Player Matchup

Izanami
Izanami
Baggins1066
Izanami
Level 13
God Stats
1W - 2L
1,476 SR
Queue Stats
4W - 7L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
Jackattack817
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 2
Merlin
Merlin
Moonstar122
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 2
Ao Kuang
Ao Kuang
Mork__23-FB
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
warhorse4
Sun Wukong
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 2
Team Averages
Level 45
1,495 SR
1,459 Elo+

VS

Team Averages
Level 105
1,514 SR
1,405 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
El_BedRoomBully2
Thor
Level 83
God Stats
56W - 46L
1,515 SR
Queue Stats
93W - 85L
1,485 Elo+
Solo
Chronos
Chronos
GodvPing
Chronos
Level 65
God Stats
4W - 7L
1,332 SR
Queue Stats
157W - 146L
1,447 Elo+
Party 1
Surtr
Surtr
TomyLeaks
Surtr
Level 148
God Stats
2W - 0L
1,557 SR
Queue Stats
7W - 9L
1,119 Elo+
Solo
Khepri
Khepri
deathly0wl
Khepri
Level 141
God Stats
1W - 1L
1,667 SR
Queue Stats
37W - 31L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baggins1066
Izanami
15
0 / 0 / 0
8,437
496
1,130
5,687
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Jackattack817
Jormungandr
11
0 / 2 / 2
6,721
395
3,200
14,672
11,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
12
1 / 7 / 0
7,331
431
4,996
10,885
3,625
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Mork__23-FB
Ao Kuang
14
0 / 6 / 1
7,586
446
8,189
22,458
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
warhorse4
Sun Wukong
14
3 / 3 / 1
8,501
500
8,573
16,918
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
2 / 0 / 7
10,145
597
9,761
6,035
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 5
8,406
494
7,887
11,923
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
GodvPing
Chronos
17
8 / 0 / 3
10,477
616
14,530
10,613
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
TomyLeaks
Surtr
16
2 / 2 / 2
9,909
583
7,894
13,912
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
deathly0wl
Khepri
13
1 / 0 / 7
9,005
530
6,787
9,677
8,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
17
18
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
7
5.5
L
Izanami
Baggins1066
Izanami
0
0
0
0
W
4
2
5
3.25
W
Chronos
GodvPing
Chronos
8
0
3
9.5
L
Jormungandr
Jackattack817
Jormungandr
0
2
2
0.5
L
Merlin
1
7
0
0.14
L
Ao Kuang
Mork__23-FB
Ao Kuang
0
6
1
0.08
W
Surtr
TomyLeaks
Surtr
2
2
2
1.5
W
Khepri
deathly0wl
Khepri
1
0
7
4.5
L
Sun Wukong
warhorse4
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,088
Damage
46,859
70,620
Taken
52,160
38,360
Mitigated
32,525
17,928
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,761
6,094
0
4,144
6,035
3,333
1,132
1,867
4,168
0
115,622
L
Izanami
Baggins1066
Izanami
1,130
768
0
1,205
5,687
1,926
440
1,379
4,308
0
75,485
W
7,887
1,907
0
2,332
11,923
5,201
88
4,221
7,654
0
42,202
W
Chronos
GodvPing
Chronos
14,530
4,819
0
3,210
10,613
4,602
2,135
5,503
5,063
88,167
2,063
L
Jormungandr
Jackattack817
Jormungandr
3,200
1,318
0
2,889
14,672
11,861
0
5,121
9,221
30,109
76
L
Merlin
4,996
630
0
517
10,885
3,625
0
4,473
6,100
46,754
0
L
Ao Kuang
Mork__23-FB
Ao Kuang
8,189
2,491
0
9,343
22,458
8,332
0
5,784
16,344
81,003
0
W
Surtr
TomyLeaks
Surtr
7,894
2,281
0
2,827
13,912
10,798
408
1,382
11,657
964
71,208
W
Khepri
deathly0wl
Khepri
6,787
426
2,013
3,181
9,677
8,591
0
3,683
5,994
18,720
4,384
L
Sun Wukong
warhorse4
Sun Wukong
8,573
1,466
0
3,974
16,918
12,616
0
3,472
12,504
0
60,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
47,942
477
Minions Killed
508
0
Camps Cleared
0
1,525,515
Distance Traveled
1,692,792
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,145
597
188
11
0
322,595
1
L
Izanami
8,437
496
140
8
0
308,605
0
W
Thor
8,406
494
42
2
0
351,066
5
W
Chronos
10,477
616
139
8
0
365,624
0
L
Jormungandr
6,721
395
37
2
0
293,579
0
L
Merlin
7,331
431
87
5
0
279,903
0
L
Ao Kuang
7,586
446
109
6
0
308,111
0
W
Surtr
9,909
583
118
7
0
293,877
1
W
Khepri
9,005
530
21
1
0
359,630
12
L
Sun Wukong
8,501
500
104
6
0
335,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role