Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Defez777
Shiva
Level 106
God Stats
15W - 12L
1,079 SR
Queue Stats
437W - 488L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
ManiekManiecki
Danzaburou
Level 108
God Stats
57W - 41L
1,722 SR
Queue Stats
117W - 102L
1,513 Elo+
Solo
Horus
Horus
Ronin59
Horus
Level 45
God Stats
2W - 4L
1,133 SR
Queue Stats
36W - 41L
1,465 Elo+
Solo
Fenrir
Fenrir
Southparkmex883
Fenrir
Level 124
God Stats
3W - 3L
1,413 SR
Queue Stats
190W - 291L
1,458 Elo+
Party 2
Team Averages
Level 102
1,369 SR
1,477 Elo+

VS

Team Averages
Level 85
1,395 SR
1,369 Elo+
Izanami
Izanami
LaRocc1n
Izanami
Level 128
God Stats
65W - 53L
1,472 SR
Queue Stats
119W - 110L
1,418 Elo+
Solo
Ymir
Ymir
MohammadAlayli
Ymir
Level 117
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 38L
1,405 Elo+
Party 1
Thor
Thor
alaa12321a
Thor
Level 14
God Stats
2W - 7L
1,269 SR
Queue Stats
16W - 24L
1,184 Elo+
Party 1
Anubis
Anubis
lRevenge1
Anubis
Level 60
God Stats
87W - 71L
1,585 SR
Queue Stats
143W - 136L
1,502 Elo+
Solo
Susano
Susano
shehadeh1000
Susano
Level 104
God Stats
29W - 38L
1,364 SR
Queue Stats
34W - 51L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
2 / 0 / 0
3,914
783
1,403
2,245
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Defez777
Shiva
6
2 / 1 / 0
4,027
805
2,540
5,036
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ManiekManiecki
Danzaburou
7
2 / 0 / 1
3,906
781
3,154
1,955
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Ronin59
Horus
6
1 / 0 / 2
3,788
758
1,754
4,148
2,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 2
3,291
658
752
2,990
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LaRocc1n
Izanami
5
0 / 1 / 0
3,051
610
2,324
2,378
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 2 / 0
3,224
645
897
4,553
2,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
3,103
621
657
4,340
1,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
lRevenge1
Anubis
1
0 / 0 / 0
2,451
490
0
0
0
Susano
7
0 / 1 / 0
3,374
675
1,092
3,741
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Shiva
Defez777
Shiva
2
1
0
2
L
Izanami
LaRocc1n
Izanami
0
1
0
0
W
Danzaburou
ManiekManiecki
Danzaburou
2
0
1
2.5
L
0
2
0
0
W
Horus
Ronin59
Horus
1
0
2
2
W
0
0
2
1
L
0
3
0
0
L
Anubis
lRevenge1
Anubis
0
0
0
0
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,603
Damage
4,970
16,374
Taken
15,012
6,510
Mitigated
5,620
5,161
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,403
83
0
750
2,245
547
0
0
2,245
20,007
0
W
Shiva
Defez777
Shiva
2,540
832
0
1,055
5,036
1,715
0
0
4,913
0
17,044
L
Izanami
LaRocc1n
Izanami
2,324
1,781
0
704
2,378
600
0
0
2,378
0
18,909
W
Danzaburou
ManiekManiecki
Danzaburou
3,154
1,365
0
522
1,955
678
0
438
1,517
0
22,458
L
897
136
0
932
4,553
2,319
0
0
4,553
7,090
0
W
Horus
Ronin59
Horus
1,754
974
280
2,062
4,148
2,423
0
459
3,689
0
11,672
W
752
62
0
492
2,990
1,147
0
0
2,990
0
12,015
L
657
0
0
868
4,340
1,613
0
279
4,061
0
9,591
L
Anubis
lRevenge1
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Susano
1,092
241
0
1,342
3,741
1,088
0
962
2,617
0
15,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
15,203
142
Minions Killed
102
0
Camps Cleared
0
559,640
Distance Traveled
403,524
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,914
783
44
9
0
124,537
0
W
Shiva
4,027
805
27
5
0
103,419
1
L
Izanami
3,051
610
44
9
0
84,717
0
W
Danzaburou
3,906
781
32
6
0
92,067
0
L
Ymir
3,224
645
6
1
0
99,414
0
W
Horus
3,788
758
19
4
0
99,423
0
W
Fenrir
3,291
658
20
4
0
140,194
0
L
Thor
3,103
621
18
4
0
107,320
0
L
Anubis
2,451
490
0
0
0
0
0
L
Susano
3,374
675
34
7
0
112,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role