105
God Stats
0W - 1L
1,409 SR
Queue Stats
14W - 12L
1,539 MMR
Party 2
Chronos
Chronos
Gold III
StifflerMom
Chronos
Gold III
Level 143
God Stats
10W - 8L
1,740 SR
Queue Stats
261W - 265L
1,519 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,557 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,508 SR
1,515 MMR
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
C_HaXXeR
Achilles
Gold II
Level 157
God Stats
8W - 7L
1,624 SR
Queue Stats
66W - 69L
1,604 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Dalm0nd
Hou Yi
Gold II
Level 156
God Stats
1W - 7L
1,199 SR
Queue Stats
153W - 140L
1,456 MMR
Solo
Zeus
Zeus
Gold IV
Dima_Jancza
Zeus
Gold IV
Level 152
God Stats
6W - 2L
1,770 SR
Queue Stats
237W - 221L
1,511 MMR
Party 1
Bacchus
Bacchus
Silver II
Lionsknot
Bacchus
Silver II
Level 56
God Stats
3W - 4L
1,448 SR
Queue Stats
21W - 13L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,360
491
11,254
19,165
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 0
7,170
478
4,068
9,910
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
12
0 / 2 / 0
6,655
444
1,860
9,110
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SpudJacksonn
Ganesha
11
0 / 1 / 0
6,861
457
3,490
10,868
8,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
StifflerMom
Chronos
15
2 / 2 / 0
7,592
506
5,966
14,341
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SusanoThorAthenaAgni

VS

Bans
ThothCu ChulainnHachimanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 1 / 2
7,135
476
4,110
11,328
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
C_HaXXeR
Achilles
13
3 / 2 / 3
8,310
554
12,287
17,504
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hou Yi
Dalm0nd
Hou Yi
15
1 / 0 / 2
8,290
553
9,209
7,517
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 2
9,314
621
14,294
4,871
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Lionsknot
Bacchus
13
1 / 0 / 6
8,132
542
5,407
8,141
8,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
2
2
W
Achilles
C_HaXXeR
Achilles
3
2
3
2.25
W
Hou Yi
Dalm0nd
Hou Yi
1
0
2
2
W
5
0
2
6
L
1
4
2
0.5
W
Bacchus
Lionsknot
Bacchus
1
0
6
4
L
0
3
0
0
L
Rama
0
2
0
0
L
Ganesha
SpudJacksonn
Ganesha
0
1
0
0
L
Chronos
StifflerMom
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
45,307
63,394
Taken
49,361
33,135
Mitigated
31,709
20,106
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,110
996
0
1,690
11,328
5,412
0
2,916
8,291
0
57,940
W
Achilles
C_HaXXeR
Achilles
12,287
4,058
0
6,264
17,504
12,631
0
3,797
12,976
211
56,037
W
Hou Yi
Dalm0nd
Hou Yi
9,209
5,119
0
4,030
7,517
3,233
110
2,667
4,850
0
69,712
W
14,294
783
0
763
4,871
2,044
470
2,757
2,073
74,431
2,194
L
11,254
3,608
0
5,061
19,165
11,914
0
4,199
13,399
1,192
48,732
W
Bacchus
Lionsknot
Bacchus
5,407
539
0
1,482
8,141
8,389
99
2,135
5,921
35,926
3,617
L
4,068
567
0
1,475
9,910
3,170
0
5,679
4,020
58,693
0
L
Rama
1,860
1,375
0
3,584
9,110
3,773
0
1,572
7,538
0
45,178
L
Ganesha
SpudJacksonn
Ganesha
3,490
263
0
2,243
10,868
8,946
0
5,375
5,388
26,170
713
L
Chronos
StifflerMom
Chronos
5,966
848
0
7,743
14,341
5,332
0
2,579
11,584
71,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
41,181
455
Minions Killed
482
0
Camps Cleared
0
1,489,626
Distance Traveled
1,571,561
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,135
476
86
6
0
359,196
0
W
Achilles
8,310
554
74
5
0
286,588
4
W
Hou Yi
8,290
553
143
10
0
285,470
3
W
Zeus
9,314
621
139
9
0
312,674
4
L
Surtr
7,360
491
76
5
0
273,617
4
W
Bacchus
8,132
542
40
3
0
327,633
4
L
Scylla
7,170
478
131
9
0
304,132
0
L
Rama
6,655
444
116
8
0
265,161
2
L
Ganesha
6,861
457
12
1
0
323,474
9
L
Chronos
7,592
506
120
8
0
323,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role