Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Abxndxn
Ra
Level 80
God Stats
5W - 6L
1,446 SR
Queue Stats
111W - 116L
1,378 Elo+
Party 1
Cernunnos
Cernunnos
BarricadeKng
Cernunnos
Level 68
God Stats
9W - 8L
1,500 SR
Queue Stats
156W - 173L
1,372 Elo+
Solo
Cthulhu
Cthulhu
SkataN821
Cthulhu
Level 122
God Stats
28W - 22L
1,460 SR
Queue Stats
864W - 853L
1,394 Elo+
Solo
Awilix
Awilix
StillMixin
Awilix
Level 45
God Stats
9W - 10L
1,456 SR
Queue Stats
18W - 19L
1,425 Elo+
Party 1
Team Averages
Level 90
1,472 SR
1,414 Elo+

VS

Team Averages
Level 65
1,568 SR
1,401 Elo+
Mercury
Mercury
Raybonium74
Mercury
Level 67
God Stats
2W - 8L
1,282 SR
Queue Stats
307W - 317L
1,428 Elo+
Solo
Sol
Sol
SchmitzMyPants
Sol
Level 72
God Stats
11W - 7L
1,795 SR
Queue Stats
342W - 352L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zerorules
Morgan Le Fay
Level 49
God Stats
13W - 8L
1,582 SR
Queue Stats
64W - 67L
1,349 Elo+
Solo
Bellona
Bellona
gabriel-wayo
Bellona
Level 48
God Stats
13W - 17L
1,502 SR
Queue Stats
427W - 455L
1,378 Elo+
Solo
Chaac
Chaac
iron_xLotus
Chaac
Level 87
God Stats
19W - 9L
1,682 SR
Queue Stats
118W - 121L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 1 / 1
4,158
693
2,798
4,921
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,511
752
1,520
2,287
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BarricadeKng
Cernunnos
6
1 / 0 / 0
4,079
680
2,572
3,676
1,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
SkataN821
Cthulhu
6
0 / 0 / 1
4,228
705
1,893
4,434
2,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
StillMixin
Awilix
7
1 / 0 / 1
3,732
622
1,761
3,408
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Raybonium74
Mercury
3
0 / 1 / 0
2,863
477
128
1,875
570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
3,367
561
2,929
4,366
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
Zerorules
Morgan Le Fay
7
0 / 2 / 0
3,781
630
1,989
3,253
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
gabriel-wayo
Bellona
6
0 / 0 / 0
3,170
528
1,425
3,770
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 0
3,482
580
1,134
5,629
3,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
1
1.5
W
2
0
0
2
W
Cernunnos
BarricadeKng
Cernunnos
1
0
0
1
L
Mercury
Raybonium74
Mercury
0
1
0
0
L
0
1
0
0
W
Cthulhu
SkataN821
Cthulhu
0
0
1
0.5
W
Awilix
StillMixin
Awilix
1
0
1
1.5
L
Morgan Le Fay
Zerorules
Morgan Le Fay
0
2
0
0
L
Bellona
gabriel-wayo
Bellona
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,544
Damage
7,605
18,726
Taken
18,893
8,057
Mitigated
8,959
8,743
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,798
1,127
0
2,317
4,921
2,093
0
0
4,921
0
18,071
W
1,520
213
0
995
2,287
784
0
1,949
338
25,090
0
W
Cernunnos
BarricadeKng
Cernunnos
2,572
1,179
0
1,976
3,676
1,240
562
1,471
2,205
0
23,839
L
Mercury
Raybonium74
Mercury
128
0
0
361
1,875
570
0
0
1,840
0
3,742
L
2,929
483
0
1,247
4,366
1,190
0
1,270
3,096
16,947
4,462
W
Cthulhu
SkataN821
Cthulhu
1,893
361
0
1,326
4,434
2,880
0
1,249
3,185
13,610
2,067
W
Awilix
StillMixin
Awilix
1,761
638
0
2,129
3,408
1,060
0
67
3,341
0
18,234
L
Morgan Le Fay
Zerorules
Morgan Le Fay
1,989
555
0
600
3,253
1,096
0
1,280
1,733
21,516
0
L
Bellona
gabriel-wayo
Bellona
1,425
125
0
392
3,770
2,114
0
611
3,159
0
9,761
L
1,134
231
0
1,042
5,629
3,989
0
0
5,366
0
14,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,708
Gold Earned
16,663
175
Minions Killed
126
0
Camps Cleared
0
612,943
Distance Traveled
570,980
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,158
693
35
6
0
106,536
1
W
Ra
4,511
752
44
7
0
107,074
0
W
Cernunnos
4,079
680
41
7
0
115,339
0
L
Mercury
2,863
477
8
1
0
82,493
0
L
Sol
3,367
561
33
6
0
123,800
0
W
Cthulhu
4,228
705
22
4
0
128,356
0
W
Awilix
3,732
622
33
6
0
155,638
0
L
Morgan Le Fay
3,781
630
45
8
0
122,566
0
L
Bellona
3,170
528
10
2
0
144,210
1
L
Chaac
3,482
580
30
5
0
97,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role